Wow! This video has gotten a lot more attention then I thought it would. If you enjoyed the video please subscribe to help me out! Thank you for all of the comments, I read every single one even if I don't reply!
@badjuju2721
6 күн бұрын
This video's quality is great dude, I figured you had 10's of thousands of subs from the quality alone, when I saw only 200 I was shook, I'm definitely going to give you a sub :)
@IRON_KING_KNIGHT
4 күн бұрын
💪👍
@jluke168
Күн бұрын
I think your ideas are great, but I also feel like you don't have any reference for how much dev work is involved in adding even a shortlist of the things you are talking about. I would estimate the time required to add the bulk of what you're suggesting would take 5x the man hours of what has already been invested to make the game.
@wannabe6732
9 сағат бұрын
It’s all to common these days someone needs to stand up to them and sue
@wannabe6732
9 сағат бұрын
Bc money is the only language folks know these days
@warriorboltz8817
18 күн бұрын
One of my biggest complaints is how the devs barely tried to make lords and their armies act like a ‘real’ army with a goal in mind. They mindlessly call in a 2000 man army to chase down enemy parties of 30. They wage war on kingdoms when they’re already being attacked on multiple fronts. And someone on Reddit had the audacity to defended the AI saying “it was historically accurate since most lords were petty angry drunks who were uneducated”. Some people in the community are the reason why Taleworlds is getting away with a half finished game because they’re excusing it.
@antonkottorp3148
17 күн бұрын
Hahaha right? Every time i play it i always feels like the ai wasnt even made for this game because its soooooooooooo incredibly bad at making choices sometimes. It blows my mind every campaign tbh
@BogdanLarchenko
14 күн бұрын
@@warriorboltz8817 omg, don't get me started on those reddit/forum commenters. Most of them are clueless or ignorant on the subject/topic of discussion, posting ridiculous takes that are indistinguisheable from trolling
@fuzz992
12 күн бұрын
I joined Battania and purchased a town a few days ago. It was my only fief. Battania was down bad. They ended up losing their last fief, minus my town, right after I purchased the town. I proceeded to recapture all the Battania towns and castles with only my party. I didn't get put on the ballot for any of the places I solo captured. Being a bit tilted, I left the kingdom and made my own. I recruited a bunch of the Battanian clans. Then I steam rolled Battania with my Kingdom "New Battania". The vote never had me on the ballot again. Should I just execute them all or AITA?
@matthewcarroll2533
11 күн бұрын
@@fuzz992 I think once your own your own kingdom, the voting is a bit different. Might need to unlock one of the law changes before you can seize stuff. Not sure, I haven't played in a year or so lol.
@yonblek4542
11 күн бұрын
Yeah you kinda have to rp to get the most out. They are in need of real leadership ( ;
@OfficialYondoth
18 күн бұрын
As wide as an ocean, shallower than a puddle.
@axiomsofdominion
14 күн бұрын
Very Paradox esque in that way.
@Havingfun0
14 күн бұрын
It’s a feature not a bug.
@snowi9585
13 күн бұрын
@@axiomsofdominion Paradox? I'd say paradox makes games that are both wide and deep. Look at victoria 3 for example, or the many mechanics in eu4 or heck, even imperator. Ck3 is literally paradox's biggest game after eu4. I'd compare it more to bethesda. Taleworlds is state funded. That tells you all you need to know about the dev team.
@axiomsofdominion
13 күн бұрын
@@snowi9585 CK3 is literally a puddle. Well more like Minnesota. Land of ten thousand lakes. But no oceans. All shallow disconnected mechanics that barely integrate at all.
@codebreaker1o119
12 күн бұрын
@@axiomsofdominion I would agree with CK3 with it being more of a make your own adventure rpg and the simplest game. But with Stellaris it mechanics that combine and interact and allows you to make intresting combos though I do worry about feature bloat. Vicky 3 is complicated that I don't really like it but it's there. AoW 4 is just civ with more mechanics. I do think Paradox games main problem is DLC creep and it being huge mountain for new player.
@TheGreatLordDIO
7 күн бұрын
Diplomacy is so broken in this. I was just playing two days ago, on my way to conquer Vlandia. It was going pretty good, I got their 4 cities, some castles and clans. Suddenly I get a message that they offer peace for 2k per day, I'm like "hell yeah they gonna pay me while I rebuild my armies". Turned out I didn't read the whole thing, it said that I had to pay them for peace. I was like "bruh ya serious right now? I'm basically destroying your entire kingdom and your peace offer is so smug and arrogant?", I never would've thought they'd be so arrogant to be like "stop attacking us, pay us 2k per day instead"😆
@thomaslacornette1282
6 күн бұрын
😂
@THEJustinOfAllTime
5 күн бұрын
Who's got the bigger problem, the AI who sent this, or you who can't read? Jk, jk, I've accidentally unconditionally surrendered after winning a war in the game EU4 more times than I can count so I relate.
@TheGreatLordDIO
5 күн бұрын
@@THEJustinOfAllTime I mean yeah I read that wrong but it's because I never would've thought that this was the actual peace offer.
@jeanvaljean6433
5 күн бұрын
@@THEJustinOfAllTime It's still an absurd diplomacy offer
@colonelthyran7755
4 күн бұрын
Well they are diplomatically superior to you since such a bold offer obviously works out for them.
@eduardoborges506
Күн бұрын
Bannerlord could have been game of the decade. The hype was there. Warband set the foundation. But the devs refused to finish the game, released a half baked version, excused it with "being early access", then proceed to launch the game in pretty much the same state. And they now just hope mods fix it.
@Th1sUsernameIsNotTaken
11 сағат бұрын
It had no chance when they pushed it back a million times, and then started removing nearly everything they said was going to be in the game. Remember when Generals/lords were all supposed to have different tactics? IE some would ALWAYS want to charge at you, or be aggressive, some would want to poke at you, play defensibly, etc. Yet they all play the same basically. Every village/castle was supposed to be able to be turned into a town. They say they got rid of this for balance reasons, But I'm almost certain they just couldn't figure out how to make it work. The worst part is many things about it are just flat out WORSE than Warband. While Bannerlord does do some things right, some of the features they decided to not bring over from Warband already knock it off of being the game of the decade.
@timh.7169
10 күн бұрын
Imagine we had the overhaul mods like in Warband. The detailed cities would be perfect for a overhaul mod like Nova Aetas, where you have functioning workshops with roleplaying mechanics
@jonathanoriley8260
7 күн бұрын
Realm of Thrones has made a lot of progress so far. They even have working dragons lol
@jake5773
6 күн бұрын
@jonathanoriley8260 indeed! I've been playing it for a couple weeks. It's awesome.
@angsern8455
6 күн бұрын
I mean, it exists but you need to download more than one
@timh.7169
6 күн бұрын
@@angsern8455 yeah not interested in making my own modlists tbh
@jonathanoriley8260
5 күн бұрын
@@timh.7169 Realm of Thrones doesn't require a modlist (besides the typical requirements Harmony, ButterLib, and MCM). It comes with a couple small mods incorporated into it, and the only extra mod I would recommend (although it's not needed at all) would be My Little Warband if you are going for a specific roleplay. But even then, RoT has so many custom factions, troops, and weapons that most roleplays can be done without MLB. RoT even has a built-in toggleable compatibility option for MLB. Diplomacy mod can be a nice addition, but RoT has narrative world events and established faction relations to the point that Diplomacy isn't needed whatsoever unless you plan on creating your own kingdom. RoT even has the messenger/raven system from Diplomacy already incorporated. RoT is very feature and content heavy on its own, which is great because it still has even more planned for the future. And frankly you really don't need other mods to go with it.
@Khronographos
19 күн бұрын
Why I stopped playing this game after 50 hours of play was this problem, more or less. I played a diplomatic game somehow, I allied myself to the Northern Empire, but also managed to marry the daughter of the Empress of the Southern Empire when she decided to give her daughter's hand to the highest bidder, and I had a lot of money by that point. Still, as a son-in-law I was considered quite untrustworthy. I also, by the later years of his life, married my sister or daughter to the Emperor of the Northern Empire. So I was going quite nice and never got interested in the main quest. I became the next Emperor of the Northern Empire, due to my standing as a successful general, marriage alliances, etc. or the game just decided to do so, I don't know. The NE became the strongest all around, with stiff competition still. Then I did the quest, then it gave me 2 options. Leave to create your own kingdom, or give it to another leader... I am the emperor of one, can't give it to myself, if I do, I leave my empire to rule a single city... what? Or I give it to someone else to unite the empire... What? If I wasn't the emperor, I might have given it to them but... what? This is not poor writing, this is outright idiotic and as the game became repetitive by then, with such terrible storyline and quest system that ignores a probability as mine, I left it there...
@tobymarx-dunn2332
18 күн бұрын
Bro you played for 50 hours before doing a quest you’re supposed to do in the first hour.
@chancejordan4126
18 күн бұрын
Haha that's weird I had the exact opposite lol I married into southern empire when she died I became emperor thanks to the marriage and again I'm guessing like you but because everyone in the empire loved me for saving them in battles and seiges but when I did the Main Quest I somehow supported myself with the dragon banner lol, it was me standing next to me it was a strange one
@jackofastora8962
15 күн бұрын
In all fairness, the entire point of the questline is that calradia needs a drastic change. The empire must either go entirely or undergo an extreme and drastic reform, that cannot be done if youre already an emperor of one of the imperial factions, you are bound to abide by the hundreds to thousands of years of tradition that came before and as such youre doomed to make the exact same mistakes and suffer the exact same fate. Youre also expected to immediately do that questline and spend a significant portion of the game preparing to break away from a kingdom or steal one entirely, so that is on you for just outright ignoring the quest. And even then, as emperor you can just force other lords to give you their fiefs, rally up an army of your most trusted lords and then break away from the faction, then promptly declare yourself the bannerlord and give them all the opportunity to join you or fall to your blade later.
@Khronographos
15 күн бұрын
@@tobymarx-dunn2332 Surely they assumed so but in such a game you cannot assume when the quest needs to be done and a good storyline should predict that as the world allows that. If my character is not my character but the npc ruler of a country let's say, the banner could have been given to that him. Only not possible if I am the player character, albeit being in the same shoes of a leader who could be given the banner. It is contradicting with itself. This is weak storytelling, that is all sadly.
@Khronographos
15 күн бұрын
@@jackofastora8962 Thank you for sharing your point of view, but I do not completely agree with that. If I, as a player character, can give the banner to one of the established regimes, it must also be possible to do so when I am one of those established regimes. If I am planning to recover the empire, why leave the large lands and power I have in my hand or give that power to someone else who are in the same status as I am? Doesn't make sense. The quest in no way forces or hints at me that it must be done right away. So no, that is not on me but on thinking how an open world works. This is lacking in this game, both in storytelling and worldbuilding.
@ayathados6629
18 күн бұрын
God dude, I didnt know about the AI cheats until you mentioned them and it all makes sense now. In the only game ive ever gotten to endgame content with in an attempt to actually win, ive been stuck in a death war against Vlandia and they just spam out 1.5k peasant armies to continuously wear me down, and they just keep fucking attacking varcheg and seizing uthelaim castle. The only problem is, I cant sign a peace with them because they only offer 'pay me 9k per day and ill fuck off' while completely ignoring the western empire which is actually on their border. That and the absolutely atrocious system of convincing ANYONE to defect regardless of if youve totally destroyed their kingdom or not honestly made me quit. Idk, maybe mods make it better, but bannerlord is a fundamentally unfinished game. It feels like the devs never even played as a king
@COMMANDandConquer199
10 күн бұрын
I put 50 hours in this game when it first came out and decided that I'd wait until the game is more polished before getting into it. 2 years later and I'm thinking I'll probably never pick it up again.
@kinkajou23
7 күн бұрын
It is sad because I love the battle mechanics, but all elements around it make it difficult to enjoy.
@svndwich977
6 күн бұрын
first one still goes hard though
@thomaslacornette1282
6 күн бұрын
I'm same and i have wait this game since day one: ten years of developement hell... I still play Warband... lol
@redridingcape
6 күн бұрын
@@kinkajou23 Warband Prophecy of Pendor is my favorite way to play Mount and Blade. I really enjoyed Bannerlord for awhile until endgame, but man PoP is soooooo fun (and fking brutally hard for me lol).
@Zebo12345678
4 күн бұрын
@@redridingcape Pendor is definitely the best, most polished medieval fantasy overhaul for Warband. There's so many good overhauls for Warband, but Pendor is absolutely a solid choice for picking a favorite.
@GrieferStudios
6 күн бұрын
Played this during the initial steam release in early access, played it yesterday, exact same game…
@kryzzan7039
17 күн бұрын
28:33 This is one of the biggest things I hate, every NPC seems almost exactly the same, in Warband they at least had different personality types which made them less forgettable. I have 150 hours and couldn't name a single non-faction leader NPC. The game's combat is IMO quite good, I like that they kept it easy to learn while also rewarding you for mastering it similar to in Warband, granted I don't think there's as many ways to "abuse" hitboxes as in Warband, then again I haven't really tried to get good with the combat like I did with Warband (RIP almost 3k hours of my life) and have only limited experience in multiplayer so I can't say for certain.
@axiomsofdominion
14 күн бұрын
CK3 has the same problem as Bannerlord. There's no real social simulation at all. A major issue for both is that they are real time. Layered on top of that is that the "time" moves too fast. Although Bannerlord is perhaps a bit better than a Paradox game. You just can't have super interesting characters under those conditions.
@thomaslacornette1282
6 күн бұрын
They are randomly generated with patterns applied to thel just random faces/physics often very ugly... lol like all character of the game.
@guardianofthetoasters2323
5 күн бұрын
Agreed, fuck moriga. Always makes me clear a sea raider base just to build that dye work. I always, ALWAYS, destroy that fucking town first. If there is a mod to execute him, I would but nooooo anytime I find a good mod, that particular option is gone... I still butcher his army tho.
@Enabva
19 күн бұрын
The sad thing is everything you mentioned has a mod fixing it
@domiepotato
19 күн бұрын
i wouldn’t say that’s a bad thing. i’d say it’s great. it’s a great game with a great community.
@grenadaball7655
19 күн бұрын
@@domiepotato the sad thing is that all the mods fixing it are broken every update
@domiepotato
19 күн бұрын
@@grenadaball7655 some, but definitely not all. a lot of mods that are updated past 1.2 seem to work on my 1.2.10 build. it is very annoying though because a few don’t.
@Sir_Hammock
18 күн бұрын
console players: (slowly walks away from the room)
@David-rl8gj
18 күн бұрын
what if you play on ps5?
@intruder6570
20 күн бұрын
I consider the devs scammers for how bare bone the game is
@janpeter7728
20 күн бұрын
Then dont play 😢😂
@mrcubandude7871
19 күн бұрын
@@janpeter7728 Dev detected
@Luzeru362
19 күн бұрын
@@janpeter7728the game costs money
@domiepotato
19 күн бұрын
maybe for the price, but it’s a genuinely great game, especially if you never played any of the other games.
@janpeter7728
19 күн бұрын
@@mrcubandude7871 i got 1000+ hours in the game but its not worth my money.........
@earningattorney9887
19 күн бұрын
I remember leading up to its release people were very hyped! Bannrlod could've just been a graphical update to warband and gamers would've crowned them king. To say the game has been a little disappointing in this regard would be pretty accurate actually. The mods though. If not for mods this game would be dead.
@domiepotato
19 күн бұрын
absolutely not. i put 150 hours in before i ever used mods. it wouldn’t be as popular, but it definitely wouldn’t be dead. it’s definitely got its problems, but it’s a great game.
@earningattorney9887
19 күн бұрын
@@domiepotato 150 hours front loaded isn't great actually.
@domiepotato
19 күн бұрын
@@earningattorney9887 wdym?
@earningattorney9887
19 күн бұрын
@domiepotato even if the base game I worth 150 hours without mods it's still not a game that would last. If you put 150 hours in the first year and then there were no mods you would be less inclined to play. The game would be repetitive and unejoyable meaning after a couple of years with no mods the game would see very little activity
@ragedunicycle1157
12 күн бұрын
I still dont understand why people love warband so much more its good but looks so dated and also lacks features
@TheGreatLordDIO
7 күн бұрын
I think the big flaw in this is the Story Mode... Bruh, in Viking Conquest they made an awesome story with different choices, lots of characters that you could turn into friends or enemies, some neat story twists, the overall plot was so much more interesting. And you've had the entire conflict presented in a more comprehensible way. And you could replay it multiple times because there were more than 2 choices. While in Bannerlord this story mode is just so, uninteresting. You have only 3 relevant characters, two sides and that's it.
@Atrahasis7
4 күн бұрын
We need an actual competent team to make something like VC. But I dont see anyone.
@TheGreatLordDIO
3 күн бұрын
@@Atrahasis7 Sadly, I wish we had companions like in VC in bannerlord. But nah, we instead get randomly generated companions who are not characters at all, they're just for you to exploit, either run a town or a castle or take care of caravans. Boring. Hell, we had better companions in Warband
@FreeRwlly
18 күн бұрын
Mods are carrying this game
@Sir_Hammock
18 күн бұрын
my addiction is carrying this game (i am a console player)
@personal9372
6 күн бұрын
Pretty much yeah
@drlca6601
6 күн бұрын
ohhh.... yes.
@cat_city2009
5 күн бұрын
Yeah, and that's fine. I'd rather have this than some bland AAA game.
@Sir_Hammock
5 күн бұрын
Yes @@cat_city2009
@travisshort7437
15 күн бұрын
I like what your saying about playing vanilla before mods, you have to play the base game to really appreciate the mods
@thomaslacornette1282
6 күн бұрын
Yes i'm same i didn't install a mod yet on Bannerlord... and i'm a modder on Warband.
@almightygamer5612
18 күн бұрын
Fax i scream at my screen when our army of 1k goes into a village when their raiding my main fief with only 600-700 soldiers
@Gelwain
14 күн бұрын
What can be done to fix it? How about actually do something? Anything?!! ANYTHING AT ALL?!!! Hell, let someone else run it at this point.
@jwoellhof
18 күн бұрын
everyone seems to say F1 F3, it's a meme at this point, but F1 F6 works better, puts your army where you need it during the early stage of the battle. Your army AI identifies and immediately counters the tactics that the enemy army is going to be using. This allows you you to stay more immersed in the battle and make small changes to the orders if you see an opportunity to move or change your formations at different stages of the battle.
@Dbaby719
7 күн бұрын
I’m currently at the end game right now in my play through. One thing that pisses me off is that when a kingdom has 1 litteral castle. They DONT surrender. It’s so frustrating just attacking and killing a kingdoms men and settlements and them not saying “so we’ve lost 10 castles and 10,000 men…. I think we should stop”
@ItsCDoc
18 күн бұрын
Thank you for fairly representing us console players
@TheWalfadr
19 күн бұрын
The worst thing for me about Bannerlord is multiplayer. Through years multiplayer was essential part to keeping alive mount&blade, the key to succeed it was its simplicity and freedom of possibilities. I hate Bannerlord multiplayer, I hate lack of sieges (like in warband), deathmatch and etc I dont feel atmosphere of combat and tactcis. Almost everything is imposed from above. Really I have no freaking pleasure and fun playing multi in Bannerlord. In warband I have several thousand hours playing just only multiplayer, but in Bannerlord from 86 hours I maybe spent max 5 hours. They butchered my boi....
@AliDixon95
9 күн бұрын
Wtf are you waffling on about? the multiplayer is much better that WB...
@-Mazir-
7 күн бұрын
@@AliDixon95 not a chance in hell lmao
@AliDixon95
7 күн бұрын
@@-Mazir- easily
@-Mazir-
7 күн бұрын
@@AliDixon95 average warband player wipes a BL player lmao
@Shinkiro0o
7 күн бұрын
@@-Mazir- "average warband player wipes a BL player" yeah, because you can't spin like a helicopter bugging the hell out all hit and block animations with insane speed, seems pretty obvious lmao
@redknight5974
4 күн бұрын
I don't expect them to do anything else anymore. The modders gave up, the devs collected their money, the players got hyped and forgave all the obvious problems. I have problems in particular with Influence, Renown, Clan tier and relationships being tied to families. I feel they wanted to capitalize the popularity of GoT and CK2 and forgot M&B was its own thing. The core problems of the game are unmoddable because it's in the game's spine and I feel they are unfixable. I'll just keep playing Warband.
@mrcheesemunch
6 күн бұрын
Extra comment for engagement, while watching this I had absolutely no idea how small a channel this is, great vid!
@mrswan7745
6 күн бұрын
Bannerlord has maybe half dozen REALLY IMPORTANT aspects of the gameplay that were MASSIVELY improved and expanded from its predecessor Warband, but several dozen aspects that seem to have either stagnated or even taken steps backwards. -They woulda never done my boi Jeremus like they did these new companions
@raymondparisza5094
14 күн бұрын
Easiest way to get to mid game is the Arena Go fight in the practice arena until you can survive Then find the closest tournament and just proceed to follow the arena circuit around keeping whatever winnings improves your armor and sell the rest By the time you have reached the head if the rankings, you should easily have well over 100,000 gold and a constant stream of influence for being the top of the rankings At this point you can go buy an army and go take your first castle
@Xenometer117
6 күн бұрын
20:30 That's what Warband did right imo. Each background was unique and impacted the game, especially with how nobles interacted with you
@somebelgiandude7855
13 күн бұрын
I bought this game a while ago and I recently returned to it, but I was quite saddened that basicly nothing new was added.
@b_rob3318
15 күн бұрын
500 hours in and I’m still playing vanilla bannerlord. Great video. This game leaves a lot for the players imagination.
@lordgrunwalder1607
9 күн бұрын
Wish this game was more like warband. No literal story but a adventurer in middle of a endless conflict. The companions feel uninteresting because unlike the old ones like Jeremus and Bunduk they all same and have almost no lore or connection to existing factions. İdea of endless companions that can die or multiply is good for gameplay but wish we had some deeper. More special companions that actually had a story. A single castle in Warband had more worldbuilding and interesting lore than entire kingdoms from bannerlord :/
@nathaniel3323
7 күн бұрын
This video is a lot more tastefully edited and written than your other videos, well done 👍👍.
@ChimeraSoup
7 күн бұрын
Thank you!
@denishrg9843
12 күн бұрын
2 years...and the banner editor is still shit...
@sirlee5264
6 күн бұрын
It can be a little annoying. Especially when it crashes at random and you realize you have not saved the past 30 minutes of work. They should add some kind of backup feature.
@igorthelight
3 күн бұрын
@@sirlee5264 Maybe there is a mod for autosave? ;-)
@Schnuckiputz685
3 күн бұрын
@@sirlee5264Good to know I'm not the only one. It happens during castle/city sieges for me (I'm on console)
@THEDAVILAK1
Күн бұрын
Cmon. Why bother with such a thing. Its not like the game is called bannerlord or something... smh :D
@nikolozgilles
3 күн бұрын
25:48 Something very simple but impactful in the end game could be having all the remaining factions stop fighting each other and unite against you once you have 50% or more of the map under your control, like what Shogun 2 total war did. It would actually be a better reason than the dragon banner Then once you've been cut down enough, they start fighting each other again
@channel_lurker
10 күн бұрын
bannerlord, the game you regret buying after 250 hours
@nicholasgutierrez9940
21 сағат бұрын
Reminds me of the original Mount and Blade. Completely different at release than what it is now. Then it got a remastered version in Warband. And even that was re-worked so much that it is missing an entire city. A lot of people wanted to think Bannerlord was another Warband. When in reality Warband was like a 5th time remaster.
@burgamushun
18 күн бұрын
I think the idea you had with the nobles would work great for endgame, especially if most of the main game had a sensible diplomacy system.
@tarquimSuperbus
6 күн бұрын
I feel bannerlord has such potential for a massive quest mod to add that epic, world changing quest. Like Light and Darkness did for warband. Now to wait for that mod
@tomtanaorden
Күн бұрын
wich will never become a reality since taleworlds breaks mods constantly. i was there when eagle rising, medivel overhauls + lemmys europe were being made but all of em stopped because of the constant breaks :/ now if i go to the steam page or the modding websites there isnt anyone making big and cool mods :C
@nathan1507
4 күн бұрын
I used to remember all the companions in Warband to the details: their personalities, where they came from, their motivations to join in, and which of other companions that they like or hate. They managed to do so much with so little.
@BrandonSmith-me8yp
17 күн бұрын
On the combat morale. Getting rid of the commander will trigger if they will run or flee, determining the commanders skills .
@kmr_tl4509
21 сағат бұрын
25:50 They just need to shamelessly ripoff what Prophesy of Pendor did for Warband. Unique spawns with their own stories, invading factions, etc. 33:34 Bandit hideouts are mostly walking, too. They should just simplify it to a dungeon with "rooms" and encounters you get teleported to via a fade to black. 37:50 Some of the Perks don't even work at all. 15% of them are bugged to either not work or work differently. 40:48 Good idea. 42:05 Scouting and Medicine both have OP Party Leader perks, so they are worth skilling into. The only problem is that like you said, you can't get to the part where they matter. 45:30 I disagree with locking out a good deal behind walking and loading into a town's worth of 3D models. 46:45 This is the biggest problem with Bannerlord.
@Cyrus_T_Laserpunch
5 күн бұрын
With the morale part, it would be cool if enemy soldiers could surrender or route, but if you're reputed for being devious and/or cruel they only run. Give the traits value and many more ways to pursue a trait and maintain it. Calculating at positives could buff your autocalc, open up options for delegating command strategies, and give a troop accuracy bonus. Calculating at negatives could increase troop movement speed and handling, but make delegate command always follow an aggressive style. Generocity at positives could improve the morale of your troops and increase clan village hearth rate. Generocity at negatives could lower troop wage costs and improve clan village income at the cost of hearth rate. Honour at positives could boost troop morale, improve your clan fief loyalty, improve non-criminal notable relations in your fiefs, and provide slight bonuses to recruiting all lords. Honour at negatives could boost troop ranged damage, improve your clan fief security, bandits won't harm your villagers, but makes lords more cautious of joining you. Mercy at positives could improve how many enemy troops surrender when the battle is won, reduce relation losses, and allow lords to surrender on the campaign map. Mercy at negatives could make them always run, provide melee bonuses to your infantry, make troops chase faster post-battle, and debuff enemy morale around you in battle. Valour at positives could buff troop morale in an aura around you, increase infantry run speed, and buff your troops in open terrain. Valour at negatives could increase archer reload speed, improve troop missile resist, and buff your troops in rough terrain. This could also open up ways to make your army YOUR army. Perhaps the game could change your troops to reflect the personality of your character with contextual voice lines as they follow your example, no matter how dishonourable, cruel, cautious, greedy, and hotheaded you are, they don't judge you but instead mold to that style. Cheeky remarks and dedication to your plan for calculating, impatient barks for the hotheaded. Light-hearted banter when stationary for the generous, plunder-related comments for the closedfisted. Respect for the enemy post-battle by the honourable, openly mocking the enemy mid-battle at low honour. Violent barks post-battle for the cruel. A ton of voice lines to add character to your army so your leadership feels like it is actually affecting the individual. Barks could exist for different troop types to reflect the personality, weighted to the style such as more archer ones for the cautious and calculating, more infantry ones for the valorous and honourable
@princeniccolo8299
9 күн бұрын
I think everything bannerlord does, is done better by Battle Brothers. They’re not 1:1 games, but extremely similar. Battle brothers has the benefit of knowing what it is, and leaning hard into it as a mercenary company simulator. Bannerlord knows what it wants to to be, but spreads its self incredibly thin in the process. Never committing to any one identity. I adore bannerlord, but I feel like Taleworlds could learn a lot from Overhype Studios. It’s really a shame Bannerlord’s updates have slowed down like they have. The game still needs a lot of help I think.
@ingold1470
6 күн бұрын
Isn't Battle Brother's completely different gameplay wise?
@Ahmadabdal_
7 күн бұрын
18:39 brb gonna give the dragon banner to mochung
@covenantersoldier9165
9 күн бұрын
ideas? so many: overhaul the smithing and include a fletcher and bowmaker as additional warehouses for each of our cities where certain companions can be assigned to create culture specific arrows and bows (to own a workshop in your own city would require policies to be introduced, once enacted then a companion can be assigned to the workshop and depending on their culture would depend on the bows and arrows they make for us to utilize for our armies and upgrade as a specialist troop guard costing influence) this method of additional warehouses (once enacted) could also be utilized to include barracks and training grounds for our soldiers so when we drop prisoners off at the dungeon, those who would want to join our army from town prisons can be taken from the prison to the barracks which needs space and time to train our troops (as with prisoner upgrades within our party) we could also fully customise our soldiers as a specialist force in our towns mixing armours, weapons, horses, soldiers to create a specialist elite troops like a royal guard, for instance. successfully take a town. have workshops as an additional project for each town complete army workshop using the three tier system. tier 1: workshop = training grounds, fletcher, bow maker, stables. tier 2:workshop = warehouse available = barracks, training grounds, fletcher, bow maker. 10% faster training/creation when sergeant/officer is assigned to each workshop, barracks = hold 300 trained soldiers (culture bound, meaning that in order to improve/create any weapon, the weapon that the culture is associated too has to be present when making each weapon meaning f we truly wanted an ubermench army, we really have to travel to find selective workshop companions tier 3:workshops = training grounds, fletcher, bow maker = 15% faster training/creation when sergeant/officer is assigned to each workshop, barracks = hold 500 trained soldiers, workshop available = royal guard workshop (royal guard workshop = take any soldier and customise them swapping out armours and weapons for each soldier gathered from a rally companion, horses can also be customised the same way and trained to receive pedigree stats with good buffs whilst allowing us to concentrate on the feed of the horses (oats, grain, rye, etc) which effects the horses stability from their own diet (expensive food costa a lot more, harder to find but give good stats for horses.) rally companion, instead of traversing the land for soldiers, hire a rally companion to rally armies for us with the option to choose who and what soldiers they are to recruit. The rally companion cannot rally soldiers from kingdoms which are at war with us. allowing us to customise our own royal quard army would truly be an achievement but have it tie to the system would bring sooooo many 1000's of hours of play for each person just customizing/crafting and fighting. I truly do think this would revamp the game among many other ideas that the community has, maybe not for bannerlord 2 unless by an extreme mod, but for bannerlord 3?
@Ragatokk
Күн бұрын
A big gripe I have with the game is that you can't play campaign with a friend.
@AllyMonsters
13 күн бұрын
It says a lot for this idea of game that even a half baked attempt can provide justified time sinking. Mods for sure help, and honestly, they should stop updating the game for PC. Just update consoles. I'm of the opinion that it would just be better to work on Bannerlord 3 full time with all they learned from this game. That's really the only justification I can think of for the huge lack of updates. They prolly just went and were like "Well, we could make updates and dlc, or we could just make the next game on top of these bones we got".
@thomaslacornette1282
6 күн бұрын
It took them 10 years for M&2 but maybe if they keep the same engine (which is in fact the best thing done for the game) at least they will make it in less than 10 years lol.
@dawnbridge5100
4 күн бұрын
Pretty sure the only thing they learned from m&b 2 is that they shouldn't make a m&b 3 xD
@EternalNico1
15 сағат бұрын
Damn, this was very well made!!! Nice video man
@Lawh
7 күн бұрын
I made a mod that simulates combat fatigue as health loss to a certain point. If health goes below this point, health is no longer lost. You can rest your men and yourself to replenish health. Horses can die from exhaustion. Exhausted troops will have less health making them easier targets. This said, it is like pissing in the wind unless 1.3 will No Man's Sky things.
@CianCanoli
5 күн бұрын
I definitely agree with a lot of the video, but I think that a lot of context behind the development of the game is missing. For start, the size of the team is about 141 people across three continents, which is not a lot for a game of this magnitude. Second, their plan was to originally keep this game in the oven for much longer but there was so much pressure from the community that they ended up having to cut down on development time, and not only that, they were an indie company during much its early development and the more the worked on the game, the more money they lost so they found a middle-ground where the game is in a playable condition. Third, adding more content would very likely break a lot of the mods available. Even with all that, I still firmly believe this game needed more development time. But even if they did update the game with more content, it wouldn't do much for the company money-wise, so now they're probably putting their focus on DLC or another game. You have to remember that they were still an indie company by the time this game released, now they are more of a AA company. So try not to expect AAA quality.
@vernonator1935
Күн бұрын
I had a similar thing with elden ring. I wish it had more development time. but with how big the excitement got there was no way they were going to delay it. I don't mind waiting a long time for a game, but other people do and that's the industry now
@SilentNecrosis
9 күн бұрын
Scammerlord is just lucky it doesn't have any real competition.
@sirlee5264
6 күн бұрын
Yeah, nothing else can scratch the itch, but if anything ever came out that competed, I'd switch pretty quickly.
@Cyrus_T_Laserpunch
5 күн бұрын
True, the only game that comes remotely close that I know of is Sands of Salzaar, but that game is from an isometric view and has fantasy elements.
@dawnbridge5100
4 күн бұрын
Imagine if they actually had competition.. Us as gamers would be the happiest people on the planet. There's nothing worse than a product that is allowed to be shit purely because there's nothing else.
@jacklam4299
12 сағат бұрын
As someone who started playing mount and blade since the actual mount and blade The mods are everything that made it so successful
@domiepotato
19 күн бұрын
I like this video. I like this game. I wish there was more, but there’s just nothing quite like it. There’s absolutely no story but in my opinion, that’s not really why you play a game like this. This game gets a lot of hate but i’m absolutely addicted.
@ChimeraSoup
19 күн бұрын
@domiepotato I see from your comments that you really love this game, and I totally understand! I also love this game! I know the video was a bit more on the negative side, but I wouldn't have so many hours if I didn't love it! I just eish they focused harder on some aspects or at least dropped some to focus more on other aspects.
@domiepotato
19 күн бұрын
@@ChimeraSoup haha yes. sorry i’m a little defensive. i just hope they’re working on something better 🤞 great video though too. hope it blows up!
@T-rev33
5 күн бұрын
You pretty much hit the nail on the head with so many topics but I've got a few more here. With the battles you almost always have to run all the way across the map (unless they greatly outnumber you) which takes forever and the enemy army is backed against the maps boarder. So you can't flank them with your cav because their flank is out of bounds and you pretty much only have the f1 f3 as a choice. Sure you can run all the way over to them and make a shield wall and walk in but you don't have very many tactical options. They should have a retreat boundary or something where you can't back up as far as the other army can advance or just make the AI veried where some will attack and some will run. I mean the peasants and bandits will charge but never with a noble army that's always on you. The end game content to them is just making grind by having your AI so stupid it has to be intentional. You fight someone and they will attack your fiefs but your allies armies will just run around letting the enemy take cities to add grind and extend the life of your playthrough. The only way to not constantly lose cities is to make sure they are all in a general area and always be in an army and manually run back and forth to all the cities fighting. Saved this city now to save that one I just saved 5 min ago and now back to the last one. I once tried to show my friend how awesome this game was but I legit just had to go back and forth between a city and castle like 5 times and he thought yeah the armies are cool but the game itself sucks....you also need more ways to increase relationships because even if they are soulless NPCs I find it odd that they don't really care much when I give them a fief or battle along side them for years while all I have to do is become enemies with someone slaughter all their troops but let them go. Enemy lord "Hey there ya old rascel you've slaughtered all my fellow countrymen again showing me horrors that no man should see kicked my a$$ and stole all my equipment again haha classic you! You're my best friend!" Also your allies will constantly vote on laws that stright up sabotage your playthrough and you have to use a ton of influence to stop it then they vote it back in. Now your choice is either spend all your influence to stop it and not be able to make an army for awhile allowing the enemy to take several towns because your allies sure won't defend them or else let the law pass and screw up your kingdom. The constant war is super annoying as well they also use that to make a grind and try to extend your playthrough. At the end game if you want to go across the map to buy a new weapon or armor itll cost you a city or two because you arent there to defend it against constant war. If the enemy doesnt declare constant war your vassels sure will. It's just a broken game that had and still has so much potential but I really don't see them fixing it.
@Frost_Anima
14 күн бұрын
One of my biggest problem with this game is the execution mechanic. Like if i am in a war with a faction that keeps attacking me and wont stop so i excecute them so they stop raising armies against my factions but then everyone hates me. Like do you guys not wanna win this war?
@hoseinsafaei9920
14 күн бұрын
Well this comes from two prospective one is that it is considered dishonorable and barbaric to execute a lord even if he is your enemy and two because the dev say it would make the game too easy 5o be able to execute everyone with no consequences So they Make everyone hate you for it and it also basically softlocks you out of having any friendly interactions with other lords and if your not apart of a kingdom its stays like that I im not sure though because maybe my game was broken but yeah its supposed to be a kinda of a balancing mechanic so you won't just go full on french revolution and cut everyone head
@dawnbridge5100
4 күн бұрын
I honestly don't think the reputation system was intended to be a representation of any kind of realism. It's there to discourage you from excessively killing all the lords because in the game, despite there being birth, there's no good, time relevant way of maintaining adult nobles and lords. It's purely there as a vague attempt to prevent you from emptying the world.
@robertstrong876
18 күн бұрын
As a Xbox player i appreciate the love shown
@gungir2295
Күн бұрын
I didn't keep a close eye during development, so I was really surprised when they announced launch. The game has so much potential and the backbone for it, but simply left incomplete. I can only assume they intended to let modders fill out the rest.
@rasulseidagul
Сағат бұрын
I work in game dev industry and I have idea of what went wrong with M&B2, it probably was combination of: - Inefficient development (lazy/skill-less/novice developers poisoned by "the best programming practices" mindset) - Overspending of funds (which later leads to rushed finishing of the game) - Overmanagement (dev's support activity takes the dev's time: useless meetings and "paper-work"/"bullshit-work") - Focus on minor features instead of major ones (goes back to bad development team) - Absent leadership (there always must be 1 GUY who says final YES/NO and keeps team in check so that individuals don't go rogue on features and therefore waste their and team's time). I am already 7 years in, and here is my idea of optimal team to make M&B2 game and make it good: - 1 passionate leader who funds all operation, he must be a good programmer and good designer. (if he is not at least one of that then there must be a "right hand" person who completes the skill set) - 2~3 programmers - 2 3D/2D artists - 1 technical artist: shaders, effects, lightning, etc. - 1 assistant game designer - 1 music artist - 2 QA guys - 2~3 million $ in funds for good salaries and licenses - 3 year of development A bigger team would be good but already reduces cost-efficiency. To manage greatly bigger teams requires actual leadership skills to stay efficient.
@johngaelnox5447
16 күн бұрын
Amazing video, I was disappointed too for the Dragon Banner hahaha
@mrgames5405
2 күн бұрын
Amazing amazing video bro i see great things coming form this channel
@bolan4185
6 күн бұрын
These are exactly my thoughts on the game. Awesome video and i love how you make great propositions and dont waste time, the one hour is beefed with opinions and suggestions, i love it
@thepyrokitten
8 күн бұрын
I wholeheartedly agree about most of your points. I strongly recommend everyone install Fourberie. It actually adds another layer of depth in the form of stealth and indirect solutions. One of my biggest complaints is that kingdoms act as single entities and clans never really pull against eachother. For a game called BANNERLORD, which is presumably about RALLYING YOUR BANNERS, there seems to be 0 nuance. I'd like a diplomacy rework with each CLAN given the options each kingdom currently has and a few more besides. So if I raid dey Cortain, I'm not at war with all of Vlandia. I'm only at war with dey Cortain. Now THEY have to negotiate with their clan and spend influence to make another clan join their war, or the whole kingdom (depending on leadership structure). This also means that the leader clan has to actually DO something to make sure all their subordinates send forces or pay taxes or something. You could issue a trade embargo against a clan, raid their villages, etc to get them to behave. Point being there are a TON of options for diplomacy that would fit VERY well and I think complete the most significant gap in the game.
@thepyrokitten
8 күн бұрын
Oh and just let your characters marry anyone. It's frankly fun and interesting if your Main Character (MC) wants to marry Sigrid Shieldbiter instead of a literal lord/lady. Fuck it, make the MC and lords/ladies bisexual. We've got a Roman faction anyway, frankly it'd make more sense. Besides, we all know why Garios spends so much time at war. He wants to be surrounded by men. 🤣
@robjsmiles
6 күн бұрын
It's nice for multiplayer there's that big mmo mod. And mods like Life in Calradia for roleplaying. Feels like a great platform for expanding on even if the game itself could've used more detail and polish before they ended major updates.
@Northex23
21 сағат бұрын
I have actually seen moral impact on large battles; sometimes groups of enemies will be fleeing the battlefield which, because it happens as a lot of troops have died, means it happens as new ones come in to reinforce, so its easy to miss I guess. At one point I got caught up in chasing down fleeing troops before I noticed I was losing men, as they were still fighting the battle.
@AkinaSpeedStar
2 күн бұрын
At the end of the day as a OG mount and blade fan from way back I think the game is amazing and I’m glad they didn’t mess it up
@talthecrusader9650
Күн бұрын
Bad enough to not keep me entertained for too long, good enough to make me keep wanting to come back.
@imbored6440
4 күн бұрын
Good shit. Bannerlord is like Total War where I fucking love it to death beacause of the niche but if there was a good alternate I'd play that instead and spit on Bannerlord.
@PirataV
2 күн бұрын
I think that the only way for a game like this to work in the diplomatic field is if you play it like Crusaders King 3 including the same mechanics and complexity, and when a lord declares war on you, the combat would be the mount&blade game. Just imagine that, Crusaders kings mechanics and Mount & blade battle system complements each other.
@outis8839
2 сағат бұрын
I play on console and I agree with everything you said-BUT it’s still the most fun I’ve had with a video game. I actually find it strange how fun it is. I too can imagine how much better it can be and should be at the same time I’m happy with it. If you are on pc mod the game till your heart is content would be my suggestion for anyone playing vanilla
@MrBenandrea
6 күн бұрын
This game deserves to get finished and I would happily pay for a DLC on ps5 to get the game we all want and know it could be. It's depressing to know the greatness is there but still feels so far away
@sirlee5264
6 күн бұрын
100% agree. I love this game to death with around 5000 hours, but it could be so much better if we just got some more content or heaven forbid a road map.
@ggbpartystarter5958
14 күн бұрын
I hope they will sell to paradox, the management loath the game in such a bad manner that even the anounced events are "not listed".
@Danary80
7 күн бұрын
Why? So they can DLC is to death?
@stefankatsarov5806
7 күн бұрын
Paradox is dowing the same bad shit too. They are not in a good state in therms of management and fairness to the players.
@taoflo8015
4 күн бұрын
Paradox is no good either, they shit out half baked games every year
@glimmerxp
7 күн бұрын
Good timing for me. I've owned this game since it I release but I only recently played it and sunk 60 hours into it and I can agree with you so hard the battles and sieges are sick af but god even that couldn't stop me from getting bored I helped my liege take down two other kingdoms, and it just gets to the point were I'm just auto resolving the fights to speed things up because how tedious it is to chase down enemies and them magically spawning new armies.. there's no real depth to keep me invested long enough to actually paint the map entirely
@Th1sUsernameIsNotTaken
15 минут бұрын
Bannerlord needs to implement Kingdom Come: Deliverance combat for melee also. Maybe not entirely with all the parries, but with how the attacks function themselves. When they did the AI change to just indefinitely block your attacks unless you're cheesing is just absurd and not fun. In KCD they have the directional like Bannerlord does, except with diagonal attacks as well, and down attack is a swing upwards, having your direction "neutral" or moving it to the middle of the direction wheel for attacking makes it a stab. If you go to attack and see them blocking in the direction of your attack you can slide it to another side to attempt to get past their defenses. Won't always work, but also works a decent amount and makes combat feel amazing. Would help with not making me battle another lord in the arena for 10 minutes unless I'm super cheesing, in which I then win the fight in 10 seconds or less.
@realbishop5183
19 күн бұрын
Nicely sumerized. I had the game for very long time but didnt get to play it at all. Only some early game and battles and thats it. Now im trying to conquer the world and struggling big time cuz of diplomacy issues, massive peasent army spam from enemies etc. I get so angry that i start chopping the heads of everyone i capture 😂
@alantyndall85
4 күн бұрын
The one on one combat is a lot easier when you realise you need to move. Swinging into attacks and circle strafing around the enemies' shield giving ground or pressing, actually does make a huge difference.
@Nasmr1
9 күн бұрын
Liked and Subbed after reaching your mod argument alone. I know you know your shit as an instant green flag when I hear people understand this concept. Looking forward to the rest of the video.
@jarvusros
5 күн бұрын
this was a well awaited review good job bro
@DodgyHagrid
4 күн бұрын
You're spot-on about the campaign mate
@ComradeLibertarian
2 күн бұрын
there actually was one really good public vanilla Bannerlord server at one point, specifically a 25v25 modded (but still playable without downloading anything) Captain Mode with the troop sizes massively increased. The battles were large scale and epic enough that even just spectating was fun unfortunately it vanished like a year ago, RIP Bannerlord Generals Mode.
@l3esme568
6 күн бұрын
I think the biggest draw is the level of detail that gives every battle context. you can always jump into an instant battle but then it's lacking context for why you are fighting
@hippieyoda1993
5 күн бұрын
I legit didn't even realise sandbox was a thing ive just been loading campaign everytime and ignoring it so thanks for the heads up
@alexanderwillet3245
Күн бұрын
This is my perfect game. Sure there are so many things that could be improved, but no other game hits like this.
@lbno7725
2 күн бұрын
Gotta say that the game saying “legend says whoever wields the dragon banner can never fall” really sucks when I reassemble it and then still use my 30% troop movement speed one instead
@peteallyn412
5 күн бұрын
Some bug fixes, more fluid quests/npcs, reasons to visit towns and villages on foot, more immersive story etc
@Ronnan93
6 күн бұрын
"A game that should have so much more than it does" really hit the nail on the head
@stainface4980
5 күн бұрын
There is absolutely NO excuse for the lack of finish on this game The devs could 100% finish everything that's missing in a matter of 2 months including testing. This is an abandoned game demo. Simple as that.
@artnef92
3 күн бұрын
Hi thanks for the Vid, it was randomly showed to me, after I bought that game since a year or so. And I didnt played it since then! In between I instead played the Warbands with that huge Mod again, which I find it Was really enjoyable. Now you brought me to play this one the first time and I have to Say that Im positive surprised! Ok it still feels like a giant but thin table with a nice decorated surface and just reused Old elements but somehow it is also a little bit more comfortable and improved. Maybe Im also just that kind of Player who is looking for such a game but it really bonds me for hours and Im excited to mod it and enjoy it after the community made a title perfect again. And one thing: The persons in this game Are only there to go non stop to war, there is nearly Nothing Else to Do instead 😂
@braindeadhoovy2562
5 күн бұрын
Still pissed about the crime mechanics that were shown by the devs not being fleshes out
@maxraynard8433
2 күн бұрын
Great video that summarizes my thoughts. I’ve gotten hundreds of hours from bannerlord, so def got my moneys worth. Still the game could be so much more
@ix_aspect_xi8734
4 күн бұрын
I still have high hopes 🥺 the modding scene is so small and sad. God bless the modders putting heart and soul and trying to keep updated their bigger high product mods.
@cengiztaner4754
2 күн бұрын
I've played Mount and Blade version 0.808 before it was on Steam. I played Bannerlord on release for about 100 hours then really didn't come back. I am so surprised that the game has virtually remained the same.
@blondie9609
18 күн бұрын
looking at glassdoor reviews and honestly just the development time of this game kind of explains why its currently in this state. pre release materials had a ton of features that they advertised and for a studio of taleworlds size it was insanely ambitious to say the least. i dont think there's a lack of passion at taleworlds but scope creep, poor management, and lack of resources just eats away at development: suddenly you realize if your team is ever going to ship the damn thing you have to hard shift towards qa and making sure the features you did manage to implement works on a base level. the blame still falls in taleworlds court though, cant blame consumers for your own development hell and you cant blame them when they expect the features you promised to be fully fleshed out with depth. however i think theres a really good reason that no one else really even comes close to emulating what mount and blade is trying to do or even make the attempt despite clear interest in a game like this.
@donaldpetersen2382
5 күн бұрын
It realy is as simple as the devs are too cowardly to take any risk hiring more staff. Therefore we are stuck with the central core of devs being the only ones involved in any way of maintaining M&B. They couldn't give less of a shit about their players, money is already in hand. As an old school M&B I am greatly disappointed, but in now way surprised by Bannerlord's development.
@birbboi4683
8 күн бұрын
Tbh it would be better to have detailed cutscenes, maybe introduce a way to modify troops like turn battanian fian champions to riders thru training, make ur own town, change town possesion to another castle, argue with lords, make trade deals with other lords, hell even a God damn peace treaty system would be nice where u can swap conquered cities for tribute or maybe give back one of their cities for another, a proper border system would be nice since the "empire" was massive it would be kind of cool if the there was a wall with cracks and shit that the khuzaits destroyed to pillage the world snd u can rebuild it to push the khuzait hordes back, it would have also been nice to have a few diff stories maybe like a khuzait one where similar to Gengis Khan Himself u rise up from a low born to the Great Khan and Invade countries or maybe like a civil war mechanic where lords could conspire against a leader, do note all these God damn features are in games like Hoi4 and stuff which were made a long time ago
@nerdastics3987
Күн бұрын
my head cannon lore for all the bots in bannerlord is that there's a serious drug problem where everyone is high and just really doped up stupid all the time.
@ravenseesall2319
5 күн бұрын
I saw Radagos walking around the world have like 50 men and joining the northern empire for a while I had recaptured him, he has no unique dialogue on this but yeah he dosent disapear at least in my playthrough. The quest I didnt hate too much, as I wanted to explore the world so i really tried to find them. What I would love is if in the quest also had subquests tied with each noble. Like one lost his heirloom in the battlefield and asks you to go retreive it and you get money and equipment as reward. You could fight looters there idk. Or you get dragged in a intrigue court assasination of Rhagea for example and you have to run around the city to stop them with your men.
@jluke168
Күн бұрын
I used to be like nah I want the intended experience, no mods for me. Now, the first thing I check out is the mods. Rimworld and CitySkylines are both so incredibly enhanced by the addition of mods, it completely flipped my mind. And I have never played Skyrim with mods so I really need to do that. Also the darth mod on MTW2 was my first taste that got me interested in mods.
@jackytreehornsghost
2 күн бұрын
I think we fell in love with the previous game because it was a fun sandbox. Cool mods, shit like that. Then our imaginations led us to believe the devs had it in them to make a real game- We just got a slightly richer sandbox with less modding ability for their efforts. I still played hundreds of hours and had fun and I'll buy their next game, but I don't expect these games to ever come close to the game I'm imagining.
@gediminasmorkys3589
7 күн бұрын
As to one-handed granting squad/army level boosts: people complain that combat skills do not scale in big battles. So in a way, combat skilltrees are a noob trap. Having the perks do something else other than your individual combat prowess allows people to have fun with combat in early game, and have some use of their specialization in the later game. Well, in theory. I always level up combat skills and quit the run as soon as I need to start kingdom management. A Mount and Blade game focusing purely on small squad tactics (with a good perk system and and upgraded quest system - maybe something similar to Nemesis) would be best for me personally.
@Rayrex
Күн бұрын
I LOVE this game. To pieces. But you're so right: 1. main quest is such a slog. its totally an afterthought 2. Oh, and its bugged. I wanted to restore the empire and met the conditions (everything had a checkmark) but lo and behold - it pulled a skyrim on me. 3. Hard agree on wasting your time going to towns. Thing is, they're all unique and fun to walk around in so I got a mod that gives you reason to walk around towns and adds some new fun gameplay loops for a more grassroots experience (mod: life in calradia) 4. WHY CANT I MARRY RHAGAEA
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