Sorry for all the onscreen text disappearing fast, Haven't cought that. I think some of it is still crutial info
@Jcraft153
4 ай бұрын
A new channel!? With high production quality!? And a backlog of videos!? With only 130 or so subscribers!? The KZitem algorithm has blessed me!
@alexroman6424
4 ай бұрын
Hahaha
@BarlowKeep
4 ай бұрын
Hey thanks, you are too kind! I am glad you like the content so far! I am kind of blown away by the feedback I am getting while feeling like have no idea what I'm doing 😅
@neoravencroft
4 ай бұрын
When I first ran Kult, I fell in live instantly. I really needed a game that was dark enough for my taste and I finally found it. The game isn't made for everyone, but that is why the Horror Contract is made in the game so you can talk to your players about the themes that will occur in your game.
@TheEclecticGoat
3 ай бұрын
Yes! This was the first game I ran that wasn't AD&D, about 20+ years ago. The depth of the game and the ability to give the game layers and without hard-and-fast alignments was amazing. While I do not like the new edition, the older editions remain one of my two top favorites to run.
@DTinkerer
3 ай бұрын
which one
@neoravencroft
3 ай бұрын
@@DTinkerer Divinity Lost, unless you were referring to ForTheSakeOfTheComments post
@DTinkerer
3 ай бұрын
the other one sadly
@mikerojas6513
4 ай бұрын
This looks like an advanced version of 'Don't Rest Your Head.' DRYH was small and sharp, like needles. This looks bigger and serrated.
@qaztim11
4 ай бұрын
Out of all the things that would lead me down a rabbit hole of Gnosticism and mysticism eventually leading me to this TTRPG, i would have never expected it to be Genshin Impact, Lobotomy Corporation and Library od RUina. Great video, hopefully i can convince my playgroup to give this a shot since we have been playing "darker" systems for the last few months(Cthullu/Vampire)
@BarlowKeep
4 ай бұрын
Hahahah nice, i was led into that rabbit hole by researching for my taro vids of all things. This is waaay different than CoC. Next week I will make a video on how to get a group into this...as official material is just too much for most groups.
@qaztim11
4 ай бұрын
@@BarlowKeep Thanks! I'm mostly good on this subject matter, my favorite book series is The second Apocalypse and it is all about depravity and corruption of men, with every single horrible thing happening to or around the main characters, and most of them being powerless to do anything about the larger forces controlling them but there are people on my table that can't even read Berzerk and other works due to it being too dark, hopefully your next video can help tone down some of the hotter stuff so i can slow cook them and slowly acclimate them to the madness. I was also trying to get them to play Jubensha (chinese style narrative rpg) but since sexual crimes/power plays are a big part of the genre tey also thought it was too dark
@Morta1337y
3 ай бұрын
Would love to see more videos on Kult. I like your video style.
@BarlowKeep
3 ай бұрын
Hey thanks for the comment! Thank you very much for the kind words :) There will for sure be more Kult content! But..I don't want to misrepresent this as a KULT/Horror channel...i oscillate between Medieval High Fantasy and Modern Horror with a bunch of different things in between all the time...I kind of get an itch ...a vibe of a certain genre or setting pulls me in and I start creating around it until something else pops up :)
@TheEclecticGoat
3 ай бұрын
@@BarlowKeep Have you ever played Numenera? It is a weird mix of sci-fi/fantasy that can be tweaked towards one side or the other as you like. It ties with Kult for my favorite game to run because it's VERY heavy roll-play.
@BarlowKeep
3 ай бұрын
Never played it, but looks dope! I like the vibe. Thanks for recommending :)
@TheEclecticGoat
3 ай бұрын
@@BarlowKeep I hope you enjoy it! I'm starting a new campaign on Saturday that I'm looking forward to
@nattmaramardrom4621
4 ай бұрын
Thank you for a great video! I really liked it. Recently gotten into KULT but I love it. Would really like more videos about the world, the different dimensions and so on.
@BarlowKeep
4 ай бұрын
Thanks! I might do such a vid series...but now I will probably go with the flow with video topics week for week :) Check the description there is a guy i linked to that goes through the lore
@nattmaramardrom4621
4 ай бұрын
@@BarlowKeep will check! Thank you.
@sugoiuseismoeabuse4058
3 ай бұрын
Thank you for the mature video about Dark Themes.
@Akeche
4 ай бұрын
Nothing, nothing. Will ever be as wild as FATAL.
@lorefox201
4 ай бұрын
aah,another veteran, pleased to meet you!
@BarlowKeep
4 ай бұрын
That game is a different kind of unhinged...and a totally accurate representation of the present in the part of Europe I am from.
@DTinkerer
3 ай бұрын
God that final reading
@BarlowKeep
3 ай бұрын
Glad you liked it! I was very sceptical if I should leave it in ...the recording was a lot better...but it was over copyrighted music so I had to rerecord - Celladoor from Kilimanjaro Darkjazz ...soooo goood!
@nyanekomancer2423
3 ай бұрын
The reading of the 1st paragraph along with the art, that was beautiful.
@delongjohnsilver7235
3 ай бұрын
I really like the horror contract as it does require (force) players to dig deep into what they want to avoid prior to the game. A lot of lines and veils discussions I’ve had in play have felt more akin to icebreakers than anything. This game is meant to evoke melancholic catharsis with purpose, not misery pron.
@BarlowKeep
3 ай бұрын
Spot on.
@pinchejuan93
Ай бұрын
Goddamn that was a good video. You explained and set the mood for this game that I couldn't really see at first. Honestly was a little eerie too which was just perfect.
@BarlowKeep
20 күн бұрын
Thank you! For the comment and for your nice words. I am still shocked how this video really blew up, ironically i had no ideas for it....no script...no plan...I just felt this mood while reading the book...and playing some of the scenarios didn't really give off that vibe. So i felt the need to express the vibe that i felt for others struggling to pinpoint what they want from the gameworld. If i was to do it now, i would do it a lot differently...for one I wouldn't spoil so much of the world. I would include more things from the GM guide book as well (haven't read it at the time of filming) and i would've gone through some earlier editions I really recommend reading the GM guide as the next step...it is not a very easy read...a lot of redundant information...but it is also full of top quality advice!
@deaconlasagna8570
4 ай бұрын
thanks for the video. modern kult really sounds like 80s/90s urban dark fantasy/horror films as an rpg. I love those films but I'm not sure that's exactly the vibe I want in an occult rpg.
@martingarreis
Күн бұрын
I disagree. It has a completely different vibe.
@house.of.tremere
Ай бұрын
Interesting take on everything. I for one would love more Kult content
@BarlowKeep
Ай бұрын
I'm cooking! I'll be off for the festival season and when I come back and regain my sanity... I'll run a longer KULT Campaign. Some vids will for sure come out of that :)
@coup-de-grace
4 ай бұрын
Thanks for the video! As a Christian, no other game has been so disturbing, and thought provoking. I got the 4E book pretty much as soon as it came to Amazon. Since they are the living archetypes who hold the illusion together, playing the Archons and Death Angels like Lovecraftian horrors is the direction I would take it. If I ran it, any SA or CA would be fade to black, for sure. And I'd never roleplay those things with a player. I'm open to everything else as long as the table was.
@BarlowKeep
4 ай бұрын
I do agree that fade to black is totally legit. Let the PCs imagination do the work ...it will dose it much better than a DM ever could. It is certainly very thought provoking and I love the Lovecraftian approach. I can see myself structuring my adventures as CoC adventures but with darker undertones. Thanks for the comment!
@alexroman6424
4 ай бұрын
Hey dude, just came across your channel, this is the second video suggested to me. Subscribed and looking forward to your content
@BarlowKeep
4 ай бұрын
Thanks for the comment and sub, more is sure to come :)
@NOopulence
2 ай бұрын
Me falling in love with Kult sent me down a really deep rabbit hole of learning about gnosticism, the occult and other such topics. I never knew I'd get interested in theology so much. But I became obsessed with learning about where this game had gotten its inspiration from. One thing that has always stood out to me about the setting and lore of Kult is that when you look past the amount of edginess and dark content there is quite a bit of capacity for grandiose but still gritty and solemn Urban Fantasy under all of it. I made the mistake of first talking to some of my friends about this game within the context of the most shocking things i'd read in the book without them knowing about the wider setting and I don't know if I'll ever be able to get their attention back lol I did however run this game once for a few friends. I ran gallery of souls and it went really well. I guess that adventure has the benefit of the characters having done bad things in the past but are still somewhat sympathetic. That adventure is maybe a bit tame compared to other kult scenario's aswell. Some Kult adventures feature just awful characters. Which is interesting to explore in its own way but is a bit too much for some players I guess.
@BarlowKeep
2 ай бұрын
Hey, thanks for the comment! 100% I really got hooked by the vibe, as you said it has a grandiose, dark, almost nostalgic feel to it, and Gnosticism is super interesting as lore! But when I tried to transfer this fascination to my players it backfired because I approached it as I would any other game...I got the most popular module and tried it out (i mean Oakwood Heights was dope, but the next one was awful!) ...that's why I decided to make this and "how to run horror" videos. I really think Kult has a lot of potential ...if not for the...um...you know.... Btw Helmgast reached out, they say that in their GM guide called "Beyond darkness and madness" (what an intuitive name for a GM guide) they explore multiple ways to approach and run KULT...they shared a ton of material! As soon as I find some extra free time I'll read through it all and do a follow-up!
@NOopulence
2 ай бұрын
@@BarlowKeep Oakwood heights is an interesting and excellent adventure in that it hits on all cylinders when it comes to the kind of horror that Kult is known for and as such is good at showcasing how the game is different from other horror rpgs. Because of that I can understand why it often gets recommended as a first scenario, but I think it risks throwing new players to Kult in the deep end too fast and risks advertising the game as being a specific type of experience all of the time. So in some ways I'm a little torn over it. On the other hand the one I ran as my first adventure 'Gallery of souls' I think has Kult setting stuff in it that is interesting to give people a taste of the setting, but from a gameplay stand point I think its easier to digest if you are coming from a game like 'Call of Cthulhu' which many people have played before. As I said before it also benefits from having a cast of characters who have done some really dubious and horrible things in the past, but they are trying to escape their old lives whether or not they are successful or not.... one of my players told me that this was one of the best adventures i'd ever run for them. However that player told me that quite a few Kult scenario's pre generated characters I'd shown them were just characters they couldn't see themselves playing and would rather make their own characters with their own dark secrets and for us to do our own thing. At the time I wouldn't have had the confidence to do that but now I think I would. Some of my other favourites out of the published scenario's are things such as 'The shunned'. That one is quite heavy because of what has happened in the story prior to the commencement of the adventure . I own beyond darkness and madness but I haven't gotten around to fully reading it yet. But I do know that it talks in depth on how to get your players into kult while keeping the content topical to what they want to explore. I think in a lot of ways at the end of the day Kults darkness is heavily predicated on what dark secrets they choose and what their characters backstories are which tends to inform the subject matter you introduce to the game and what entities they encounter. As a final note besides metropolis my favourite area of the kult setting is actually the underworld and aclys, children of the underworld and that sort of stuff. If i were to play the game or run it that is a part of the setting i'd really love to explore. I like limbo aswell a fair bit. Sorry for the long message I get pretty carried away when talking about Kult. haha
@MegaHasmat
4 ай бұрын
Before the plague, my gaming group had a lot of rotating gms. After we couldn't easily play together anymore, one of my friends in that group said another guy ran a game with explicit and out of nowhere noncon (Everyone involved in that game was an adult, and the assumed trust soured the game and immediately ended it. They had a talk with him about why that was blatantly wrong). We had never used safety tools before the plague, but I was already starting to incorporate them as I started playing with more and more strangers. That friendly anecdote told me that safety tools are for everyone, not just strangers. Obviously, you do you, and if it works for everyone at your table, then all cool. I will personally never risk the type of situation that happened with my players, and if anyone refuses to use safety tools, then nothing personal, I just wont play with them. There is an ocean of people who will respect those boundaries I have also found that with clearly defined limits, it's easier to draw on other topics for tension. It makes the game more personalized as suitable and safe boundaries are pushed.
@BarlowKeep
4 ай бұрын
Hey thanks for sharing that. I might have my terminology a bit off...I am not opposed to all types of safety tools, I do mention the horror contract that kind of makes it your obligation as the DM to inform your PCs if there is going to be explicit content and tailor the session to the groups feedback or if you are playing frequently... reconfigure the group for that one session, whichever that group prefers more...put it up to a vote i would say. I don't use any safety tools for other games I run...but we can surely agree that the words "explicit" and "noncon" should not be in the same sentence while describing a game! I cast no shade on people that use safety tools, but my personal view is that ...if I run something where atmosphere is an important element (such as in Kult or Coc) and something rubs someone the wrong way ...they should leave the room...I will take notice but won't change the scene. I might shorten it, I see it as with going to the theater, as long as you know the general tone and you consented to that tone...if you don't enjoy the show, you don't interrupt it for others. Atmosphere is very hard to rebuild after an X has been thrown on the table.
@movelea
3 ай бұрын
@@BarlowKeep I imagine atmosphere is also hard to rebuild after a player has a panic attack cause in the time it took someone to leave the room, you continued describing the triggering thing they were trying to separate themself from. Also, theatre is for no one in particular, ttrpg sessions are. If the players aren't "enjoying the show", there's no point in continuing, it's supposed to be for all of them. If it was only meant to be for the ones who stay, why is the other person there in the first place? If you HAVE to have whatever thing triggers the person/people in your game, don't invite them to play that game.
@alackofgames913
18 күн бұрын
The Horror Contractbis absolutely a safety tool
@liliththesolarexalted2206
2 ай бұрын
I was first introduced to Kult by a GM who was actually afraid to share it with me because I am actually a Christian and he was afraid to offend or insult me. But while Kult managed to really frighten me and make me think some things over, and look into gnosticism, I was never offended. If anything my faith made me want to play the game even more. To bring down the Demiurge and Astaroth. I wanted to shatter our chains and to help seek liberation for all mankind. If the tyrant who rules all is not the benevolent spirit that we were promised, then he must be torn down from his throne. We were gods once, and we shall be again! The Sleepers Shall Awaken!
@BarlowKeep
2 ай бұрын
love it!
@UrsuxRex
2 ай бұрын
Very good video. Kult is indeed way more hopeful than it seems. I may also add that GMs should know the game is actually very flexible and versatile. If the horror is too extreme for your table, it is very easy to tone it down. If the setting is not your thing, you can easily ignore it. If the mechanics are too complex, you can ignore stuff without the game falling apart.
@MaddieThePancake
3 ай бұрын
This sounds really interesting, sadly I don't think any of my friends would be up for it and I don't have the skill or knowledge as a GM to handle all of the heavy topics with the care they deserve
@BarlowKeep
3 ай бұрын
Hey! Thanks for the comment! Understandable, and you shouldn't force it. The best way to go into something like this is to start slow and easy...get 2 friends that are into "horror" movies and would like to play and make your own simple one-shot. Check out my latest video on "Getting into horror" for a couple of tips :)
@albertmilton9424
4 ай бұрын
Excellent video, love seeing such enthusiasm for Kult.
@BarlowKeep
3 ай бұрын
Much appreciated!
@drphibes2117
2 ай бұрын
Regarding music. Cryo Chamber is a record label with a focus on Dark Ambient founded by Simon Heath. Kult inspired his musical project Atrium Carceri. Great stuff. Highly recommend it. Also, every year Cryo Chamber has a collaboration album with a Lovecraftian theme that comes out in December. Again, great music if you're into the genre. The best part is the label has everything on Bandcamp and you can get the music in FLAC when you purchase it.
@BarlowKeep
Ай бұрын
Thanks for this! I listened to some Atrium Carceri and love it. Defo goes into the playlist! Looking forward to hearing more of that Lovecraftian collab, might be useful for Call of Cthulhu?
@theglitcher4434
3 ай бұрын
I like your analysis, but as a massive Kult player, after Divinity Lost came out I thought it finally reached its design apex. :) The fact it really became a urban/intimate spiritual horror from the get go (removing 80% of that “pretend you don’t know much” middle school part) made the game shine above the many gaming controversies and system gateways it had before. The excesses in it are really flavorful and well thought in my opinion, to the point they are really needed to explain how the “in world” distorted perceptions work. Kult is not a game about having many limits imho. I really and genuinely believe that if you start placing limits and thresholds, probably it’s not the game for you. I would never play Kult with limitations over a little bit of common sense and, for sure, I wouldn’t play it with strangers. And by contrast, I can safely say that it really helped me grow as a person. It’s the kind of horror you somehow need to plunge into (if interested) in order to understand how it’s “not that far” from how real life cults, extremists and bigots think. It’s a way to exorcise fears and delve into those unacceptable limits within the borders of a very cultural and rich roleplaying game. IMHO. ❤
@BarlowKeep
2 ай бұрын
100%
@FlipTheBard
3 ай бұрын
Interesting topic, video lenght makes it a good option to listen to while doing chores, well explained...yup. Subscribed!
@OrmylLP
4 ай бұрын
Having tried to get friends into this and them being rebuffed by the endless amount of SA focused adventures and scenarios for this game i really feel this vid.
@BarlowKeep
4 ай бұрын
Hey thanks for the comment! I've just written a wall of text explaining how you can still play with your friends and have fun. Not all is lost! But after writing for 20 mins I think it is actually a good video idea, so expect that during next week :) And thanks for the inspiration!
@Apollo9898LP
3 ай бұрын
I'm gonna be real, that title alone made me click this video. Idk when I'm gonna have time to come back and watch it but the title is great
@BarlowKeep
3 ай бұрын
Thanks, coming up with a title is by far the hardest part!
@valorin5762
Ай бұрын
KULT is my favourite horror RPG of all times. Loved it in the early 90s and still do. KULT is uncensored and not shy on touching sensible topics. That's actually my kind of horror, because I want it to actually hurt. Otherwise it's not horror for me. KULT also needs a very clear content warning and a talk with your players before GMing it. KULT doesn't romanticise, it is not set in an interesting past we like to fantasize living in, but right here and now. It's also not pulpy and the player characters are no heroes. I actually think, the best way to enjoy KULT as a player is to know exactly nothing about the background, but unfortunately, the new edition tells you that one big secret right at the start of the book, as does this video, which in my opinion, is a pity. But yes, if you want an uncensored horror game, hard and hurtful, that's exactly what KULT delivers. I am not sure where you got that hope from... The whole "divine being" thing, what you called "strand of hope" is not really a good thing... Mankind has been tyrants and monsters, slavers and torturers... That's the main reason why things changed. (Speaking of "uncesensored", while the game itself is, and also all the written content in the new edition, the artwork in the regular edition actually _is_ censored, and pretty badly in most cases. As if somebody just took a rubber and erased all the things they didn't want to show. The only uncensored version is the Kickstarter Edition, which you can still get from Helmgast.
@BarlowKeep
Ай бұрын
Let me start by saying that you and me are on the same side. We like this game and we like very dark subjects. Now, yes, you are right ... it is experienced best without any knowledge of the lore...i targeted the video towards GMs and i genuinely forgot to give a spoiler warning to the players.... Why i made the video: People that enjoy dark topics can certainly enjoy them...i do...but i think the game has a lot to offer for less hardcore people as well! Still, it seems to only target people that appreciate the shock value! After talking with Helmghast, it turned out it is all a bit more nuanced than the impression I had at the making of this video. Turns out that only shocking things surfaced because of their shock value and were the only thing visible to the public...while there was a TON of very deep, subtle and interesting content left in its shadow. It is not clear from, just hearing about the game, that you can actually choose how much you want it to "hurt"...that was my main criticism. And on the topic of the "strand of hope". I still see it as a sort of hope for humanity. They were horrible tyrants, but they were in charge...escaping a prison and breaking the illusion is always good from the perspective of the prisoner....or at least that is how I interpreted it. :) On the topic of censoring, well...I had no idea there is a censored version...I guess i have the uncensored one 😅 Anyways, Thank you for a thoughtful comment! I love KULT very...and this video brought me so much traffic and I kind of feel ashamed of it ...as I've really grown as a content creator in the last couple of months ...I would probably do it a lot differently now.
@Dragon-Nalla
4 ай бұрын
I found your video on Facebook group. Excellent job. Very helpful.
@BarlowKeep
4 ай бұрын
Thank you very much. I am glad you like it!
@alessandrorinaldi842
Ай бұрын
Great Kult content over here
@braddrac
Күн бұрын
I love kult. Make more videos, and I'll definitely watch them(assuming youtube deigns to let me know they exist).
@BarlowKeep
Сағат бұрын
Hey thanks for the comment! I haven't given up on Kult! Honestly we figured out that the system (PbtA) works in rare occasions for our group, but the story weaving mechanics like advantages, disadvantages, intrigue maps, dark secrets, aspects of horror, etc...and the world lore, are soo good! This Friday we are having a session 1 of a 10 shot adventure greatly inspired by Kult, in my home-brew world. The game takes place in 2055, but tech hasn't gone to like a bladerunner level yet. there is no magic, players are regular humans with friends and families...and of course their own dark secrets. Caught between their personal issues and the greater corporate evils. The main aspects of the world, horror and supernatural are straight out of Kult, and the system we are going with is Cthulhu Eternal. This campaign will spark more than a couple of cool video ideas, I am sure! So there will be more horror/kult oriented content...but that is not going to be the only thing i do...don't want to be the horror guy 😅 If you want to be notified when new stuff from me comes out, click the bell thing...i guess...i never clicked it in my life, but as an internet video making guy it is my duty to say it
@movelea
3 ай бұрын
Discussing the themes and your players setting boundaries on what they aren't ok with, then changing the senario so that their hard limits don't come up *is* a safety tool. What are you talking about you don't use safety tools?
@BarlowKeep
3 ай бұрын
I call that a conversation with the players, not a "safety tool" ...I talk to them before the session, not in the middle of it...I change what I can and talk to them again...if someone doesn't feel ok with what I pitch they skip the session. I guess this is not sustainable if you DM professionally or occasionally and with people not close to you...but I am lucky to be able to play a different game every week, just as a hobby, with my friends...Still, I could never imagine myself using X cards or platforms for anonymous trigger warnings and all that stuff
@movelea
3 ай бұрын
@@BarlowKeep I do my best not to talk to players about triggers in the middle of a session too, and while I've never used X cards, if one or more of my players breaks character in a session to say "hey, I'm actually really not comfortable with this", like it sucks but i'm not continuing without talking to them about it. The game is supposed to be for everyone so I'd scrap that day's play session and talk about what would work better, come back next week with it rewritten. The exception is when a player actively said "I'm not enjoying how dark this is getting but I'm ok sitting out while everyone else finishes the campaign.", but even then encounters and story stuff had to be tweaked to account for that player's character being gone now.
@AClockworkHellcat
3 ай бұрын
It sounds like some very talented people made the perfect game for people who liked Blasphemous, Call of Cthulhu, Don't Rest Your Head, and the old World of Darkness.
@SigfridSWE
2 ай бұрын
Its an amazing game and I think most of the "critisims" is a bit weird. For a lot of people its fun to roleplay along these dark subjects. Kult has a lot in common with The Matrix. If you like the Matrix you will like Kult! Its a game that treat Adults as adults and the drama Police on both the right and the left (ive seen more critic from the new progressive left actually nowadays...) but its mostly invalid. Please, check out the game. The horror contract is amazingly done and the best way Ive seen so far in a rpg to actually prepair yourself to play a game like this 😊🤘🏻
@GavrielQuiroga
4 ай бұрын
I loved the video and I think you should check out Hell Night. A doom biker cousin to Kult.
@BarlowKeep
4 ай бұрын
Looks dope! Thanks! I will surely check it out :)
@emrekulac3207
4 ай бұрын
Cool video, turned me onto this interesting game!
@BarlowKeep
3 ай бұрын
Thanks! Although I wouldn't advise you jump straight into it if you are new to horror. I've just released a bit of a guide on how to get into horror RPGs (mostly KULT based), you might find it interesting :)
@milov3154
3 ай бұрын
I found it unfortunate that the mechanics use pbta as just standard skill rolls rather than thematic moves. The pitch of the game has so much potential for flavourful moves, but instead so much of it is just "can I do x action?" type stuff
@BarlowKeep
3 ай бұрын
I do agree. But then again there is a lot of flavour in other parts of the game...I think if even the moves were a bit obscure It would be harder to get more people playing it. These ones are stupidly simple to explain :)
@hnorrstrom
2 ай бұрын
The main problem with Kult are the rules just as in the previous versions. The older 91 and 93 (?) versions ( I assume it was the 93 version that was released in English ) still have better and easier rules than the new one. But the layout and CoC like rules feels a bit silly today but the amount of rules, stats and charts it's just too much and kills the mood. The new divinity lost version has wonderful layout and is almost as dark, and they got rid of the massive amounts of stats. However they replaced it with confusing skills and rules that are very hard to understand or use effective. I would just play Kult with things from the flood, Väsen or such rules instead. Sad because I love the darkness and lore of the game.
@BarlowKeep
Ай бұрын
Hey! Thanks for the comment! I've never played the older versions...I can only speak for DL. The whole system this game's system is based on always struck me as very loose ...for example how combat is handled...it is 90% GM discretion...or at I got it like that...I am not a huge fan of that...I play a lot of CoC as well...and I'm also not a huge fan of that combat system...something in the middle would be perfect. But then again, how much do tactics bring to such a game? Depends on the tone i guess... I am preparing for my first serious KULT campaign. Completely homebrew. I am sure during it I am going to butcher the rules on the go...until they fit our play style. I'll probably have some vids on what I learned from that.
@hnorrstrom
Ай бұрын
@@BarlowKeep I agree. Too many rules kills the action scenes especially in horror games. I do like CoC rules better than Kult DL but the combat system doesn't flow. I like to improvise rules on the fly. Just thinking logically and from what I know about the people's characters. I recently led a game of Dragonbane for a friend and her daughter that had got it as a gift. Both were more or less total beginners, and well I looked though the book while we had dinner. 😅 I perfectly know the old Swedish game "Drakar and Demoner" which Dragonbane is the 7th? edition of, so it's a lot of things more or less the same so I basically improvised the rules if I couldn't understand them or find them in the book in a quick search and added my knowledge about the old version from 30 years ago and it did work. It's all about having fun in the end, not about rules. I hope you succeed in your task. I love the atmosphere in Kult If everyone is up for a hellish game.
@lorefox201
4 ай бұрын
at 4:05 and following you see everything that went wrong with the new version of Kult, except point 6. Point 6 was my takeaway from Kult the original edition game ever since I was 13. The game is inherently humanist, the whole cosmology exists to keep us down which of course means humanity is the Protagonist. Not, ofc, fake enlightened humanity like in Star Trek, which for instance "goes beyond the need for profit" lmao, but ACTUAL humanity, Human nature unchained from limits.
@BarlowKeep
4 ай бұрын
This is the first edition I've come across and I've based my opinions (or at least the yt-friendly ones) around that edition...although I would LOVE to own the older editions. I tried so hard to get my hands on them :/
@lorefox201
4 ай бұрын
@@BarlowKeep my copies are physical unfortunately, if you know what I mean by this
@TheEclecticGoat
3 ай бұрын
You had me at "I don't use safety tools." Subscribed.
@movelea
3 ай бұрын
5:53-5:54 i think you had the wrong text there mate
@BarlowKeep
3 ай бұрын
Thanks, but unfortunately I can't change it after uploading :/
@milliebolin1663
3 ай бұрын
"I don't like and refuse to use safety tools... You should check out the kult horror contract." (A safety tool) This basically translates to you being an edgelord who thinks that a player having a problem in the moment isn't valid. Boundary discussions prior to the game are great but consent is ongoing and can be revoked at anytime. Horror is only fun if the players feel safe to be scared. If a player can't choose to use tools to stop at anytime, without repercussion, due to discomfort: you're doing it wrong. "I like to play with adults" has zero baring on safety tools, adults can have unexpected reactions to horror all the same.
@occultnightingale1106
2 ай бұрын
"Horror is only fun if the players feel safe to be scared." This basically translates to you not understanding horror as a genre. Horror is supposed to explore topics which are, by their very nature, uncomfortable and unpleasant to the vast majority of people. Lines should obviously be drawn before the game has begun, but once the game is started, the only one the player can blame if they have a reaction to something not previously discussed is themselves for overestimating their capacity to approach the topic. Consent _can_ be revoked at any time, and that involves the player walking away from the table. That player isn't obliged to experience horror if that's not what they enjoy, but likewise, horror, and those who do enjoy it, are not obliged to soften or water down the horrific elements for those who do not enjoy them.
@milliebolin1663
2 ай бұрын
No
@occultnightingale1106
2 ай бұрын
@@milliebolin1663 how compelling
@IcePhysicsGaming
4 ай бұрын
Sounds like they based the premise off of scientology, at least as I understand it.
@reallivebluescat
4 ай бұрын
More like gnosticism. Scientology stole alot from other mythology, and from sci fi
@BarlowKeep
4 ай бұрын
Gnosticism is a very old interpretation of Christianity with this idea of a false "evil" god Demiurge enslaving people with the help of Archons... And while doing some reading up on that I found this sentence: "Scientology as contemporary Gnosticism" ...it has the same idea of the divine human core stripped away from us while we lie imprisoned ...but the Demiurge is an alien with a name straight out of starwars or something like that
@IcePhysicsGaming
4 ай бұрын
@@reallivebluescat I see. I didn't know that. Interesting.
@thedancehackersguidetoarge4301
Ай бұрын
The irony is that during the moral panic of the 80's, concerned parents focussed on D&D but completely ignored Call of Cthulhu, and no one talked about Kult.
@BarlowKeep
19 күн бұрын
That was way before I was born...but I've heard about it a lot while in high school, mostly around heavy metal music....which I can kind of understand. Then when I started playing TTRPGs I was very surprised that people reacted like that in the 80s... The thing is, where I come from ...there was never a movement against metal or ttrpgs...there was no satanic panic as far as I know. I mean religious people still label everything they don't understand as "devil's work" ...but I would say that rarely goes beyond the household. Still, both metal and ttrpgs (especially ttrpgs) are considered quite esoteric in my country...and the scene for them is almost non-existent. Thanks for the comment!
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