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@Denbot.Gaming
4 ай бұрын
Love it, people don't realise how much extra load ultra wide puts on a system... like they see 1440p ultra wide and think meh I've got a 4k screen, but 1440p isn't that far of 4k total pixel count is it, and I think game engines struggle with the FOV some times, I know fallout 76 runs much smoother at regular aspect ratios I was running some bench mark content for compsmark thats when I noticed
@UN_WID
4 ай бұрын
@@Denbot.Gaming I actually don't agree. The total pixel count between 3440x1440 and 3840x2160 is big. 3440x1440 is still more CPU-loaded. 21:9 aspect ratio is just not common, and people generally like to nag. It's more like developers in general struggle with the FOV when it comes to ultrawide. But it's actually an easy thing to implement.
@Denbot.Gaming
4 ай бұрын
@@UN_WID sorry yeah you're totally right, I must have been doing the math for 3440x1660... That's a little closer but still a far bit less than 4k like you say
@bizzy
4 ай бұрын
the 4.5min so fast got bug???
@UN_WID
4 ай бұрын
Are you talking about the shot against the tree?
@and324fsjsef
4 ай бұрын
@@UN_WID Thats an obvious yes I would say.
@UN_WID
4 ай бұрын
@@and324fsjsef Silence.... But yeah, it looks like this tree has a big hitbox.
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