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So now that all the side quests are done, we can now get to the real meat of the post-game. If you remember that email we got after beating the game, there's something at Vega's hideout for us. To get there, we need to go to the center of the Bermuda Maze again. Inside is a globe. After we get the globe and head next to the satellite dish in Echo Ridge, it suddenly starts to react to something. Then, a warphole appears. This warphole leads to the Alternate Future, where someone seems to have turned on the gray scale, and the first thing we're greeted by is a Hertz running away from Taurus Fire. This place is home to the IF bosses, stronger than the SP bosses, so they can definitely give you a run for your money. Anyway, it seems that this world didn't avoid the Precursor to Ruin and was destroyed by someone called Apollo Flame. And now that we've opened a warphole to our world, he plans to go there next. So we gotta go find him and shut him down before he springs into action. __
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Негізгі бет Mega Man Star Force 2: Post-Game - Part 6: Entering the Alternate Future
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