Luigi and Funky the dream team.
This video is kind of a reference to this classic concept: • Mario Party 2: Luigi w...
I wanted to see how "winning by doing nothing" could be achieved in MKWii and tested it in 2-Player battle mode. Since this can only really be done with teams, it is not a full-on solo win, so take the title with a grain of salt. Nevertheless I'm quite pleased that it worked so well, especially on a map that I haven't really made a video on, Chain Chomp Wheel.
Pushing a character forward and backward is kind of limited because most of the movement is to the sides. The sloped layout of the map does help a lot here.
Some details:
- Anytime Funky is hit and loses coins, it is in an intentional spot so the coins can drop to Luigi
- 0:23, Funky blocks two greens, the latter would have hit Luigi
- 0:27, holding off Baby Mario long enough makes him not get the three coins that are moving towards Luigi, otherwise he would have gotten at least two.
- 2:24, Luigi appears to be stationary here but moves ever so slightly backward because of the sloped surface. That's how he can reach the mushroom.
- 2:33, shoutout to Bowser for trying to TAF in the background, just to jump straight into the Chain Chomp
- 2:38, barely visible, but this shell throw hits Mario, who has the four remaining coins (I chose to intentionally jump high for it to be visible on screen).
I hope the rest is clear from the video.
What I like most about this video is that both perspectives are interesting and fun to watch :)
I never knew how high these coins can stack when looking at other characters but it looks absolutely ridiculous (The thumbnail is not exaggerating)
TAF = "Tool assisted freerun"
Thank you for watching!
Негізгі бет [MKWii TAF] Luigi wins Coin Runners by doing absolutely nothing
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