16 seconds faster than non-TAS WR. I run the beginning without cloak, so that I get a couple of boosts, and also if I would decide to use the cloak later on, maybe when pushing Cassandra.
Sometimes the security chief elevator arrives a bit earlier. It has a bit randomness to it. I would have written or drawn something in the elevator, but the other elevator might have messed up if I did that.
A few seconds could be saved with a more perfected Cassandra pushing. Maybe by using cloak, you could push better, because she won't be moving towards you and limiting your speed.
I got a 1:12 first, but I improved it to 1:09 by remaking the ending, and then after a few hours I got so close to 1:08 that I had to get it. It annoyed the hell out of me though, because I was one fucking frame away from 1:08, and I tried for like an hour to do random things at the end to save one frame, but it wouldn't go one single frame under, and I almost gave up on 1:08. I couldn't though, because it was so annoyingly close, so went back a few seconds, and after a couple of hours of optimizing I saved enough time, and now I'm happy with it at least.
.733 decimal.
I thought this took more time to make than Maian SOS, but looking back at my files, it only took 11.5 hours, while Maian SOS took 19 hours. This is a much shorter level though, so the average minutes put into a second is about the same (10+ minutes per second).
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I used an avisynth VHS effect on the video, which I got from here:
• AVISynth Realistic VHS...
Looks awesome realistic, like if it was on a real VHS.
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Rerecords: • Its Over 9000!!! [Orig...
Emulator used: mupen64-r1-gcc4.6.2.zip (April 2012): code.google.com/p/mupen64-rr/...
m64 and save state: drive.google.com/file/d/0BwPm...
Resolution used: 1152x864 (probably desyncs with a different resolution)
Memory addresses:
Security chief elevator: 00E02EB4, 00E1DA44
Headshots: 009A6918
In-game timer: 00B14AFC
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Perfect Dark TAS times: ge-tas.webs.com/PD.htm
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