moooaaaaaaai
This time around I gave the moai legs. I learned a lot about animating camera movements and running animations. I also tried out destruction physics and I'm very proud of it. I'm noticing that I keep getting better and more efficient making these video's and it really shows I made some progress in learning to use blender. This video did get delayed because my pc broke but it's all fixed now.
In this video I tried a different technique of making the camera movements. I worked on my texture and shading techniques and applied some skills I learned from the past videos I made. I'm pretty happy with the result however the camera movement could've been done better and sometimes the audio feels off. I don't really know what my next video's will be about. I have been experimenting with realism in a way Ian Hubert does though, so maybe I will try something like that.
until next time,
blobW
Moai model used in this video:
"Tête monumentale de Moaï" (skfb.ly/6Rw6r) by LZ Creation is licensed under Creative Commons Attribution (creativecommons.org/licenses/b....
I gave him some legs.
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