Love this video? Then check out my latest short film BLACK CURTAIN: The Fear. Out now! BLACK CURTAIN: The Fear kzitem.info/news/bejne/qaJuq6R_jmWahX4
@PopStrikers
4 жыл бұрын
This is exactly the kind of workflow I've been looking for guidance on. Can't wait to see where it goes
@lukask.1058
3 жыл бұрын
Be aware Dikko is using another mesh here. If you want to follow this series, don't make the center line at the foot from the previous part.
@HappySrawberry
3 жыл бұрын
Thank you so much for the info I was very confused.
@christyisacunt5103
3 жыл бұрын
thank you so so so much
@CaptainPanick
3 жыл бұрын
You are correct, there is one less edge loop in this model, but what you can do is you can select the "extra" edge loop and press X and then select Dissolve Edges to get rid of it.
@sulphurous2656
2 жыл бұрын
I noticed that as well, seems simple enough to just dissolve the edge loop at the start of the video.
@Lillylafrog
Жыл бұрын
I watched ahead and saw this comment before I added the center line. THANK YOU you saved me a headache
@ryantrumpler3704
4 жыл бұрын
this is easily the most informative character topology guide I've ever watched and it includes the phrase "balloon tiddies" forreal tho, this is a super helpful video series. looking forward to seeing what you do in the future!
@Dikko
4 жыл бұрын
Glad it was helpful! Plenty more to come!
@lildevilgamer
4 жыл бұрын
Using mixamo to see work in progress character move is great. It's very motivating to see that what you make is working.
@Dikko
4 жыл бұрын
Yeah it's definitely a useful way to stay encouraged!
@georgetherat3345
4 жыл бұрын
Dear Master Dikko. Today I started to follow this series (Life...) I have managed to build the best , 100% mine , base mesh ever. It was the least painless method I have ever followed! I can't thank you enough Mate!
@Dikko
4 жыл бұрын
Great to hear! Looking forward to seeing what you make
@AnnaGlin
4 жыл бұрын
this is actual gold. thank you for giving this out for free! and also, thank you for not overly sexualizing the body and staying technical in your terminology. really appreciated.
@Dikko
4 жыл бұрын
No probs! Thanks for watching
@relaxinggaming3776
4 жыл бұрын
i sexualized my model a lot. xD
@timejumpertarot1114
4 жыл бұрын
Your videos are so fucking helpful I run all ads to full length out of appreciation for your offerings to the Blender Community.
@Dikko
4 жыл бұрын
That's really kind, thank you!
@Dikko
4 жыл бұрын
Thanks everyone for watching and enjoying the series so far! As a token of appreciation, I have uploaded a FREE example file of the final result of this video for you guys to inspect and learn from. In the blend file, you will be able to inspect the edge flow of the character, and I've even included some notes and deformation tests. Check it out here! gum.co/Mtgoa. I believe in free education for all that wish to learn, but if you feel like donating a bit of money to help me continue to make this kind of content, please don't hesitate to contribute a few bucks.
@LVC85costa
4 жыл бұрын
Thanks for sharing this man. The blender community is so great. I'm a 2d mograph guy, I finally started getting into proper 3D around the announcement/betas of 2.8. I have to say, there are so many high level Playlists, not just single tutorials but Playlists of tutorials for blender. Of those, I think this is the best one I've found about Character Modelling.
@Dikko
4 жыл бұрын
@@LVC85costa thank you very much. When you do make something out would be awesome to see it in action!
@hridweekkarki6737
4 жыл бұрын
@@Dikko thanks a lot lot lot man, waiting for the next video
@JinSamz
4 жыл бұрын
This information you are sharing is exactly what I been waiting to learn. Of course I had to go first with beginner tutorial. Thank you so much
@tejaspatel6582
4 жыл бұрын
Can this polyflow method be applied to realistic models too?
@kavin899
3 жыл бұрын
How am I just finding this channel after months of searching for character modelling + rigging?? This is honestly the best series I've come across, thank you so much ;-;
@Dikko
3 жыл бұрын
My pleasure :)
@AlbertStrydom
Жыл бұрын
Alright so i know this is a bit outdated but i had to say something... Dikko you absolute beauty! I have been working through a bunch of tutorials on character modeling and topology for weeks now and you are the first person who's approach and logic makes sense and works for me! Dikko, excellent job. Will work through the rest of your tutorials and look forward to your future content. You definitely deserve more love! Thanks again bud!
@CosmicComputer
4 жыл бұрын
your channel is amazing, its about to get huge, this is great content, thanks for sharing this Dikko!
@Dikko
4 жыл бұрын
Thank you very much :)
@HammerdownProtocol
2 жыл бұрын
I think you may have just saved my life. Its been many years since I modelled a riggable human mesh, and so far, so good.
@Sauric121
4 жыл бұрын
Mate, I thought I new about Edge loops before i started this series, but I'm learning so goddamn much. You're doing great work, thank you.
@Dikko
4 жыл бұрын
Thank you!
@prabhakardeep5921
4 жыл бұрын
I'll recommend every intermediate blender user to watch this video series. Perfectly explained workflow. Thanks, Dikko for the amazing tutorial.
@Devydon
3 жыл бұрын
This series has been one of the best resources I’ve seen in my 3D work. Truly excellent. Thank you!
@CrazyWeridoRH
3 жыл бұрын
This is incredibly helpful. LEAGUES more informative and understandable compared to most other tutorials
@learnova1761
3 жыл бұрын
This is an absolute lifesaver, got me over that initial seemingly impossibly steep hill of character modeling for rigging and animation. I tried myself a bunch of times with no success, I'll definitely be recommending this series to friends and I'm certainly gonna return to this many times over!
@Cosmic_Commentary
Жыл бұрын
End of 2021 I watched this tutorial to make my first model and took three monthes to make my first model. April I started my computer animation degree. I'm working on my second model right now and have done so much in so little time already, but I'm not as fast as I can be because I am usuong maya and not all the tools work the same way as blender. I prefer blender but I have to use maya for my degree ;-; but to see progress in a little over a year is making me so happy
@OrbitalRose_01
3 жыл бұрын
having started from basically no character modeling knowledge, I decided I wanted to make a custom vrchat avatar from the ground up because I have zero impulse control. This tutorial series has been super helpful in getting started with modeling a character
@radenks3103
3 жыл бұрын
dikko, man, honestly, i've been working in blender for the past three years and this is easily the most informative and helpful course i've ever seen, and i've browsed through all of them - not only are you very good at this, not only is this exactly what I need for my artistic work, but also you've got a very cool approach, i like a teacher who throws in a few 'fucks' and 'shits' and 'balloon tiddies' recommending to everyone i know!!!!
@jackdemirokan7773
3 жыл бұрын
lol the music playing @16.10 then came the explanation (angles, getting it right etc), you sir are a genius.
@SolidFiction
Жыл бұрын
2 yearsa later and this guy still comes in clutch with this amazing series! I love this guy!
@Dikko
Жыл бұрын
Glad you enjoy it!
@learnova1761
2 жыл бұрын
literally the best tutorial on all on YT, I've watched it several times when creating characters! Thank you so much!!!!!
@FyresGames
2 жыл бұрын
First time I use sculting for modeling and I love it. Great tuto!
@snibit432
3 жыл бұрын
The smooth tool changed my life.
@joannawilczynska2560
3 жыл бұрын
Your tutorials are really helpful and clear. They are easy to follow. Thank you!
@volktanya
Жыл бұрын
Everything brilliant is simple! You have created a great simple structure that allows you to create any character! Great!!!
@TheZiPUKAsSs
3 жыл бұрын
Awesome tutorials man! Noticed that i messed up some loops when doing the butt but managed to fix it by my own! Its all thanks to you man! I love that there are such good people as you who give away this quality tutorials for free!
@echomics1278
2 жыл бұрын
this is such a thorough tutorial and its so helpful. im just trying to learn rigging and modelling to use as reference in illustrations, but i was struggling with some deformation stuff and working like THIS is so so nice.
@mike_young
4 жыл бұрын
This is a gem of a channel. Having just picked up blender fairly recently I often find the information I need in pieces or with minimal explanation just blindly following keys. Thank you for sharing this great content.
@Dikko
4 жыл бұрын
Thank you! Yeah remembering the keyboard shortcuts mean nothing if you don't remember the reasons for using them :)
@imaddictedbeatle
4 жыл бұрын
This is actually mind-blowing. The quality, the pacing, all the information, the easy to follow process to something that is not that easy. I think I found the perfect tutorial series. thank you so much for the content. For real. This is game changing for me. I can't stress enough how incredible your tutorials are.
@Dikko
4 жыл бұрын
Thanks for watching. I'm glad they have been working so well for you
@Gimbal-Lock
2 жыл бұрын
This'll probably be buried in the comments, but I wanted to thank you for this video! I've read books, taken a class, and still couldn't find these answers. Your series is incredible! Thank you! Thank you! Thank you!
@curiousworkmanship5978
4 жыл бұрын
Thank you so much for these amazingly detailed and comprehensive tutorials. I am a beginner at Blender but an artist in the field for a long time, this is just what I need to get to the next level in the art I want to create. Thank you, thank you, thank you.
@Dikko
4 жыл бұрын
Great to hear! Good luck creating some kickarse art :)
@pforpizza5419
3 жыл бұрын
Man. These videos are so helpful and insightful. The teaching is fantastic, well constructed and very informative, going through important and quintessential concepts in a practical, useful way. What you are doing here is commendable, sir. I'm so very glad that I found your channel. Thank you for your stellar work.
@kazbekkurmanbay5394
3 жыл бұрын
Hey, bro I am whatching your videos from KAZAKHSTAN. All I can do at this moment just give my thank you and support. You are doing great job.
@mr.voughnelle247
3 жыл бұрын
I have NEVER seen a video with 1k likes and 0 dislikes. That's beautiful.
@Dikko
3 жыл бұрын
Haha thanks dude
@TheOrteme
4 жыл бұрын
Awesome work man, you are great one! Clean and clear for beginners!
@WaterShowsProd
4 жыл бұрын
So much information, and so very clearly presented. Thank you for showing the flows and explaining what that flow is doing for the deformation.
@Dikko
4 жыл бұрын
My pleasure :)
@AxonMediaSeattle
2 жыл бұрын
I'm only 3 videos in, and already you've made me feel like making my own character in Blender is entirely possible and not the big scary stressful nightmare I though it would be.
@catchableorphan
2 жыл бұрын
woop woop! just finished this one and man that hip geometry really tried me. Still ended up with a few extra loop cuts on the sides that you didn't but no n-gons or weird loopy loops. All even and clean all around. Can't wait to see this thing in action!
@PHTVGaming
3 жыл бұрын
The mesh at the beginning of this video seems to be different from the one at the end of the previous episode. There is a missing vertical line through the body that was added at the end of the previous video when doing the feet. Am I just imagining this or is that really the case? I've redone the previous episode several times to make sure, but still end up with that extra vertical edge loop. I guess it was desolved in the end, but that step didn't make it into the videos. Amazing series though and thank you for making it. Learned a lot from these.
@AlexBlackfrost
3 жыл бұрын
I thought I was the only one haha
@dylanking000archive
2 жыл бұрын
got stuck on that for a while too wondering why my new shoulder part was all weird lol. i dissolved that line and everything seems fine, hope it doesn't create a problem later. so far so good.
@gonderage
3 жыл бұрын
I come back to this video a year later to compare my modelling process for humanoid characters to how i used to do it when i first followed your tuts, and im low key mad that i found out the double diamond loop is literally just manually bevelling the elbow/knee. Like, I could've just CTRL-B'd and called it a day.
@Dikko
3 жыл бұрын
Always good to find a faster solution :)
@king7805
3 жыл бұрын
Trust me one day this channel will go to the moon! I've always avoided making humanoid characters because of how complex it is but this series is really helpful! Thanks a lot @Dikko
@cilerau
4 жыл бұрын
So good mate, loving this series! Can’t wait to hopefully see it continue into UV unwrapping, texturing, rigging and animating etc! You deserve a shitload of subs 👍
@Angelo-vb6dg
2 жыл бұрын
Loving your channel, this is my first time making a model with an actual clean topology right from the start.
@notdandy6756
3 жыл бұрын
Thank you for making these tutorials! These were very easy to understand and a lot of help
@iresolvers
2 жыл бұрын
Best 3D tutorials keep up the great work
@guiseedma
4 жыл бұрын
wow, those topology flow !! My brain blew out when you bend the edge flow to your will. I wish you may teach about controlling edge flow. very few tutorials cover such important topics.
@marianateixeira9251
4 жыл бұрын
This video series, this channel in general, is one of the most helpful I've seen in awhile. Thank you so much for your work!
@Dikko
4 жыл бұрын
Thank you very much for watching!
@Sport6000
Жыл бұрын
tht inset trick at 10:40 left me absolutely speechless. I wish I knew of that sooner
@gabrielaquinde3080
4 жыл бұрын
Wow, this tutorials are pure gold! Thanks a lot.
@Dikko
4 жыл бұрын
Glad you like them! Thank you for watching!
@da_roachdogjr
4 жыл бұрын
I can't believe how good this is! Had to take my helmet off because my brain grew so much.
@Dikko
4 жыл бұрын
Im happy the videos are working out for you!
@shadow_of_the_spirit
3 жыл бұрын
Thanks so much for you this series
@ELAZA
3 жыл бұрын
amazing!.. results are amazing.. thank you again! enjoying this.. first thing I do in the morning!
@shaunbrown3806
3 жыл бұрын
Hey Dikko I really appreciate, and I am really grateful for you're tutorials, I love your workflow honestly nothing but love man, the pain of learning you've brought tears of joy to me I will try and support you properly in the future my bro.
@Dikko
3 жыл бұрын
Thanks for the kind words!
@JavierHernandez-xo5nb
4 жыл бұрын
Wow man... Thank you for sharing.... Nice tips, clear concepts and great youtube format.
@Dikko
4 жыл бұрын
Thanks man!
@jimbo5266
3 жыл бұрын
One thing that would make things less confusing is pin-pointing where faces are based on land marks. Somehow, I ended up with more edge loops on the body, and had to select more faces to delete for the butt. The only way I realized I needed more was paying attention to the fact that the left-most face you selected flowed all the way up to the armpit 5-star pole. When I selected the same number of butt faces, the left-most face didn't flow up to there, so I had to select more. This tutorial is really useful, but some of it feels like it requires an eagle-eye to pay attention to exactly where the faces you select are situated, especially when my mesh has ended up different due to smoothing in sculpt mode and perhaps adding extra edge loops accidentally. I'm not complaining; I'd be in modeling hell suffering without direction if I didn't find this tutorial series. But, I think it's easy to make a mistake, select the wrong faces, and have to go back a few minutes in the tutorial to look for what I did wrong.
@deanerhockings-reptilianhu8701
3 жыл бұрын
The bum really took it out of me mate - but I got there Dikko! Thank the lord I've designed a male character as the boobs might have finished me off! Had a bit too much geometry but I followed your logic and it made sense. Making alot of notes seems to help too. Really grateful for these tutorials. Your thoroughness is daunting at first but it's golden when you get lost and I find that i'm able to figure it out because of the logic you've laid down. And I'm pretty thick so this makes it triply impressive!
@Danielkh.
3 жыл бұрын
this is one of THE BEST TUTORIALS ive ever seen in my fucking life
@carousingcockatiel24
2 жыл бұрын
This is Royal Skies LLT leves of tutorial excellency.
@hagelslag9312
3 жыл бұрын
Somehow it went wrong with the bevel around the hip area, but I managed to fix it because you explained *why*, so I understood how to do it with a slightly different path :) (I had to select 2 different edges). Great tutorial so far. Exciting about the results.
@eivindotcharan1056
4 жыл бұрын
great tutorial very helpful
@Dikko
4 жыл бұрын
Glad it was helpful!
@mercurysmith563
2 жыл бұрын
As I'm building a character following along on this tutorial, the edge flow lines make perfect sense, and logical, but that made me curious. I downloded Blenders "Rain" character, unrigged the topography example, and checked the edge flow on it. A lot jumped around even though the quads were nicely aligned and neatly laid out. So I loaded it into Mixamo and it worked OK but if you looked close it had some limitations. I liked the logic behind your system of paying close attention to edge flow, is this a more common practice with the studios that create characters? I'm sure the modelers at Blender Studios know what they are doing, obviously, but the style seems so different when you look at edge flow, I couldn't quite get my head around the logic in Rain but, it seemed to work, your method made a lot of logical sense.
@relaxinggaming3776
4 жыл бұрын
amazing workflow.. i learn so much.. this course its better than the pay courses. thanks bro. i love you
@Dikko
4 жыл бұрын
Glad it's been useful thanks for watching :)
@GGysar
2 жыл бұрын
This is amazing. Due to me studying computer science and thus getting to learn about computer graphics and computer vision, I actually understand 20% of the stuff blender can do :o And now I can create more than just minecraft characters xD
@extasyGH
4 жыл бұрын
After this episode, i had no choice than to subscribe. This is 120% times better than the Character modelling in blender clouds (Subscription). Their method/work flow is aimed for high end production houses with powerful machines.
@Dikko
4 жыл бұрын
These principles im recording are just as effective for high-end production :).
@extasyGH
4 жыл бұрын
@@Dikko yet so easy to achieve and light on the machine. i am waiting for the other parts(tutorials) to continue with my models. I plan to create a base mesh with your principles and use for any new character i build. Thanks so much for this perfect course. So perfect i dont need to buy PRO-Rig anymore. Rigify is just enough
@jitone1
4 жыл бұрын
Oh my, In this I found more errors! I started off with a spiral because of the problems with my feet and the extra vertical loops. The shoulder loop didn't loop till If deleted some edges in the armpit and the lower back made me wince when I looked at it. But I overcame my own obstacles and made my corrections.. and a butt. :) I look forward to finishing this model (my first human ever) and showing you how much you've helped.
@Dikko
4 жыл бұрын
Cant wait to see the final result!
@augustorutz5725
3 жыл бұрын
this is gold, man! you have no idea how it helped me, thank you, really thanks!
@volkanmatben335
4 жыл бұрын
Love the whole series, thanx a lot.
@alimalik6193
Жыл бұрын
Thanks mate. That's an amazing tutorial
@santiagorodriguezsaura9418
3 жыл бұрын
Great tutorial and awesome tutorial series!
@schirleyamaral
Жыл бұрын
Thank you!!!! It is amazing, I am glad I found your video!!!
@stephenmackenzie9016
3 жыл бұрын
Spiraling chaos on the old buuuutoooocks.....
@masterpo1465
2 жыл бұрын
It was awesome.. even after 2 years
@Dikko
2 жыл бұрын
Can't believe its been 2 years already. I think an update to the series will be due soon with all these latest Blender additions
@smaco6633
2 жыл бұрын
Might be a little too late to ask for something but here it goes, it clear you have transparency on, because we can slightly see the reference through the model, but the edges on the other side of the object aren't highlighted. When I do it everysingle edge in front and through the back is visible and it becomes a mess of edges until I disable transparency. what do you need to toggle so blender only highlights the edges you are directly looking at and not every single one through the mesh while still having transparency? Edit: oh yeah, awesome tutorial by the way. Really helps! thanks!
@alijumc
4 жыл бұрын
1:08 Mind-blowing gg. Nice tut as always. Thank you.
@derhesligebonsaibaum
Жыл бұрын
very decent tutorial so far, however when filling up the butt, I do not understand where the edge loops you create end up. For me they loop around the whole body so for every one I add I get one on the other side, making it impossible to connect elegantly
@vidateriah
3 жыл бұрын
Me when I got back to Mixamo “OH YEAH I SEE THEM KNEES NOW” 😂 THANK YOU DIKKOOOOOOO
@nodespaghetti5312
4 жыл бұрын
What an excellent video! What if there were _also_ a way of rigging the character that helped preserve the volume?? It's a good idea to check out Bartosz Styperek's Volume Preserving Smooth addon for reducing stretch in a model. Heck, just use Sculpt Mode's new Slide/Relax brush (hold shift with the tool enabled) for that! Also, you should use LoopTools to clean up the bunching at 7:25, then use Grid Fill to fill it -- always make the computer do the work for you! I see you're already acquainted with LoopTools! Well, actually the way you're doing things is a lot more approachable for beginners. It's a very easy-to-follow video.
@Dikko
4 жыл бұрын
Yes this is a method to preserving volume through rigging. The placement of the joints especially in the fingers, mouth and eyes play a huge role in how well the body articulates. However, having good topology from the get go helps reduce your need for addons, corrective shape keys etc. Side note, i use grid fill all the time ;). Unless im not confident in how it will automatically fill things, in which i prefer to do it manually.
@Dikko
4 жыл бұрын
Also thank you!
@nodespaghetti5312
4 жыл бұрын
@@Dikko I was making an oblique reference to my own video on the subject :P I had forgotten that you started as a Maya artist until I had a second look at your video history. I started with Blender and then learned Maya.
@nodespaghetti5312
4 жыл бұрын
@@Dikko Also, no problem, It's exciting to watch your channel grow. You've really got a nice level of polish on these :D
@Dikko
4 жыл бұрын
@@nodespaghetti5312 ah right completely flew over my head! But yeah the earlier videos are Maya cos I actually teach Maya during the week (in need of an update on those mind you).
@cosmicape13
3 жыл бұрын
I am just getting into this and your videos are amazing! Have any links to places for reference material and models? or just some good sources for blender?
@project_7t778
3 жыл бұрын
If you don't have the option to merge by last on the elbows, just merge by center with the first three, and then up to right next to "XYZ" enable "Auto Merge". Then double tap "G" to move along the edge and slide that new merge into the final one. (Sorry for the bad English)
@michaelhayterphotography
4 жыл бұрын
Hey Dikko. Great to see another Aussie in the youtube community. Being developing my Blender skills for a bit now and find this super easy to follow and have to say that I have only dabled in character work because no one has explained the workflow as well as this before. Glad I have the time to go through this now as you explain things so well. Just wondering on a couple of things. Do you always use this type of workflow to build your characters or do you sometimes block out and sculpt? Also working my way through this you say at the part were you get to the breasts that if you are doing a male model (im having a crack at Deadpool) that not to bother with the final step. But what if its a muscular character (superhero etc). Cheers mate!
@Dikko
4 жыл бұрын
Depends on how I'm feeling about a character, but generally im more comfortable with this method of blocking out a base mesh first on the body, and then sculpting the face. I just find it faster. Though if i have to design something more crazy like a monster or something I'd sculpt everything before retopo.
@danilob5304
4 жыл бұрын
amazing work dikko as always
@danilob5304
4 жыл бұрын
can't wait to see how you handle hands and face, this series has been very enlightening
@Dikko
4 жыл бұрын
Hands will probs be the next video so you wont have to wait too long :). Cheers!
@ilikethepixies
3 жыл бұрын
Amazing work thank you
@iltaen
4 жыл бұрын
Absolutely brilliant. That's what I looked for
@Dikko
4 жыл бұрын
Awesome glad I could help!
@RenierBoshoff
4 жыл бұрын
Great video on propper topology!!
@Dikko
4 жыл бұрын
Thanks!
@peterhebein5234
10 ай бұрын
Hey man, your videos are great! I have been working on a character, and wondering if you had some time to give a critique? If not I totally understand! Thanks!
@tle90
Жыл бұрын
I love that your series is so informative yet Aussie casual, like when you say shit like “balloon titties”. It feels like I’m learning from a mate 😂
@dantain550
4 жыл бұрын
Great video
@Dikko
4 жыл бұрын
Thanks!
@kj108_art
2 жыл бұрын
I love your tutorial, it's so useful.
@Pixelatedrat
2 жыл бұрын
honestly you should think about combining, refining some of this stuff into a tutorial. For gumroad or something. It's a great one, better then a lot of for monetary ones.
@necrobatress
2 жыл бұрын
i've noticed that the model u used at the start of this episode is slightly different then the 1 we needed with last episode, its missing 1 edge loop down the body(so u have 3 faces from center to edge when last ep we had 4)
@iamjohnhult
4 жыл бұрын
This is the bomb. I recently started blender and I love creating characters. One of my first projects I did was the dance from Napoleon Dynamite on a character I modeled myself. This video (or this series) is giving me some really good idea about certain aspects of the body that I was missing in my topology. Something as simple as some extra loops for the elbows and knees would've made a big difference. Anyway, great job on this one. If you'd like, I'd be really happy if you could give me some pointers on my Napoleon Dynamite dance. I uploaded it on my channel here on KZitem or you could leave a comment on Insta, same name as here. Thank you so much for putting in the work and creating this series. It's awesome.
@Dikko
4 жыл бұрын
super fun animation! id say that all the key poses are in there, and is matching the footage. I would recommend working on the breakdown and getting in those arcs of motion.
@iamjohnhult
4 жыл бұрын
@@Dikko Hey, thanks a lot for the feedback. You know what. I do think you are right. It was my first project and did it all on my laptop. Took a long time and wanted to create more stuff as well since I was learning. Low fps and a bit of bad patience led to me cutting some corners. But I'm doing a new character now and using basically all of your tips from these tutorials. If you don't mind me saying, the only creative criticism with the tutorials is that some things are a little too specific to the current topology. For example when adding volume to the butt it's like "remove these exact 6 faces" and since I found this series when I had started my character it didn't all make sense. Not sure if it's possible to approach in another way though but I found some solutions for my character that I thought worked well. Other than that it's such an amazing series. Can't wait for further work on the head and see how you structure that. I always find it a bit tedious to rig the face. Big thumbs up to you mate!
@Dikko
4 жыл бұрын
@@iamjohnhult oh for sure you can adapt the topo for your model, so long as the flow is working for your character its all good :). And I'll be honest, I've made some minor changes to the butt topo for my particular character, so it's not the be all and end all if your topo isn't exactly like mine :)
@iamjohnhult
4 жыл бұрын
@@Dikko Well, that's just awesome. And since I have you on the line (do people say that still?), do you happen to have an Instagram? Tried finding you but couldn't.
@Dikko
4 жыл бұрын
@@iamjohnhult handle is on the bottom of the videos ;). But it's @dikko_art :)
@robertdonahue3776
4 жыл бұрын
Really enjoying the tutorial series so far. Really interested in character models for animation purposes. I'm about as new as can be with everything involved. I've watched a good share of tutorials on blender. One thing that most of the others talk about is the vertexes (probably not the right word I know, or spelling) shouldn't have more than five lines going to them. That all the faces should be quads. I noticed at the end of this tutorial you had a few vertexes that had five edges coming out of them. Not sure if this gets fixed later in the series or if its actually important. I'm just at this point asking for clarification on that note. I know everyone models a different way. Just would like your thoughts. Hope I'm not giving off the wrong impression thinking I'm trying to criticize, I'm just curious about it and trying to learn more. Thank you for your time. Again really enjoying the tutorial and it's series, it's specifically about characters and animation. While most of the tutorials I have seen are for landscapes and still picture scenes. Another reason why I'm asking the question about them.
@robertdonahue3776
4 жыл бұрын
I think I know where I got confused. I confused 4 edges to a vertex as the same as 4 vertexes to a face. I'm watching your tutorial on the hands right now and realized in the middle of it what I did. I confused the fact that the faces need to be quads, Thinking that also means that the only 4 edges can go to a vertex. This is why I was asking about that. I made an erroneous connection thinking that in order for the first thing to be true the second had to be true. which it is not. Thanks again. I'm enjoying your tutorials. They are helping me to get a things to click into place.
@ВетерВольный-ш3г
3 жыл бұрын
This model another that last video model and i very hard understand what i must do now. Delete middle foot loopcat or another?.. I did this model an 6 hours and write all steps on my copybook. Yeah. I think it is. And you the best man)
@hebidebbi464
4 жыл бұрын
Thank you so much for these!
@flowerslovepower8614
4 жыл бұрын
Thank you
@gonderage
4 жыл бұрын
Hey, sorry if it was discussed before in this series or any previous one, but are you going to go over why to create a flow on the front of the neck that U-turns at the sternum and why to create a loop in the abdominal area? I'm curious to see how such loops have a role in animation, y'know, like the ones on the exemplary model you used at the start of the series when you first stressed edge flow. I thought it was weird that the neck was formed like that at the base.
@Dikko
4 жыл бұрын
Yeah once we retopo the face we will cover the neck as well :)
@SPJester_
11 ай бұрын
i just finish this one for some reason mixamo isnt showing part of the arm even though the whole model was selected but all in all it's good
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