Our new character is named Takashi, we are currently using him for Head rig and animate, possibly added to the body in the future.
In this Moho rigging tutorial, we turn the head at an angle of about 60 degrees. In the first part, the principles that I usually use in my work were expressed with a simple character, in the second part, in smart bone, Head rotation was added to Takashi's character. You can render a frame and mirror it after importing it and use it to other side.
00:00 Opener
00:12 Analyze
01:25 Rigging
Download Project File :
s20.picofile.com/file/8442218...
To see my portfolio:
/ iman-m-amini
Негізгі бет Moho Rigging - Principles of Head Rotation
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