The mods fix the entire game by making the Bond Rings grant special skills as equipable items, making the hub base entirely accessible via menus without needing to interact with anything, making characters wear the selected clothing in battles (everybody in swimsuit, let's go!), etc. But it's such a stupid situation that fans have to fix the game by modding instead of it being done right by the developers!
@heisdarkness7141
2 күн бұрын
The biggest thing about 3houses for me is the world building. Whether someone who plays that game likes it or not, no one can deny the amount of effort that was put into the world building to which this was extremely lacking in engage. There was a lot of love put into 3houses something that made me feel nostalgic for how games use to be made by a group of guys who had passion for what they did.
@hadoukenfighter
Күн бұрын
I'm glad you touched on stuff like the DLC's execution, bond rings, open reclassing, and the last few maps. DLC is a step backwards from in 3H's for arbitrary reasons, Bond Rings are gatcha shit, Open reclassing has been my least favorite reoccurring mechanic off the top of my head, and the last few maps is why I just silently dropped the game when I was almost done. If the best way to play the game is to not play the game, then I'm not playing the game.
@TwilightWolf032
Күн бұрын
Open reclassing is so weird, if any character can play any role that means no character has intrinsic value aside from stat growths and personal skills. Sure, characters like Anna can shine if you reclass her into something that can use her immense growth in magic, but there is nothing in the game that shows you a character's stat growth so you have to search that information elsewhere or realize she's growing only magic and not strength after she's leveled up enough for you to realize the trend. That means you won't realize you should have reclasses her upon recruitment until much later on without a guide. This problem could have been solved if Anna had just started the game in a magic based class. And to be honest, I saw little to no reason to reclass my characters. Everyone was playing their roles perfectly fine going from their starting classes al the way through the endgame (aside form Anna), and reclassing the royals only makes them lose their special privileged skills. If you could have kept the class skills and weapons after reaching a certain level (say, 15) when reclassing after that, so you could have a mage using a Brave Sword or an archer with a Lance, then things would have opened up and made reclassing a fun way to customize your team. But as it stands, it's mostly useless on anyone who isn't a redhead staple of the franchise that appeared as a loli this time around.
@j.p.walkman9671
2 күн бұрын
My biggest problems are No weapon limit. This adds an extra layer of difficulty. I would at least like a choice. Maybe make it part of Classic Mode. Or the harder the difficulty. Hard Mode and Above - Weapon Limits. The story doesn't get really good until the third act. Somniel gets pretty boring after a while.
@wedding2710
2 күн бұрын
What do you mean by weapon limit? It's been a minute since I last played Engage, but I remember there's no weapon durability, but I doubt that's what you're talking about. Are weapons not counted as inventory in Engage, so you can hold more than usual?
@j.p.walkman9671
2 күн бұрын
@@wedding2710 i call it Weapon Limit. Cause there's a limit to the weapon before it breaks. Weapon Durability is what I mean.
@YoshiAteTooManyYoshiCookies
2 күн бұрын
@@j.p.walkman9671 They probably removed durability in games like Fates and Engage because some casuals who refused to just play on the normal mode designed for them were complaining.
@monkeywithakeyboard722
Күн бұрын
I love newer fire emblem because having a casual mode is much more enticing to me then just resetting when someone dies, and I also tend to do bad with permadeath. I've finished echoes, awakening, fates (all 3) and three houses. I hated fates, but i still did it Engage just feels like a slog to me. My biggest issue with it is definetly that they kinda shoved all the fire emblem characters into the lore unessecarily. I want to see new characters, old ones should be a treat. Instead the game is built around you using the old ones- the characters in their own game feel like an afterthought, mostly because of how many you get I get older fire emblem games literally worked exactly like this, but there they still had their own focus and it was "their" story. Bringing tiki back is cool, but bringing every single lord into the story really just felt haphazardly done Pretty sure it was developed at the same time as three houses at least, so hopefully they do more stuff like three houses and less stuff like engaged. I susbscribed btw.
@Stickyz
Күн бұрын
Your channel is way too small to be titling things as your opinion. Not trying to be harsh but no one cares about your opinion rn. Better to be objective like "the issue with..." or something.
@EnigmaticMrL
Күн бұрын
I don't think that there are right or wrong answers here though. Some people will enjoy stuff I dislike and vice versa. I'm perfectly okay with that.
@Stickyz
Күн бұрын
@@EnigmaticMrL yea me neither I think it's better to be subjective but not for youtube recommendations. Think about the difference between hearing that there's an issue with Fire Emblem and some random person doesn't like Fire Emblem. It's just more compelling to click on.
@UltaFlame
10 сағат бұрын
This is the weirdest take possible
@0ctopusComp1etely
3 сағат бұрын
@@EnigmaticMrL The Title is perfectly fine. An opinion is an opinion, not a fact. I think it's good.
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