Creating Unity multiplayer games is simple with Netcode for GameObjects. Later it is easy to connect it with other Unity gaming services such as Leaderboards, Matchmaking, Relay and more! In this tutorial, I will teach you how to sync player movement and connect multiple clients to your game.
Start project files - github.com/Freedom-Coding/Net...
Netcode for GameObjects package - com.unity.netcode.gameobjects
Paralel sync package - github.com/VeriorPies/ParrelSync
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Are you looking for a Unity/C# tutor? Contact me here - marek.freedom.coding@gmail.com
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Timestamps:
00:00 What is Netcode for GameObjects?
00:22 Package Download
00:44 NetworkManager & Player Setup
03:09 Connecting Multiple Players
04:57 Player Movement Syncing
07:25 Move Only Owner's Player
08:48 Syncing Animations
09:39 Fixing Camera Movement
10:42 Conclusion
Негізгі бет Multiplayer In Unity Made Simple || Netcode For GameObjects #1
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