One of my favorite bits from Larry 7 is an easter egg of Neil Ross as the narrator talking to Al Lowe indignantly insisting something like "Al, I can't read THAT! I'm a professional actor, I have STANDARDS!" 😂
@linthal03
3 ай бұрын
This is such a great interview! Thank you both!
@actionvestadventure
3 ай бұрын
I was just planning to preview a bit and fully commit later… and just fully committed. Why wait. Love hearing all the behind the scene stories and I hope to meet one or both on you at the convention next month!
@Ishai1
3 ай бұрын
The spelling "limitation" was great. I learned English watching American shows on TV and playing Sierra games. The fact that I needed to figure out what words I could use and spell it correctly forced me to learn the language.
@welbow
3 ай бұрын
And now I watch the full video, I see Al brought up The Black Cauldron :D
@sudicalwig
2 ай бұрын
Lovely interview!
@gazell3s
2 ай бұрын
The legend himself! ❤
@cormoran2303
3 ай бұрын
I wonder who we would have seen as Larry had Fox given the go ahead to that series. I'm thinking Jon Lovitz...
@actionvestadventure
3 ай бұрын
Now I can’t unsee Lovitz as Larry hehe
@CarmeloPiccione
Ай бұрын
As a programmer I loved hearing all this ancient technical lore about developing an adventure game with such limited hardware. Very interesting. However, I don't get why all the words had to be kept in memory originally. Was loading a file from disk too high latency at the time?
@SQHDump
Ай бұрын
I would imagine, yes. Remember, games of that time ran off low-density 512 kb 5¼" floppy disks, and disk drives weren't exactly speedy monsters. It was probably deemed more efficient to load as much into memory as possible rather than having to seek a vocabulary file off the disk and slow down the game.
@camwyn256
Ай бұрын
1:04:13 compiler. The word you were looking for was compiler
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