This is a step by step how to of me exporting 3d model from Icarus and into blender, then modifying it and exporting it to UE4. I then cook the model to add to a new mod. Once this is complete I edit the games aquarium uasset file using UassetGUI. Finally shows the result in game.
If you want to see more in depth methods of editing cooked uasset files please comment below.
Негізгі бет Modding Icarus Game Assets
Пікірлер: 10