Can't believe I didn't think of Balahara when I recorded the video, I'm an idiot.
@MasutaMJ
25 күн бұрын
Me either I said Bazelgeuse but it's also 4AM
@maxlewis234
25 күн бұрын
It’s 4am for me too my brain just said drill
@leondackerman3622
25 күн бұрын
The spikes on the helmet and shoulders are exactly like Balaharas, so probably. Very metalic tho...
@botsv
25 күн бұрын
First thing my wife and I saw!
@LovelessGentleman
25 күн бұрын
Best set so far
@Pine2142
25 күн бұрын
Lance bros... we weren't last
@joselocombi6127
25 күн бұрын
Right? I usually use the swords, but Holy hells, I'm feeling conflicted now 😂
@TrueArt_1
25 күн бұрын
Waited all this time for Lance... It was well worth the wait however!
@CrossingWays
25 күн бұрын
Right! FR though! 😅
@Corrodias
25 күн бұрын
Our day has truly arrived.
@Swarkyishome
25 күн бұрын
LET'S GO BABY
@ncp9095
25 күн бұрын
Lance and Gunlance are friendly brothers in my eyes
@fatalexception3845
25 күн бұрын
Agreed. Did you notice that lance users are all lefties? The lance is always in the left hand.
@Nicolai-Syn
25 күн бұрын
Me and my friend run Lance and Gunlance, go into combat yelling "Shield Brothers" then prepare for full combat by making a Bulwark Circle with Defense up buffs and healing spires.
@aegis2012
25 күн бұрын
Yeah, we are Brother-in-Shields
@ncp9095
25 күн бұрын
@@Nicolai-Syn That sounds so fun lol
@Guardsmen4
25 күн бұрын
im useing both this playthru wow
@Hebinyx
25 күн бұрын
This time shields are up straight into monster's face!
@L-Man-Gaming
25 күн бұрын
Shields straight up in the face and the Lance straight up in our ass. Hell yeah Lance bros, we are so back.
@Rincewind-Wizzard
25 күн бұрын
COME AT ME!! My typical thought when using lance and I love me lance.
@Kegaran-0311
25 күн бұрын
you can tell that they let some frontier devs in wilds cause the amount of frontier moves they’ve shown in these trailers is crazy.
@willbland981
25 күн бұрын
Hopefully that means the monsters are coming too😊
@kingkase0079
25 күн бұрын
@@willbland981 I think it could be likely
@sarcirinsdaefarin3950
25 күн бұрын
Odibaterasu siege!
@KPlaysHere
25 күн бұрын
@@willbland981 I think once we got Espinas in Sunbreak the floodgates were opened for the possible monster additions lol. But they definitely folded the Frontier devs into the main team after Frontier closed down, I remember seeing an interview mention it
@adriannash2705
25 күн бұрын
Wilds Frontier let’s go XD
@mickaelgoodenough9024
25 күн бұрын
IN THRUST WE TRUST !!!
@dentek-fy3pr
25 күн бұрын
THRUSTS FOR THE THRUST GOD !!!
@64Crickstar
25 күн бұрын
IN LANCE WE THRUST !!!
@truecross4090
25 күн бұрын
I'm sorry. I had to like it and break the 69 mark. Didn't want people to confuse what thrust you meant.
@sgarrinda6948
25 күн бұрын
IN THRUST WE TRUST!
@TheGunnyMac
25 күн бұрын
IN LANCE WE THRUST !!! IN THRUST WE TRUST !!! Thirsty Lance mains shall be slaked.
@robbo6169
25 күн бұрын
Rui - Toy in the bedroom? KZitem - DEMONETISED!!!!!!
@Jwalko4
25 күн бұрын
Help me Lance bro, I’m stuck 😂
@robbo6169
25 күн бұрын
@@Jwalko4 😂😂 he’s missed a trick here by not using that as the title
@ModdsFX
25 күн бұрын
This looks like peak lance fantasy. No dashing through the air and sliding on the ground, just solid shield-in-your-face lance action with great new additions that seem to flow really well with the rest of the moveset. I LOVED lance in World/Iceborne and this looks like the best continuation of lance ever. I'm hella excited
@samuraibeluga3749
25 күн бұрын
right? im so glad they maintained its tank feeling.
@MaAlGon3
25 күн бұрын
As a Lance main, it is kinda like boxing. It's a violent dance. I love that having great defensive capabilities ironically lets you be more agressive. It's about using your moves in sync with the monster rather than trying to dominate with your rhythm. So it's great that the new moveset leans into that.
@atinygoose6199
25 күн бұрын
This. With other weapons, im fighting a monster, with lance i'm dueling it.
@jtsaini711
24 күн бұрын
It all makes sense! Im a huge boxing fan and practice the sport. I’ve always been drawn to the Lance because of the counter attacks, slight evasion moves by hopping out of the way, and sheer aggression sticking to the monster. I think it’s the most aggressive weapon since you never have to dodge.
@xamv2344
25 күн бұрын
I love that they gave Lance shieldbashes. All I want from Lance is being able to stand my ground and be agressive all the time and with that moveset I'll be happy.
@justindowning3845
25 күн бұрын
Shield bashing was easy* to do in rise to get knock outs
@BadEnd98
25 күн бұрын
That's Balahara - the worm thingy, look how the lance represent the tail. The design is very Dragon's Dogma kind of sexy, especially when looking at it from behind
@NingjaTerdo
25 күн бұрын
That was my first thought too. Interesting how Ruri didn't get that; especially with the corkscrew-esque look that is characterized in Balahara's design.
@mahius19
24 күн бұрын
I also noticed that the attack effects look like water element in this video. Water elemental lance? Balahara is water? Given the fights against Balahara, it comes across similar to Barroth with the mud and such. I would have expected it to be raw or hidden element paralysis or something.
@lucastran21
25 күн бұрын
Playing lance is like boxing. The movement, combo and rhythm is just a perfect execution of what a boxer does in a ring and i love it. Also, regard of the weapon showcase: Flare base while ribbed for pleasure.
@joereed8872
25 күн бұрын
I am very content as a long time Lance main. My biggest pet peeve with capcom is when they try to make Lance "cool" by adding wide sweeping motions or changing up the base combo. This time, they finally added some powerful looking moves without doing that.
@nekomancer4641
25 күн бұрын
Fr bro. Rise Lance charged slap is the dumbest shit ever
@joereed8872
25 күн бұрын
@nekomancer4641 I've had personal beef with leaping thrust and the previous adept counter animation, too. Though leaping thrust might still be in the game because they didn't show any guard dashes
@nekomancer4641
25 күн бұрын
@@joereed8872 I liked leaping thrust as a move itself. They just overcooked the motion value a bit in Sunbreak and made it too meta. Insta-guard cross slash being the highest MV move is also a bit dumb. But at leas,t compared to charged slap, insta guard is fluid to use
@joereed8872
25 күн бұрын
@nekomancer4641 Oh, it really is just personal taste for me. I really understand that other people enjoy those moves. They just aren't for me. They just don't aligned with the Lance fantasy for me
@nekomancer4641
25 күн бұрын
@@joereed8872 I would enjoy more precise and rapid thrusts too. Hence why I like leaping thrust as a move itself, but not cross-slash. One thing with pole arms historically is their ability to extend its reach in a rapid manner. Leaping thrust realized that for me pretty well.
@BaronSterling
25 күн бұрын
As an SnS main, it makes me so glad to see our Lance brothers are embracing the way of the shield bash.
@thethunderousstar-knight8010
25 күн бұрын
Indeed
@liam.mp4
25 күн бұрын
As a fellow SnS main, I am very happy for them, but I am also rather disappointed that SnS didn't really get anything new as far as shield moves. Oh well. Still looks like a lot of fun.
@ShaoShaoMienshao
24 күн бұрын
@liam.mp4 I don't mind too much. SnS was phenomenal in Rise, as long as it keeps the KO damage I'm cool with it
@liam.mp4
24 күн бұрын
@@ShaoShaoMienshao Yeah, Rise SnS is my absolute favorite. I'm going to really miss Metsu in Wilds.
@ShaoShaoMienshao
24 күн бұрын
@liam.mp4 Same. But if its true that SnS can perfect guard / Adept guard now, I'll accept the trade of Metsu for a better neutral block
@zawardo5909
25 күн бұрын
You missed the chargable multi hit thrust that can parry during the charge at 0: 46 in the trailer. AND i love what is shown here
@Ebi_YT
25 күн бұрын
I found the lance main
@BooksDoesGaming
25 күн бұрын
I found the charge blade main
@zawardo5909
25 күн бұрын
@@Ebi_YT i am a lance main. (but i actually started off as a GL main, dont tell the other lancers that though)
@Ebi_YT
25 күн бұрын
@@zawardo5909 Hahaha your secret is safe with me
@DaftDecapod
25 күн бұрын
"It's almost like a boxer" Hell. Yes, Ruri. That is exactly why I love the lance, brother, and it looks so sick
@maxlewis234
25 күн бұрын
Lance looks insanely awesome, more counters and poke stepping is so nice
@Delritho
25 күн бұрын
So when I saw the actual lance my first thought was "The (adult toy) of consequences rarely comes lubed!"
@TornaitSuperBird
25 күн бұрын
Funny thing is that this weapon is Water element, so it actually *is* lubed lol
@dralakba-dusk31
25 күн бұрын
someone is definitely gonna mod that
@TrueArt_1
25 күн бұрын
The lance looks amazing! I'm guessing this is the gear from Balahara. Some of the noteworthy things for me were: 2:17 When guarding, there is an initial blue glow. 2:30 The Doshaguma hits the hunter during this initial guard, and is able to guard without knockback and follow up with a special shield bash. This looks to be the new Adept guard. Perhaps you have the option to follow the Adept guard with a shield bash or a lance attack? 2:21 Now we can shift left, right and back while poking rather than only shifting forward while poking! It kinda reminds me of the backstep-thrust from Frontier, but more standardized. I wonder if evade extender will extend the shifts? 2:25 The hunter does 3 poke combo followed by a quick triple poke attack finisher. This also reminds me of the finishing thrust from Frontier, which was just a single strong thrust. 2:37 This looks like a new single-hit forward thrust from power-guard, which can be combo'd into a lance charge. 2:45 The second part of the focus attack looks to be a guard rush while doing stun damage. 2:50 Judging from the glowing charge levels, this looks to be the guard-counter but with a new double hitting counter thrust. 2:53 The new clash attack looks awesome. Love that the shield is inside Doshaguma's jaws, followed by the shield bash and thrust. These videos make me very excited to see full movesets once Gamescom begins!
@Heartless-Sage
25 күн бұрын
I am thinking Lance will be my main for Wilds. They seem to be going hard on the Guard/Counter playstyle. So getting to stand in a monsters face and just being relentless is awesome.
@misfit2714
25 күн бұрын
Welcome to the poke cult
@Heartless-Sage
25 күн бұрын
@@misfit2714 Oh I've played Lance since MHFreedom on PSP, started SnS but Khezu was my first wall and made me branch out and my second weapon became Lance.
@misfit2714
25 күн бұрын
@@Heartless-Sage Oh hell yeah! 🤝
@pinkfridge6111
25 күн бұрын
The armor is definetly balaharas
@Sammaroth
25 күн бұрын
I love smacking monsters with shield! And im pretty sure its balahara set as lance very much looks like balhara tail ^^
@manuelschwarz9864
25 күн бұрын
the monster is Balahara for sure 😍
@manuelschwarz9864
25 күн бұрын
sry Armor
@Brew_Games
25 күн бұрын
As a lance main I was expecting a little bit more. But I won’t really know until I get to experience it hands on
@PowerGem_257
25 күн бұрын
Just call me the dragonator!
@mihsenjamal
25 күн бұрын
they gave it more oommph i love it, i'm a very happy lance main. dont care about flash that much, it's all about simplicity and effectiveness, very much like a brawler, in your face, and pure aggression. big fan of the new additions
@aaronolson6736
25 күн бұрын
I love that Shield Charge and Guard Counter, the 2 switch skills in Rise that made lance come alive, were given a solid place in Wilds Lance moveset. Even came with mobility while poking, Charge no longer having wind-up, and a finisher for landing all 3 pokes.
@MrEstampilleur
25 күн бұрын
We using the shield a lot so i hope the stun values of those shield bash will be great.
@nargo9734
25 күн бұрын
Did anybody else saw that in the first seconds of the trailer, when the player pulls out the lance its size increased??
@Znetsixe
25 күн бұрын
I think that's in every mh
@dumbsterdives
21 күн бұрын
@@Znetsixeyeah a lot of lances get compacted a bit to fit on your back
@codyallen43
25 күн бұрын
It really seems like they're working the shield more into the flow of combat now which is the only thing i've really wanted more of from the Lance. I think we're eating good with this one boys 💪
@Laoruperteen18
25 күн бұрын
We FINALLY get to use the shield between combos. Actually huge, Lance just got massive KO potential.
@zawardo5909
25 күн бұрын
>(0: 25) there is a new combo finisher. (time stamps of the trailer video not the review) ->0: 20) you can hop while poking. ->(0: 27) adept block into Shield attack . ->(0: 30) powerguard counter has a way better animation now and a second follow up that leads into the charge attack. ->and you dont use counter thrust to get into power guard anymore ->(0: 43) Focus mode attack looks similar to shield charge from sunbreak with the lance finisher. -> (0: 51) and the clash was shown !!!!!!! -> !!!!!!!!!! (at 0: 46) normally with counter thrust the shield would be raised all the time but it only blocks at the las moment. But that is the charge up you would normally see on charged counter thrust. So they might have combined counter thrust with insta block. (basically a chargable multi hit thrust that can parry an icmomming attack mid charge)!!!!!!!! a lot of people ssem to mis this
@Beltorchika12
25 күн бұрын
Yeah, I saw the one at 0:46. He doesn't have the shield up but as soon as he does, that blue glow appears for a split-second. So he was charging a big poke and then chose to guard at the right moment to block the attack and continue into a charged counter.
@BearUmbra
25 күн бұрын
As a lance main this is what I wanted to see from my lance trailer. The weapon does not appeal to a lot of people, but the trailer shows how defensive it is which is a given, but also highlighted how mobile and aggressive it is. It also looks Luke the response time to guarding is up from world/rise which I love to see. Seeing that guard into shield bash into stab so quickly really excites me. I want to bash more monsters with my shield. Also, the lance stab at the beginning looks like a skyward stab from one of the frontier styles.
@ovidijuspocius6336
25 күн бұрын
let me reduce the volume little bit , my favourite parts of breakdowns
@PopcornBunni
25 күн бұрын
Most important moment for me in the video is 2:40. In World, the charging attack procced hits rapidly, making it build up status and deal elemental damage extremely quickly. The proc rate was reduced dramatically in Rise, but it looks like it's back to the faster proc rate of World now. Blast Lance my beloved here I come.
@TonyFunsui
25 күн бұрын
As a Lance main, I am very happy with what was presented in this overview. I'll have to still play it or see uninterrupted gameplay to know for sure.
@exquisitemeat5845
25 күн бұрын
Lance was always the best weapon, but now its even more best-er
@Beltorchika12
25 күн бұрын
The besterest I'd say.
@nappa4317
25 күн бұрын
Saxe is getting fun axe attacks, gunlance is getting more shelling moveset intergration. Now lance...getting a glow up. Everything looks so good.
@berchron
25 күн бұрын
I love how actively they use the shield now.
@zaryck13
25 күн бұрын
Lance is looking classy. They've doubled down on what makes Lance awesome
@itsthewhiteowl
25 күн бұрын
General thoughts as a Lance main (haven't played Rise/Sunbreak so I won't recognized moves from there) - Overall more possibilities to keep attacking without downtime eg. the sidehop + thrust move, which is just how Lance should be - There's like, 5 or 6 different counters here, which all seem great - The amount of shield attacks make me happy, especially in focus mode as shield attacks are KO damage and we only had one in World/IB - More moves/combos that don't follow the normal rule of 3 on the Lance and don't require a combo reset Quite happy with what I'm seeing here!
@misfit2714
25 күн бұрын
The Lance showcase honestly blew my expectations out of the water! I was bracing myself for another Sunbreak introduction where they barely show anything and make the Lance seem like the least exciting weapon in the game. But wow, did Capcom deliver this time! The mobility looks faster and higher than in Iceborne. Being able to poke and reposition with hops without ending the combo-OH MY GOODNESS. And that six-poke combo? Amazing! The shield bash counter is such a cool addition, finally making use of the other half of the Lance, and the KO buildup is just the perfect addition to lance's kit. It looks like they made the counter thrust animation hit higher too, so taking on tall or flying monsters should feel way easier and more fluid. And the counter into a running charge? That’s going to be amazing for repositioning and adds some sauce. Plus, that charge poke with what looks like guard point? Us lance mains are eating good with this one!
@creativecomment
25 күн бұрын
Didn't see a sneak attack with the lance, but it might have been too suggestive considering the demonstration with this lance.
@Zulban48
25 күн бұрын
I posted my own breakdown on the official video so I won't copy paste that here... you did notice that blue glow on the guard a lot quicker than I did, hehe. 7:35 It's hard to say whether or not they're using focus mode here. Evidence in favor is that after the two pokes and the back hop there is a brief period where the hunter is moving while facing the monster, then goes directly into a retreating poke. Soon afterwards the camera zooms out a bit which makes me think that it's focus mode. The thing is, we don't get shown the focus mode crosshair like we usually do when focus mode is active, but maybe they felt that would be distracting for the demonstration here. As for the follow up strikes after the three hit combo I suspect that it's a fixed animation, but I'm HOPING that we get to input low and high pokes separately for each hit. I also want to point out the third attack in the traditional 3-hit combo has a different animation from the other two hits without actually being longer animations. I really like this change. The end of the animation also doubles as the ready stance for the rapid 3 poke finisher, it looks so fluid and sexy. 11:22 The upward strike from full guard sounds like it does three rapid hits instead of one big hit. The alternate exit from full guard... I don't know if it's replacing that attack that you get from advancing guard or if it's entirely new, but in either case it looks like initiating a dash from that attack immediately gives you a fully charged dash, the kind you can do the double finishing thrust from. The slap at the end has always been there as a safeguard to prevent you from overshooting the monster. I'm fine with slaps being an option, but making them your go-to attacks is just wrong. I've cut tails I otherwise would have missed using the swipe attack, and I also use it to hit teammates who are stunned or incapacitated. The focus strike sounds like the lance hit has three rapid strikes built into it. 12:21 Surprised you didn't have any comment about this counter attack. This doesn't look like the traditional lance counter stance, since he is holding the shield off to the side as if daring the monster to hit him. The hunter flashes yellow and then looks like he dodges through the monster's attack completely, followed up with a big upwards double strike. I am very satisfied with that I saw in this showcase. The tempo of the three pokes is entirely intact, but you are given additional options which is always welcome. One missed opportunity is during the clash and some other attacks the Balahara shield and lance could be rotating like drill bits. That would have looked especially uncomfortable for Doshaguma's teeth during the clash. EDIT: I hope that the damage between the low and high pokes has been normalized. I don't think low pokes should be doing less damage than high ones. We do see the hunter doing a lot of low pokes early in the video.
@Beltorchika12
25 күн бұрын
In 12:21, he has the shield off to the side but as soon as the monster is about to hit, he holds it up and you can see the blue glow on it for a split-second. So basically a charged poke that lets you guard and continue into a counter, which is very cool. As for 7:35, I doubt that's focus mode. They've been pretty deliberate at showing what focus mode looks like on all showcases. I think the camera zooming out a bit is just dynamic adjusting because of the distance/framing/position of the monster.
@Zulban48
25 күн бұрын
@@Beltorchika12 You're right. Going frame-by-frame he does bring the shield out front just before what I assumed was a forward dodge, and the shield arm glows blue. You could be right about the zoom, but I'm still unsure about the part where he seems to be taking a step to the right for a split second without rotating in the direction he's moving, plus the retreating poke which I assume is left stick+triangle or circle. I know it's possible to do super backwards hops from idle without changing direction but it's a very precise input, and if my assumption about the input for moving during pokes is right then it'd be difficult to do a retreating poke from idle without rotating in any way. It's also possible that they just brought up focus mode without a crosshair just for a brief moment so that they could time the attack better since the window for doing it directly out of the back hop had already passed. At 7:57 in this video look at the stance he's in after the backwards hop is finished. It's only there for a brief moment before he continues to attack. I've been trying to compare it to the focus stance at 11:58. The stance at 7:57 looks like the hunter is lowering their center of gravity more, the lance is facing more forwards, and the shield is at a slightly more protective/raised angle. So either that's something else, or that's actually focus mode but the animation hasn't had time to settle into its regular state, or it's because he's taking a step to the right that's throwing me off. Yeah, I'm not entirely sure what this is, but whatever it is it's allowing him to go into a retreating poke without changing the direction he's facing.
@ChickenDrummer1705
24 күн бұрын
Sunbreak Lance was incredible and it was down to one move, the Shield tackle, it was such a small move but was such a big change to how Lance played! Really hope wilds has made lance as fun!
@MasutaMJ
25 күн бұрын
(Dun dun dun dun dun dun dun dun) can't touch this. *proceeds to poke and counter to infinity*
@rathalomaniac6212
25 күн бұрын
They literally gave me everything I wanted with this trailer. Lance has default adept guard now, counter thrust seems to have been entirely replaced with the far superior power guard, it has proper burst damage options now, the startup on the charge has been shortened, and the shield is FINALLY offensively useful. Coupled with the energetic new animations and crunchy sound design, I think Capcom may have just perfected the Lance this generation. I can't wait to stab some dragons with it!
@aner_bda
25 күн бұрын
Lance is looking meaty! I love the sound effects on it. And it's awesome to see that the shield is going to be used more in offense as well as defense.
@cmdrcoveryfire5900
25 күн бұрын
Lancer here. This looked great. The speed looked good, and the fluid movement looked right. That armor set looked so good. I am so hyped now.
@Bryanneo1
25 күн бұрын
I love that the shield is incorporated into more attacks this time
@devilsandchargersfan385
25 күн бұрын
The main thi I loved in sunbreak was that they made the shield part of the offense! I LOOOOOOOVE this!
@Kegaran
25 күн бұрын
If you don't do Lance + Gunlance you lose your right on the phrase shields up. Just saying
@larafellermann761
25 күн бұрын
Balahara armor looking fire
@andypina4478
25 күн бұрын
0:08 that armor and weapon is from one of the new monsters, the one that looks like a drill.
@grapesoda7075
25 күн бұрын
Yes Balahara armor and weapon
@andypina4478
25 күн бұрын
@grapesoda7075 yeah, that monster. I knew it because the armor and weapon had the same color and the lance looks like a drill, the same way the tail of the balahara looks like a drill.
@toastedsopas
25 күн бұрын
Side and back step while poking, shield bash, uppercut counter, and that trippple pppoke!
@dontayelogan911
25 күн бұрын
🎉Lance is my 2nd favorite! Underrated and never appreciated! Shout out to Lancelot!!!!!
@ArkticDark
25 күн бұрын
Lance looks amazing! They somehow gave it a rework while keeping it the same! That's super dope!!!
@Revonlieke
25 күн бұрын
yes they are bringing "portions" of switch skills to the weapons, but they are engraved to the normal move set instead of something you can switch out of. So the Lance glowing bit is a quick version of adept guard, but its engraved into a normal guard, so that you have a short frame of window to get the adept result, instead of normal guard. So in a sense its perfect block mechanic tied to normal blocks. instead of needing to switch away from normal block. Its the same with alot of the parry and guard and evasions, alot of them are about perfect dodge or parry to get a different result, but the frames you have to get them are tight.
@bigmilk13_
25 күн бұрын
Looks like they incorporated the Insta-Block switch skill from Sunbreak into the Lance kit! Definitely the best part of Sunbreak Lance, so I'm really happy to see it here. Loved the showcase, I'm definitely going to main Lance again in Wilds. I'll admit, I will miss the clutch claw counter from Iceborne, but there is more than enough here to get me hyped as hell!
@weismanwriter9426
25 күн бұрын
Lance is BEAUTIFUL in this game phew. I really hope it has Rise's shield bash, that move was just so great. I love the emphasis on most new moves incorporating the shield
@PogoZilla
25 күн бұрын
LETS GOOOOOOOOO. super excited can't wait. Love the amor set too
@bekomon
25 күн бұрын
They cooked so hard with the gunlance , that I thought lance bros wouldn't get anything, BUT OMG this looks sick! I might have to pick up this weapon too.
@ultraleitor
25 күн бұрын
I'm so happy with this approach.
@GeorgeK340
25 күн бұрын
This sold on me as soon as I saw that tripple thrust attack. Now with shield charge and shield bash too? Must play weapon for me!
@facade11663
25 күн бұрын
I'm going to miss instablock and sheathing retreat. Shething retreat especially having an evade window 5 silkbind you could immediately charge out of was great for never needing to use guard up.
@bigmilk13_
25 күн бұрын
The blue glow at the beginning of shielding looks like Insta-block to me, I think they built it right into the moveset
@mufasa5851
25 күн бұрын
usually i see breakdowns of other weapons and i am like oh id dint notice that. As a lance main i saw SOOO many things and i am HYPED.
@BladeOfMercy42
25 күн бұрын
Holy shit it looks amazing! Now I'm torn about what weapon to main at the start. Gunlance, Hunting Horn , Lance, Sword and Shield, Charge Blade and Switch Axe all look freaking amazing to me...
@dracojester2971
25 күн бұрын
I’ve been a lance main through most of my time in MH and i am loving what i’m seeing here! I personally did like the instablock/leaping thrust (especially the fact that it guards during the hop part) and charged sweep in sunbreak, but am fine with it not coming back and will happily embrace this new lance style
@KnightCyld
24 күн бұрын
Oh so much happier with this Lance intro vs rise /sunbreak. Yay Lance
@mangasinatanaelpanjaitan3048
25 күн бұрын
The Japanese twitter is filled with people laughing at this Lance showcase because of the “top class defensive/blocking ability” when it’s getting heavy knockback and the previous video of Heavy Bowgun is able to block the same attack better than Lance
@hisdudeness1835
25 күн бұрын
sadly bowguns are often better at everything
@elizabethhicks4181
25 күн бұрын
That’s what I was worried about…. I really hope that with this level of knockback that we’re taking that we at least can invest fewer points into guard, or that there’s a guard up/guard skill rework or something. We also need to see how much chip damage we’re taking before I can say I’m happy with this. And please for the love of god no truly unblockable attacks. I hated that in RiseBreak. Sometimes a monster just had an attack that said you weren’t allowed to block it. Really dumb.
@hisdudeness1835
25 күн бұрын
@@elizabethhicks4181 WorldBorne had that too. Behemoth, Ancient Leshen, Alatreon and Fatalis all had attacks you couldn't block no matter what. And Tempered Rajang nearly oneshots through guard 5 with his belly slam
@pheonixowl999
25 күн бұрын
It's because the HBG perfect guarded it.
@MrAllekzander
25 күн бұрын
The one thing I wanted from Rise/Sunbreak lance to carry into Wilds was the shield charge.
@griever4519
25 күн бұрын
Honestly meets all my hopes for the Lance. More movement, keeping the shield bashing, an actual combo finisher for damage, and parries. The only thing I would have loved to keep was Anchor Rage, but it still looks great.
@jtsaini711
24 күн бұрын
Love the boxing call out! So true, no wonder I’ve been drawn to this weapon since boxing is my favorite sport!
@azraelselvmord3650
24 күн бұрын
The combat maneuverability is nuts. So many times I was locked into an attack that ends up whiffing. This will help a lot.
@maximilianlange9728
25 күн бұрын
i had to giggle so much and had so much fun watching u talk about the video :D
@mrn3lz2404
25 күн бұрын
I wanna say that's Balahara armor and lance
@Pine2142
25 күн бұрын
The Lance in this set looks like a giant asparagus lol
@Bluedemonde
24 күн бұрын
As a MH vet, the movement while attacking is fine, the movement in Rise with the magical silk was just ridiculous. Little steps are nothing compared to that, so it’s pretty good, atleast from what we’ve seen.
@valeereon9954
25 күн бұрын
I might be in the minority but I LOVED the instablock - crossslash play style of SB. It was soooo much fun! A little sad to not see it in this trailer, so it's probably gone tbh lol, but that's okay. Otherwise, very pleased 😊
@laupakhin
25 күн бұрын
I'm going to miss the Sunbreak shield bash combo reset but this is looking real solid. Lance back in it's rightful place as the ultimate defensive weapon
@nekomancer4641
25 күн бұрын
I would totally welcome switch skill back. The neat thing for casuals about it is that the alternative skills are optional to learn
@mrjelis2390
16 күн бұрын
I am so ready for some lance hunts!! It looks awesome in the showcase!
@Swarkyishome
25 күн бұрын
Oh my god it's so good! Thank you i'll never complain about lance again!
@shinjoakmut8416
25 күн бұрын
Lance being my other main go too, lord am I happy on how this looks. From the new poke combos. With a lot more attacks with the shield, looks sexy as hell.
@dieGRUVE
24 күн бұрын
never really played Lance before. I've done a few hunts in Worlds, but this video makes me really want to try it out in Wilds!
@Laukaus11
23 күн бұрын
As long as they reduce the excessive armor skill taxation/chip damage, lance is looking juicy.
@raph43L
25 күн бұрын
Man ruri already forgot about the Balahara
@danthefool21
25 күн бұрын
A grounded, solid, and reserved moveset. Love it!
@Jwalko4
25 күн бұрын
Yep. Yep. I’m happy. Imma need a little alone time in the training room with this. I hope we get to play the demo sooner rather than later.
@IThinkIStoleYourSandwich
24 күн бұрын
I just got into lance in sb recently. I watched cr-volcanic's video on it and decided to finally try it out. I LOVE guard dash and leaping thrust, i feel much more comfortable moving in with that attack and keeping up the offense. I dont mind the sideways slap but thats because I'm new to the weapon and finding good times to use it is alright. I cant wait to see what they do with dual blades. In rise its so frantic and im almost never watching what the monster does cause i can barely tell what im doing. Oh and for the wilds lance, it looks insanely good. Seems to have every aspect that makes sb so good, but molded into a moveset that feels so much more iceborne and to the dna of the weapon. I think every generation of lance main should be happy with this weapon.
@pontusfroling1906
25 күн бұрын
This makes me so happy! It looks amazing 🤩🤩
@justindowning3845
25 күн бұрын
The one we've all been waiting for. Best weapon in the game. Let's go 🎉
@melissagonzlazes6794
25 күн бұрын
A few things as this is the only weapon I play more then others: 1) Being able to side step while poking and continuing the combo instead of ending the combo is huge. 2) Much higher Lance thrusts from moves such as power guard. 3) New combo shown here with leading into a charge straight after a poke combo. 4) Potential to now KO more with focus mode though that remains to be seen how much it does and thresholds. Overall, a decent upgrade. To the level of other weapons? Nah but still the Lance has been notorious for having substantial upgrades while still maintaining identity compare to other weapons. I just hope damage modifiers give Lance the edge in terms of counters.
@monkeybooger4999
25 күн бұрын
I am hyped , while I do not use it that much anymore I have played with lance a lot and I feel that simple but effective moves fit perfectly I always see it as a weapon of precise strikes
@PserLvLN_A
25 күн бұрын
when i first time saw Balahara, i knew it gonna be a nice lance.
@niemo5813
25 күн бұрын
I love the clutch claw counter from iceborne. So much fun to fight glavinus and any other physical attacking monster.
@Fantastic-Espurr
25 күн бұрын
Dont think i saw the sunbreak shield smack, and thus i will be carting myself shortly
@tigerx36
25 күн бұрын
I first tried Lance then really started having fun with Gunlance. They share a top spot to me.
@valhallan597
24 күн бұрын
Something that people have noticed is that the Shield is dealing Elemental dmg in this video unlike the fire shield in the SnS video. You can see the water effect whenever this Lance shield bashes. This could really make lance an elemental powerhouse again.
@Fioriole
25 күн бұрын
Sunbreak Lance was my favorite iteration of Lance so far thanks mostly to Instablock and a little to Anchor Rage, so the main decider whether I would play Lance or not in Wilds after seeing the other trailers was if it brought back Instablock. While Clutch Counter was fun in IB, I think Lance mostly struggled to feel very damaging in that game since the loop of poke > poke > poke > counter poke had zero hitstop on it. So seeing the Counter Thrust animation getting buffed to be more rewarding than a normal poke is all it needed. In addition, the micro-positioning on normal pokes is an amazing change. The shield bashes I'm less keen on, however. They have really short range, making it pretty awkward to use unless you specifically position for them. And even then, I often still struggle to get, say, SnS's full Shield Bash combo off on a downed monster due to their head movement. The Focus Strike for lance actually seems like one of the least precise ones shown thus far despite the weapon's usual reputation of pinpoint accurate pokes. Shield Charge's weird steering makes it specialized for gap closing. You're rarely going to be hitting where you want if you use it when you're already right up on the monster like they do in this trailer. GS had a gap closer after its overhead parry, but that's not the focus strike itself unlike Lance here who seems to be sacrificing its Focus Strike for either a measly Shield Bash (not hitting higher wounds) or Shield Charge (opposite of focus). They also added a new finishing thrust in the poke-poke-poke combo, which was already done in GU and was received poorly. I'll probably be ok with it if it's a separate input, but I won't be very pleased if they pack it into the poke poke poke combo. Animation commitment doesn't fit Lance's identity. It's why Skyward Thrust was so jarring. In the end, I do have a positive view on Wilds' Lance, I expect to play it a ton. But after how the devs seem to keep trying and failing to awkwardly implement 'flashy' moves, I can't help but be cautiously optimistic.
@IggyVRam
24 күн бұрын
Everything feels entirely integrated into the moveset for a lot of these weapons. Adept guard on all shielded weapons becoming stardardized sounds amazing. Not super noticeable, basically a better version of Rise/Sunbreak's adept guard, keeping the frames, leaving out the required commitment. By that I mean no awkward shield circling animation that forces commitment into one direction.
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