Yeah this is really bad, dont put crossplay in there if you cannot maintain an equal version of the game in all platforms.
@mattdrummond3552
Жыл бұрын
Specifically, don’t FORCE us to crossplay. It’s bullshit lmao
@n64slayer
6 ай бұрын
@mattdrummond3552 huh there is no advantage better than how you spend your money and clearly console isn't good enough for you so don't buy one
@RehtycsRetreat
2 ай бұрын
@@n64slayerI’m usually not one to be toxic like this but dude, you’re genuinely an idiot. What a stupid comment.
@n64slayer
6 ай бұрын
at 240fps the frame diference would quadruple to 20 frames each equaling 4.16ms. Which in total is 20.8 ms
@bung0o
Жыл бұрын
They both land at the same time, doesn’t seem to have any impact with that said. Devs most likely did this because of crossplay connectivity not being the best, but so long as the end action happens at the same time then it’s not that big of a deal
@-Ajel
Жыл бұрын
If it isn’t balanced and fair - DON’T HAVE IT in the game
@KarmaPT_
27 күн бұрын
Consoles already have 120 fps
@MrSolidsnake293
Жыл бұрын
its all on purpose, the devs know what they are doing, having an entire cast of players on console being delayed by fractions of a second on top of shitte online its no wonder the PC players have a higher rank statistic. its not skill its devs shite at optimization, all platforms should run the same version its inexcusable to have any fighting game like this with millisecond issues like this, especially when everything comes down to frames
@planctoni2618
Жыл бұрын
I agree but also there's a few high ranked players playing with a console. The majority of the sweatiest players are on pc for sure. I play on console whenever i'm streaming because i have a crappy pc for streaming games and tbh i don't feel that big of a difference and i'm top 100 in teams. My point here is that both are playable for example comparing to switch which is pure dogwater online with its' massive input delay. I'm not on pc/console war because that's cringe and i love the fact they made the game feel good on any platform :)
@MrSolidsnake293
Жыл бұрын
@@planctoni2618 when the connection stabilizes you and everyone else will start to force all pros to pc, this happens in every fighting game with this issue and why they burn players really early. everyone wants to say why dont more people play fighting games but at the same time a majority of you allow shite like this to exist in said fighting games if you believe in making products better for gaming as a whole you WILL speak up on this and inspire others to go against the mainstream bull
@sviitor
Жыл бұрын
@@MrSolidsnake293 BUA BUA BUA, PC players have 8ms advantage BUA BUA BUA. Kid, stfu, you cleary know nothing of hardware AND software. PC is always better optimized in every game that has released for console and PC. It's technologically impossible for consoles to have the same input delay as PC bc PC is and always will be better. Go sit in the corner if you're gonna cry.
@statisquo5611
Жыл бұрын
has absolutely nun 2 do with the devs console js dosent run as fast as pc fortnite has the same with pc being faster than console theirs only so much a console can do
@MrSolidsnake293
Жыл бұрын
@@statisquo5611 their build has never been optimized for any platform, the issue is basic code cleaning and function for the platform the game is currently on. I don't expect the majority of normies to understand this because most people think video games are plug and play like movies. News flash they aren't and the developers need to work hard on titles in order for them to function effectively on the platform they choose to publish, otherwise you end up with how most Nintendo switch ports are.... suboptimal wasteland of sub 30fps garbage wastes of money and time.
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