This game made me realise that the Kirby games manage to be easy games for a really young audience without talking down to them.
@chibidragon4047
3 жыл бұрын
And its so much fun!!!
@holynarwhale8729
3 жыл бұрын
That because Kirby has variation and couldn't be played on an Atari controller.
@Brindlebrother
3 жыл бұрын
could you spare some yarn
@zafool4997
3 жыл бұрын
And admittedly, Kirby can get pretty dark without being in your face about it. Robobot was about a hostile takeover/alien invasion on Dream Land that actually got pretty far into it’s conquering untill Kirby woke up and decided he wanted to speak to the CEO.
@gigachadmemes4727
3 жыл бұрын
Wait Kirby games are easy?
@kingsteve4304
3 жыл бұрын
This seems like Naka wanted to make a kids film, but then remembered he used to direct video games
@EinsamPibroch278
3 жыл бұрын
Don't disrespect Mr. Naka like that. He isn't Hideo Kojima.
@elin111
3 жыл бұрын
@@EinsamPibroch278 Naka's ego is almost as big as Kojima's.
@muglokdecrepitus1301
3 жыл бұрын
And the remembered that he don't know how to do a good video game
@skydiamsteam6005
3 жыл бұрын
EinsamPibroch278 M r. N a k a
@SymphoniaFly
3 жыл бұрын
It's actually the opposite. He wanted to focus on gameplay and was never really interested in telling stories. That's why the game barely had any and you have to buy a novel to actually learn what's going on. Heck, even the cutscenes were almost not in the game. Square Enix was the one who really wanted to make them, not Naka.
@misterzygarde6431
3 жыл бұрын
There’s a reason why people want the game to be delayed.
@unclepaul1995
3 жыл бұрын
And Some people don’t want Games to be Delayed. Remember Kingdom Heath 3?
@misterzygarde6431
3 жыл бұрын
@@unclepaul1995 But look at Balan Wonderland. It looks bad!
@unclepaul1995
3 жыл бұрын
@@misterzygarde6431 I know, But How long it been Before KH3 Came Out?
@pippo17173
3 жыл бұрын
@@unclepaul1995 if the game wants to fail then its their choice.
@VOAN
3 жыл бұрын
@@unclepaul1995 Yeah but remember Cyberpunk 2077 was worst.
@Dejimon11
3 жыл бұрын
The game apparently has over 80 costumes and I’m just wondering maybe they should have combined some of them into one. Like the the kangaroo and the pig should of just been one power up. And why is Balan himself tied to the QTE dimension?
@cjszero01
3 жыл бұрын
I was thinking the same thing. So many of them have a different jump function but you have to have the right one to get a statue. This is where Quality over Quantity comes into place.
@LiveHedgehog
3 жыл бұрын
You can sequence-break to the gold Balan hat in World 6. It's a fight against Lance. It's literally the same as all the others, with one extra QTE.
@cosmicspacething3474
3 жыл бұрын
I’m thinking the 80 power ups are fine as long as a decent amount of them are very similar because there’s multiple protagonists for each chapter
@rodrickgoldberg2324
3 жыл бұрын
I feel like Balan still has potential. But in order for it to be realized, they either need to delay the release of what they already have and polish it. Or keep the general premise and the girl characters story, revamp the boy’s story, and scrap literally everything else to start fresh. We do NOT need another Mighty No. 9 situation.
@anthonyrubel4057
3 жыл бұрын
The difference between the 2 though, is that Mighty was Kickstarted, which made finding out the game wasn't very great at all, all the more disappointing. Also the game comes out very soon. So even if they did a stupid amount of crunch/overtime, they wouldn't be able to do enough. This is really bad for $91 game (Canadian)
@rodrickgoldberg2324
3 жыл бұрын
@@anthonyrubel4057 Then their only hope is the second option. Keeping the game’s general story premise, but improving it as they scrap everything about the gameplay and start from scratch in that department. Like I said, it looks like it has potential. But if they don’t try and save what they have now and release the game with the problems it still has, then none of it can be saved at all.
@cosmicspacething3474
3 жыл бұрын
#DelayBalanWonderWorld
@Dracomut
3 жыл бұрын
It really feels like they focused so much on the charm and world they forgot to actually make a game
@slashermaster28
3 жыл бұрын
Seriously, the only thing that will convince me to buy this game now is an official statement from the creators saying they've heard the criticism and will actually go out of their way to fix it. Edit: Apparently, they are going to patch this. They're going to rework the controls and fix the difficulty. Better than nothing, I suppose.
@TronicSpeed
3 жыл бұрын
They're gonna have to be like with how Rise of Lyric got that 1 GB patch for this to get fixed.
@The_OPN
3 жыл бұрын
If they pull a Daemon X Machina, I'm in. Nothing short of that will be enough
@TwoTailedCaperer
3 жыл бұрын
See that doesn't really do it for me because the problem is essentially the whole game. The fact that it all feels so lifeless, barren and empty. Platforming isn't fun. The level design isn't fun. Using powerups isn't fun. "Playing" as Balan to do simple quick time events and smash rocks (for no given reason??) isn't fun. Even something as simple as moving the character around isn't satisfying or engaging. In order to make this a good game they would have to change literally everything except the music and CG cutscenes. I'm baffled as to how Yuji Naka greenlit this as it was being worked on, because it's just soulless.
@The_OPN
3 жыл бұрын
@@TwoTailedCaperer the thing is, from what I've seen, the level design and puzzle-focused gameplay could work if it was in Billy Hatcher, but this game is more like a Mario game so the levels feel boring and stale
@ms.pirate
3 жыл бұрын
WAIT ARE YOU SERIOUS?
@LiveHedgehog
3 жыл бұрын
I assumed those things in Leo's ears were hearing aids, and he just couldn't hear people praising/calling to him, and he thought that people didn't care about him. But no, if you look on the website it's some shit about having an argument with his best friend, and since then he just doesn't like other people??
@cjszero01
3 жыл бұрын
Yeah that's pretty bad and it still doesn't make sense.
@KoreeluStromboli
3 жыл бұрын
@@cjszero01 Leo doesn't socialise because he is scared that he will make another friend and fall out with them in the future.
@cjszero01
3 жыл бұрын
@@KoreeluStromboli Yeah but from what I've heard you had to go to the website to know that. Why isn't that brought up in the game or the opening?
@KoreeluStromboli
3 жыл бұрын
@@cjszero01 Indeed.
@AlienFaun
3 жыл бұрын
Kinda disappointing cause I think he might be deaf, which would make sense. If only we can have a character that can't hear in some video games. Who knows, I haven't know any yet.
@TheNekoGentleman
3 жыл бұрын
The game is so focused on making a world that it forgot to make a GAME out of it. The world is colorful and vibrant. The chara design is on point, the music is BY FAR the best thing about it. The game part... Doesn't exist. And what little does is painful to slog through. I almost feel like they wanted to make a baby of Nights and Psychonauts, but backpedaled on everything to not be called either.
@insertcognomen
3 жыл бұрын
according to the special edition details the soundtrack will be sold separately later...probably pick that up instead of the game
@DrGandW
3 жыл бұрын
“Baby of Nights and Psychonauts” finally made me understand what people expected from this game I hadn’t heard of before the demo backlash and why it’s such a disappointment.
@questionableskitty4727
3 жыл бұрын
One of the power-ups is just the uproot from Mario odyssey No difference other than visuals It’s just.... uproot
@cjszero01
3 жыл бұрын
Yup, and let's not forget Aero the Acrobat...
@SuperPlaytendo
3 жыл бұрын
That power up totally isn’t a Sonic ripoff.
@IronTrickster
3 жыл бұрын
@@SuperPlaytendo Personally i actually kinda liked that because it was inspired by Sonic... Annnd that's bout it XD
@SuperPlaytendo
3 жыл бұрын
@@IronTrickster Yeah same.
@EdmacZ
3 жыл бұрын
@@cjszero01 And Tornado Wolf is Incineroar.
@YowLife
3 жыл бұрын
I'm glad to see you're still making new content Cjszero01. I remember watching your videos when I was in highschool, about 7-8 years ago, heck that was before I create my "YowLife" KZitem channel. Like most people, my introduction to your content was with the top "10 Easter Eggs video" (BTW congrats on breaking over a million views on that). I enjoyed this video and it disappoints me that Balan Wonderland is looking so mediocre in the gameplay department. I remember loving Yuji Naka's game "Rodea the Sky Soldier" (despite what others tried to claim, the controls aren't confusing and just take some getting used to.) Let's hope they'll be able patch the gameplay in a future update.
@BugsyFoga
3 жыл бұрын
Hopefully they'll fix these issues that people have with the demo , cause i realy wouldn't want to see this game fail.
@cjszero01
3 жыл бұрын
Agreed I don't want this to fail either. However, if they don't address these issues then it could be over before it started.
@cosmicspacething3474
3 жыл бұрын
#DelayBalanWonderWorld
@elin111
3 жыл бұрын
Super Lucky's Tale is another 3D platformer with a cute colorful art design targeted at younger players, but that game has enough substance to respect the player's intelligence and be stimulating for grown ups despite the easy difficulty.
@KHAce
3 жыл бұрын
Bro, I have seen people begging the game to be delayed, but in my opinion.... a delay would fix absolutely zero issues with the core gameplay. This game was based around a bad prototype in its simplistic control scheme. It feels like it's on a budget with the Unity asset dancing animations and pop-ins. The Way the world forms around you like a pop-up book is disorienting, and on top of everything... the game is going to probably be short given how technically small the worlds seem when you aren't exploring. I am also going to wait for a sale, personally, as the price right now is unjustifiable. I was looking forward to it, and I did have fun at least a little bit, but I can only justify giving it any support at half or a third of the price.
@cosmicspacething3474
3 жыл бұрын
Maybe it could require you to explore like odyssey with the moons?
@ThePurpleCheeseMan
3 жыл бұрын
Pretty sad how this demo turned out. I was excited that Yuji Naka was back but then I remembered the rollercoaster that the Sonic series was under his direction. Real shame.
@mamaluigiTurner
3 жыл бұрын
at least he better than Iizuka
@ThePurpleCheeseMan
3 жыл бұрын
@@mamaluigiTurner I agree. A team is more than a director but direction is important, and I'll give Mr. Naka that.
@LiveHedgehog
3 жыл бұрын
It's quite depressing to see he was so excited about this game that he named a new company after it (in the same vein as Sonic Team)...
@pippin3430
3 жыл бұрын
Oh my, this and Mighty No 9 are prime examples of pandering nostalga over polishing your game. Also those dance moves, I though Cooking Mama Cookstar had bland exsiting animations for the dances, I know a place for these animations, that is sad
@ArendAlphaEagle
3 жыл бұрын
Ah yes, Cooking Mama Cookstar. A game so bad that Office Create (the creators of the Cooking Mama series) couldn't approve of it and demanded Planet Entertainment and 1st Playable Productions to remove it off the shelves.
@insertcognomen
3 жыл бұрын
the dance number at the end of the levels makes me think of those random dances at the end of a pre cure episode...or glitter force whatever
@MrWildcard531
3 жыл бұрын
It really sucks when a bad game actually had legitimate potential to be great.
@EdmacZ
3 жыл бұрын
Sonic fans: First time?
@MrWildcard531
3 жыл бұрын
@@EdmacZ Don't remind me of Sonic Forces....I wanted that game to be good sooooooooooooooooooooooooooo bad.
@bluestreaker9242
3 жыл бұрын
What I don't understand is the "unfolding level" visual trick. I feel like that really contributes to the performance issues since, far as I can tell, it doesn't...DO anything aside from LOOK nice. Even IF the game didn't sporadically lock up, I don't even know what the point was. To make it LOOK more like a dream world? Yeah, sorry, but there are better ways of conveying that kind of information. Super Mario Galaxy managed to nail both these ideas better 13 years prior. >.>
@jonahabenhaim1223
3 жыл бұрын
I assumed it was a Pop up book world
@muglokdecrepitus1301
3 жыл бұрын
The worst part is that doesn't look good
@inigoerrandonea2513
3 жыл бұрын
Shout out to the guy that said “ but isn’t using all of the buttonsjust for one action a bad idea” in the meeting while talking about the gameplay
@catsorafgc
3 жыл бұрын
One of my favorite problems with this game is that outside of super select cutscenes, the game has no story. The story is being sold separately as a book
@skydiamsteam6005
3 жыл бұрын
Holy shit you begin sounding like a werewolf when you’re angry LMAO
@eightball3454
3 жыл бұрын
FR LIKE I'M ACTUALLY SCARED LMFAO
@perrt4126
3 жыл бұрын
You basically hit the nail right on the head with this one Cj, and yeah the switch version's pretty bad, even docked. The cutscenes were oddly compressed, the game looks a lot darker for some reason, and the game chugged a LOT.
@heidenrxslein
3 жыл бұрын
Ok so, I saw a lot of criticism, and everyone wanted a delay or was disappointed So I watch some gameplays and OH BOY I UNDERSTAND WHY my thoughts were just “I hate it.” For the entire time, and if it weren’t for the entertaining content maker, I would have dropped everything. I really hope the creators decide to do some major changes. The animations and trailers were soooo good! Why did it have to be so bad??
@cosmicspacething3474
3 жыл бұрын
#DelayBalanWonderWorld
@DragonScythe64
3 жыл бұрын
the T pose is console exclusive on all home consoles, steam however has no T posing
@WaffleCat3367
3 жыл бұрын
interesting
@Robowil
3 жыл бұрын
I played the Switch version's demo a few weeks ago. All I can say that for a game that's internally named "Happiness" (the files refer to it as such), it sure is the polar opposite of that.
@erickmaverick3128
3 жыл бұрын
This is sad, too. I was looking forward to it as well. It's clear they put more effort on presentation than gameplay. They need to delay this.
@cjszero01
3 жыл бұрын
Heavily agree
@cosmicspacething3474
3 жыл бұрын
#DelayBalanWonderWorld
@anthonyrubel4057
3 жыл бұрын
This game is going to cost $91 Canadian huh? I think im good lol
@JaidynReiman
3 жыл бұрын
I kinda liked it, but I understand the criticism. I agree on the "I kinda want if after a price drop"
@mikadeca4031
3 жыл бұрын
Feels like something made to show the technical capabilities of the Sega Saturn... and that's all about it.
@AproposDare
3 жыл бұрын
I saw that run animation and NOPED the f*** out of the demo.
@soniclover18
3 жыл бұрын
While watching the review, I couldn't stop hearing vectors voice when you are angry or frustrated. Overall yes the game needs more time to be worked on before it gets released.
@TheFormidibleDan
3 жыл бұрын
I played the demo on the Switch, and what bothers me most is the lack on polish on the controls: 1. Movement feels kind of sluggish, and the jarring slowing of momentum in air is a pain. 2. The camera feels like it's resisting when you try and manually turn it. 3. The combination of the above two combined with the severe anti-aliasing problems made me sick just trying to look at the screen (no joke!).
@metashade4218
3 жыл бұрын
I'd rather play Sonic Forces than play this shit...
@Shadamyfan-rs8xc
3 жыл бұрын
I liked "Sonic Forces".
@HauntyHollow
3 жыл бұрын
Aside from Super Mario 3D World, Balan Wonderworld was a game I was PUMPED to get. So when I heard there was a demo, I jumped on the opportunity in a heartbeat. It pains me to be so disappointed because I was so excited, and I hope they polish it up before release or delay it entirely to fix the glaring flaws it's plagued with
@gamertoon8230
3 жыл бұрын
At least Balan Wonderworld has a ton of charm to it , a good soundtrack, actually has good platforming controls, decent level design, and didn’t lie to its fans
@Shadamyfan-rs8xc
3 жыл бұрын
@@gamertoon8230 the soundtrack to forces was good. And how is having every single face button be a jump button "good controls"?
@gamertoon8230
3 жыл бұрын
@@Shadamyfan-rs8xc I meant movement and air controls, I felt the controls in forces were way too slippery and I could barely control the characters in mid air. The only songs from Forces I liked were Death Egg phase 2 , the third infinite battle theme, and the piano rendition of Fist Bump. Every other track in forces was either extremely bad or painfully forgettable.
@rexellate
3 жыл бұрын
So, I actually downloaded this demo _after_ seeing all the backlash online, just so I could see for myself. I played it on PS5 and Steam, both of which run perfectly fine. (In reference to the intermittent freezing of the game) That being said, yeah...I agree with a lot of the things you said lol. The animations are particularly bothersome, because the dancing animations are all very clearly motion capture, and it seems there wasn't much effort to clean up the feet or hands. The hands have 0 animation and the feet will sometimes go through the ground (no bend). It's also less believable for certain characters because they attached the same "dancing" rig to very different creatures. The thing is...I just expect more from the people behind Sonic...I hope they make some decisions. Soon.
@rexellate
3 жыл бұрын
@Darling Vexa Art too much reliance on motion capture in the in game cutscenes. The opening cinematic is perfectly fine.
@brawlmaster012
3 жыл бұрын
I'm not a huge Nights fan and I haven't played the demo myself, but I'm all for more 3D platforms in this day and age as I think we could still use more of them. So I had my eye on this game to see how it would turn out and it's disappointing to hear it probably won't be good. I understand developing a 3D platformer is hard because there's much more that could go wrong. But some of the problems here are just baffling. The fact that the majority of the buttons are all mapped to the same thing is just insulting to the player's intelligence. Making the game easier or more accessible to newcomers is a poor excuse. If your brain can't process multiple buttons all doing different things, I'm sorry, but you should not be playing video games. Try a hobby that's less demanding for you. I've also heard that you can't use a button to go back on a menu. You have to actually scroll down and select an option to go back. If that's true then...WHAT!? I'm sorry, that's UI 101! How do you mess up something so basic!? In fact, I ask that about a lot of the problems mentioned in this video. It's 2021. We've had well over a dozen examples of how to make a good 3D platformer and the areas where they've fallen short historically. There's NO excuse for the game being released in this state. Maybe it would be slightly more understandable for this game to have issues if this was a brand new developer and this was their first big title. But it's not. It's freaking YUJI NAKA AND SQUARE ENIX. We know they're capable of better than this. I'm less bothered by how the models dance, but I think you're right that the problem is the camera does literally nothing. It doesn't pan or zoom or cut or do ANYTHING. It's not dynamic in any way. There's no energy or flow. Nothing about the scene gets you excited. You're just staring at moving models, which isn't impressive. Hell, sometimes the camera shouldn't focus so closely on models or for so long because you start to notice flaws or oddities in them after staring at them long enough. The camera is supposed to divide and draw your attention to hide that. Watching the models just fumble around like that mindlessly is painful to look at. That Fox Box power-up sounds like the worst power-up ever conceived. Even more of a nightmare than Spring Mario. It would be like if Mario could randomly lose the ability to jump or Sonic would just randomly come to a screeching halt for no reason. The physics are extra bs. At least make the box stay firmly in place. Don't randomly subject it to slopes or collision. Just how much does this box weigh if it stops you in place, yet can still move around on its own thanks to the environment? Random thought, but is that supposed to be a Sonic reference at 1:24? I swear I've seen Sonic do that pose before in Generations or something. They could delay this game for 10 years and I don't think it would make a difference. There are some performance issues that could be ironed out with more time in the oven, but I think some of the core mechanics in the game are fundamentally broken and just don't work. No amount of extra dev time can fix some of these design choices.
@meta527II
3 жыл бұрын
DANG NABBIT!!!!! I was so looking forward to this game! WHY?!!? Now I feel like my existence means nothing...
@Harbluia
3 жыл бұрын
On the subject of the checkpoint doors. You can actually hold the button down and it makes the doors appear quicker.
@Harbluia
3 жыл бұрын
@Darling Vexa Art You can use them to change your costumes for certain puzzles in levels which require costumes from different chapters. So even if you don't "die" you'll still need them for situations like that. ._.
@hugoflores1093
3 жыл бұрын
I want this game to be good, i hope it gets delayed
@cosmicspacething3474
3 жыл бұрын
#DelayBalanWonderWorld
@ZanyWitch7
3 жыл бұрын
There's another tragic thing about this game coming out so soon in this potential state, especially on Switch. If you're someone in ownership of said console looking to spend $60 on a 3D platformer coming out in 2021, then I'm sorry, but a FAR more enticing option is just less than a week away from releasing and I get the feeling that game (also maybe Mario 3D All-Stars from last year) is going to be one of the reasons Balan Wonderworld flops in sales (again, at least on the Switch). Of course one look at that $60 price tag alongside that release date before the demo finished installing was enough to give me red flags about how this game will turn out if the trailers and the overall marketing were anything to go by.
@RutherfordMRV
3 жыл бұрын
I played the demo on PS5 and there was technical issues. It used the haptics in the dual sense. Hopefully patches will support it, Arzest helped with the game and they are known for making real mediocre games so depends how much they helped and what input they had.
@JLMina64
3 жыл бұрын
Square Enix should know by now they can't rush a game and patch it later and expect people to buy it. I mean look at them Avengers game, most I see of it is ads on social media. As multiple comments and videos are saying: we want the game to be good so let it cook some more.
@SuperTeeter64
3 жыл бұрын
Honestly I never knew this game was coming out until I started seeing a few videos about how awful it was. It’s such a big shame. I can see good in this. But it’s sucked dry from personality and making any lick of sense. Very sad indeed to see something like this drop the ball so, so, sooooo low.
@AT7outof10
3 жыл бұрын
Mo-capped dancing in games has always looked bad, they just never get the hands to move right.
@niquejim
3 жыл бұрын
I still want to remain optimistic that this game will be good in the end. And nobody reply to me trying to make me change my mind.
@TheGamerGeek128
3 жыл бұрын
Did you ever play Rodea? It's got problems in its own right, but I'd still recommend it if you're looking to fill some vaguely NiGHTS shaped hole in your heart (the Wii version, at least).
@coverandoacasa
3 жыл бұрын
that's why demos are rare these days, but i thank SE this time for, indeed, saving my money.
@sigurdtheblue
3 жыл бұрын
"That makes the tag barrel in DK64 look SUPER CONVENIENT in comparison!" I love just how frustrated you sound and that was a funny reference that also helps explain your expectations better too. I think this game looks totally fine though.
@gamertoon8230
3 жыл бұрын
I played the demo on my Xbox one (2013 version) and I actually had a fun time with it. It may not be the best platformer I’ve ever played but I did get some fun from it. What I massively love about the game is how much charm it has , coming from Balans presence, the dancing, the animal buddies, and even the soundtrack. The platforming, while simple was satisfying enough for me. I also love helping out everyone with there issues and judging by some of the character trailers, some might make me cry a lot. My only real issues with the demo are the freezes and how painfully pathetic the boss is, seriously the boss makes glass joe look like a chad. Overall I really enjoyed the demo, I probably won’t get the game at launch, but I’ll definitely pick it up when it’s on sale.
@countD8852
3 жыл бұрын
I played the demo on PC, and while I didn't experience any freezing, the actual gameplay of Balan Wonderland was more than enough to turn me off of this one. I'm glad to hear you haven't pre-ordered though.
@Twinklethefox9022
3 жыл бұрын
Balan looks like he belongs in the dreams universe
@CoolBeanSoup
3 жыл бұрын
You hit the nail on the head about this demo. I agree with you, I see the potential in this game, but the problems in this game are not good. I really hope that they take the feedback from people and that they will delay this game. Otherwise, I feel like this game will not do so good. When you mentioned that you were experiencing freezing problems, I did not experience this on the Switch or the PS4 versions of the demo. The graphics on the Switch does look bad, but I know that the Switch is capable of running games with really nice looking graphics, but still. As for the Box Fox, the costume looks cute, but the ability is really bad. Sure, it's nice to have invincibility and you won't get hurt by enemies while in box form. HOWEVER. You can't control the ability to change at will. Why take that away from the player? It would be nice to control that ability.
@CoolBeanSoup
3 жыл бұрын
@Darling Vexa Art Yeah, the Jumping Jack is basically Yoshi's flutter jump.
@jonahabenhaim1223
3 жыл бұрын
I get that the game wanted to be simplistic, but if that was the case, Why have 80 Costumes? Why make most of them jump when the Dragon cannot jump or fly for a bit? If the dragon cannot jump make platforming designed around that costume instead of feeling like it was a restriction.
@Buglin_Burger7878
3 жыл бұрын
It is sad for me, that when I first saw the stuff for this game with everyone else... everyone felt so much hope while I sat there thinking "This looks like one of those games that looks cool but has everything wrong with it." Knowing someone involved with Sonic working on it explains the looking cool and disaster bit. With everything I know now... it really shocks me that anyone had hope, simply because with what we know we all should've realized it was bad. It looks cool and we want it to be cool. ...and it makes me sad cuz the game could've been so cool.
@SuperPlaytendo
3 жыл бұрын
One thing you forgot to mention is that the dragon costume takes away your ability to jump! In a platformer!
@beatziegraham6928
3 жыл бұрын
My main problem was that the levels are waaaaayyyyy to short if you are just rushing through them. And yeah, you are supposed to explore, but even running through, it's way too short. Also, maybe it's just me but I never noticed freezing. And I played on the switch on handheld.
@AzureRoxe
3 жыл бұрын
Why does this game look like it was done as a bad PS2 launch game?
@BossALKENO
3 жыл бұрын
Balan Wonderworld is like if Billy Hatcher and A Hat in Time had a lovechild who then got dropped on its head.
@HezakHQ
3 жыл бұрын
you can actually make the costume change room pop up immediately if you stand on the checkpoints and press the ability button, otherwise it takes its time to appear.
@KoreeluStromboli
3 жыл бұрын
Leo doesn't want to socialise because he had a bad falling-out with a friend in the past.
@CasterXDesigns
3 жыл бұрын
Yup you hit the nail on the head pretty much. Only thing I can really add is that the switch version glitches when jumping sometimes. I'm a big fan of nights and sonic and was so disappointed when I played this demo man. Big let down.
@erichfiedler1481
3 жыл бұрын
Seriously, the demos of Bravely Default II are better than this, and I'm more excited for that game than Balan, since the game is following Final Fantasy in terms of having numbered entries only have thematic elements
@Apolleh
3 жыл бұрын
Man now that you say it I feel like Feedback Demos should be the norm. Bravely II's final demo was a MAJOR improvement over the first demo in most respects, and that's obviously due to community feedback being genuinely *encouraged* likely due to the devs being upset Brvely Second wasn't as well recieved (even tho I thought the game was great and even better than the first) leading to them wanting to know what to do better and thus making an early demo so they still have time to make changes. It didn't completely fix EVERYTHING of course but it's still a very good example to make for the benefits of feedback. Balan NEEDS more time and care to fix the issues people had from the demo. It looks like a very fun game and the base is there, but 100% needs to fix the many glaring issues it has.
@keybladeduelist
3 жыл бұрын
I agree with your final thought. This is a game I’m still interested in. It’s well designed and fun to a certain degree. I haven’t experienced freezing. That being said, this is definitely being but off until a price drop. I have persona 5 strikers coming out this month. Saving for that
@slashermaster28
3 жыл бұрын
You know, from what I've seen from the final product, I've changed my mind about what I feel should be done to save Balan Wonderworld. Because yeah, even if they did fix all the performance issues in the final product, it wouldn't be enough to save this game from being underwhelming. In fact, I feel the best option at this point would be to make an unofficial sequel that actually takes full advantage of what they have. Maybe you could still have a few puzzle platformer levels, but also give Balan his own fully controlled flying stages, similar to what we got in Nights but with a full 3D view. And what's more, because Balan Wonderworld's story feels like it was slapped together just so the game could have a story to it, make the sequel more like a spinoff with no connection. Don't even title it 'Balan Wonderworld 2'. Call it something like 'Balan Wonderworld: Wrath of [Insert villain name here]', treat the first one like it never happened. That way, people can judge it as a stand-alone title. After all, it's not like Balan himself underwent a character arc, nor do I see these kids ever getting another story line, so there's no reason not to.
@elin111
3 жыл бұрын
Square said Yuji Naka only had "one chance" to make a platformer. Balan is dead.
@yugioh_samurai
3 жыл бұрын
The PC version felt more fun to play than the Switch version. I really love the aesthetics of the game, but the gameplay is lackluster. Pumpkin Puncher, Jumping Jack, and Soaring Sheep feel really good to use (at least for me) and it was kinda fun to play with the Tims. The implied story for Emma is kinda generic, but alright. Leo could have been interesting (since I thought he was deaf for having hearing aids in his ears) with the idea of him being deaf, but he feels more like a jerk. That could have been used to change him from being selfish to selfless through Balan, but it doesn't feel as great. Overall, I hope they delay the game to fix these, but I think this is the best we are gonna get.
@user-te1fn8cj5r
3 жыл бұрын
3:02 regarding the boys story. I wouldn't say it's bad compared to the girls. If anything it's actually pretty relevant when it comes to some people. The whole game (from the demo so far) is about people's stories and about emotion. In real life some people can be sad despite the things around them being good. It's a very common rebuttal when people seem depressed as to "why are you sad, you live a great life!?" And although the situation in the game may come of as "cringy" compared to real life it's only because it's a stylistic exaggeration, giving the whole games cartoony style exaggeration is common, the girls situation isn't necessary 100% true to life either but it is a good stylistic exaggeration. Not defending the game overall, I think it needs some more work done, but the story elements are just fine they way they are.
@weegeemanxd2591
3 жыл бұрын
I hope Cj considers Reviewing this game sometime after it comes out, at least much later this year. (At least after some of the bugs get fixed...)
@TheNawaf258
3 жыл бұрын
I’m going to say this this game is fun and played it on ps5 and felt boring and main problem is losing costume for taking a hit and it won’t respawn you have to exit the level to get that costume that you lost it
@missspectra
3 жыл бұрын
Some of the costumes takes away your ability to jump.... in a platformer..... also you run WAY too slow....
@Alice89chan
3 жыл бұрын
Gotta love how Yuji Naka continues the Sonic 00s path downhill...
@danmiy12
3 жыл бұрын
When a demo lowers sales, it makes me wonder why even release that at all, why not rip off some customers in the process. That works for EA and activision and their large day 1 patch fixes...this prob is the end for that creator, aka the maker of nights...guess we need to get a spiritual successor from and indie who really gets how those old games work edit: and the fact they are staying radio silent is just insane. Do they really think this game is amazing just cause of the director's name alone. This isnt going to work unless they issue an apology and delay it.
@cjszero01
3 жыл бұрын
The directors name (Yuji Naka) has been on a number of other games that have not made huge waves. The 2 that come to mind are Let's Tap, and Rodeo Soldier of the Sky. So yeah, I too have to wonder why on earth would they put out a demo like this? I have seen one postive thumbnail for the game and everything else is saying it's bad and needs to be delayed. I guess we should be thankful they aren't greedy enough to not give us a test of how the game will play, I actually think they had high hopes for the demo, word of mouth. But it's bad word of mouth now.
@Mythical2005
3 жыл бұрын
Hey CJ to help you with Leo’s story, in Balan’s Wonderworld Twitter account it’s says that several years ago he had a big argument with his best friend and has preferred being alone ever since. He’s not a jerk I think he just don’t want the same to happen to the other kids.As for Emma she’s worried that people are nice to her face but as soon as her back is turned people talk ill of her. I hope I helped you with the characters story (even though this game is out TVT)
@cjszero01
3 жыл бұрын
Appreciate it. Someone already told me that about Leo's story from the website and all that really does is show how badly they told the story.
@Mythical2005
3 жыл бұрын
@@cjszero01 Oh...alright then, when I played the demo I was kinda upset because of the controls cause like you said all of the buttons except L and R is for switch costumes and the costumes only does one action when sucks. If they fixed the problems that you had said (which I doubt because some games really doesn’t think of do that unless they doing updates or something) then this would of been a great game,heck might of been an outstanding game kinda like Super Mario Odyssey, A Hat in Time,etc.The only good thing about this game are the cutscenes characters (like you said but story of them could of been more...simple),the charm,and the music (I keep listening to the songs that plays when you beat a boss especially the last one “Hello to the Wonderworld” a lot). I think this game have potential (somewhat) maybe if they come with a sequel (which I doubt) or Update to the game then this game would of been perfect and wouldn’t get a lot of hate.
@goodmansuper1
3 жыл бұрын
I have the demo on series x... yeah, it still freezes and shit, I was so hopeful for this game too man...
@StylusShade
3 жыл бұрын
I'd be more interested in the dancing if it didn't look so slow and lifeless. Mind you, I AM a dancer AND an animator, and I daresay I've seen corpses bust livelier moves.
@NO.10162
3 жыл бұрын
I thought it was more or less ok but a huge gap in terms of story and animation is missing. I've been playing on the switch but it didn't freeze for me. Also, it could look better.
@NinteSegaRarew
2 жыл бұрын
As much as I have a lot of respect to Yuji Naka since he's the creator of Sonic the Hedgehog, Balan Wonderworld is a game that really disappointed me, and since it was made by the Sonic creator Yuji Naka, I'm NOT trying to take the game very seriously.
@Resvrgam
3 жыл бұрын
The first question when designing a game is “What is the core game loop?” I think someone forgot to ask the dev team of this game. What’s the point of the costumes when you could literally half the number of them by just making better use of the buttons on the controller? There are supposedly like 80 costumes. That seems like a huge potential for cannibalizing abilities and rendering some costumes superior to others. The boy character design looks like another girl. I honestly thought there were two female protagonists in the game. Wandering around a barren level to collect tears is not a very fun core game loop. The costume collecting would have been great if it was handled better (see older, better games like Kid Chameleon, Super Mario 3D, etc.).
@styx6661
3 жыл бұрын
This game is basically if you made Billy Hatcher and the Giant Egg...without the Giant Egg. Or NiGHTS into Dreams...but you never play as NiGHTS outside of QTEs. Yuji Naka has produced both of those games, so he must at least understand that playing as a character who can do little on their own is not fun. And yet here we are playing what is basically a bad Kirby game in 3D. What a damn shame. Also, I'm not one to harp on graphics much because sometimes it can be excused if it's just so much fun. But it's not fun, and the graphics feel like a high budget indie game on the Wii U eShop. Balan Wonderworld really feels like they wanted the vague "Oh, you're kinda like the thing I actually enjoy" nostalgia to override the actual game quality.
@Ramash440
3 жыл бұрын
Only hope this game has is if they do the same thing the people behind the Sonic Movie did after the negative reaction to the design. I mean, that was a complete rework and it turned out fine, so there's hope ... right ?
@jimmyelgringito
3 жыл бұрын
Should probably cut back on the snarl highlighting the end of every sentence.
@G.L.999
2 жыл бұрын
The CGI cutscenes seems like that's all Yuji Naka and Square Enix were focused on. Everything else seems like an afterthought.
@Legoluigi26
3 жыл бұрын
I figured Leo had clinical depression and his story was saying that depression often doesn’t have an obvious reason.
@cjszero01
3 жыл бұрын
For that to work you need to show the audience a reason why, or what caused the clinical depression. Leaving the audience out of key elements or points is lazy writing.
@sigurdtheblue
3 жыл бұрын
@@cjszero01 You contradicted the idea of depression.
@xxcvxcvcexxvcx2382
3 жыл бұрын
Yes dude , thank god they release a demo.
@yourmommyenthusiast4570
3 жыл бұрын
I played the demo and it just made me very sleepy and bored, and there’s just s a lot of bugs that need to be fixed, I think in my opinion the game NEEDS to be delayed
@Chan0art
3 жыл бұрын
I think the boys story is that he feels people only like him when hes doing something for them instead of liking him as a person. I may be overthinking this tho lol
@cjszero01
3 жыл бұрын
Sadly the story is on their website and apparently he had a following out with his friend and now has trouble trusting others. How were you supposed to know that without going to the website? That's what I call bad story telling.
@TheLeetCasualGamer
3 жыл бұрын
It's fundamentaly a mess on it's own. The appeal of a 3-d platformer is to make it fun to jump on a platform. If that doesn't check out, then no amount of changes, delays, or technical updates will fix it. I personally would just want this scraped so the assets can be in a good game later.
@pmaguire13
3 жыл бұрын
I was actually really excited for this game but now I'm sad
@genemelendez8157
3 жыл бұрын
This feels like the Teletubbies of video games. Bright and colorful, but way too simplistic and confusing at points. Things just seem to happen with no rhyme or reason
@JP-hk6xw
3 жыл бұрын
It would have been cool if they based the whole game around the dancing concept. You could have different style dances act as the abilities instead of 80 random costumes. Like the boy breakdances in the beginning, why not make that into a kind of spin attack? Or some kind of ballet twirl could act as a higher jump. Idk, both the costume stuff and random dancing in the game as it is seems... tacked on?
@rwiseart2269
3 жыл бұрын
Hmm..that honestly sounds cool! Balan especially does a lot of spinning and dancing as well :0
@jessevazquez8984
3 жыл бұрын
The game wants to be a platformer but the no movement options are horrible. Mario is the gold standard in this. And his movement options with out any power ups are great and in skilled hands you can chain jumps to the sky. In Balan you get 1 stilted jump and have no ledge grab on on things that are just a hair out of your reach. Costume changes have to be quicker or combine them together to get a better move set. Everything is pretty but thats about it.
@deoelnoveno753
3 жыл бұрын
I'm saddened just like most of us here. The trailers really did sell such a captivating world that I was really looking forward to this game. But that damn demo. I tried ti muscle my way through it, just to find some sense of enjoyment past the farmer's world. But all the points you made in this video were just too glaring to ignore. I dunno what they throught of when releasing the preview to the players. But it's definitely not a good showign on their part. In this generation of gaming, they should've already known that we would expect better.
@gamertoon8230
3 жыл бұрын
2:16 Seeing the characters actually dance after beating a boss actually brought a big smile to my face.
@thirdyqwerty3954
3 жыл бұрын
If you think about it.. It's like this game was designed to be a mobile game.
@Shadamyfan-rs8xc
3 жыл бұрын
Maybe this will inspire Sega to make a new NiGHTS game (like "Mighty no. 9" did to Capcom with "Megaman").
@DoodleThis
3 жыл бұрын
Scrap the “game” part of it, turn this into a movie and I guarantee they’ll have a hit!
@sigurdtheblue
3 жыл бұрын
But they seem to barely have the story figured out either.
@Eevee860
3 жыл бұрын
Having all the buttons do 1 or 2 things can be done good, like mario and sonic
@ArendAlphaEagle
3 жыл бұрын
One thing you forgot to mention in the video that I've heard in may other videos: because all the face buttons do the exact same thing, equipping a power-up means that your default jump is replaced by the power-up's special ability. Now in most cases, it's still some kind of jump, like with the wolf's twirl jump or the rabbit-kangaroo's flutter jump... but then you have the dragon that spits fireballs. Ergo, if you only have the dragon equipped, that means YOU CAN'T JUMP IN A PLATFORM GAME (where jumping should be QUINTESSENTIAL) . Makes you wonder if the ability to equip 3 power-ups at a time and the ability to switch between them with the shoulder buttons is done for convenience, or done so the game wouldn't be borderline UNPLAYABLE.
@cjszero01
3 жыл бұрын
What's even worse is that if you don't have any other costumes you are stuck as that dragon. You can't even switch to the default character. The game is not very well designed gameplay wise.
@elin111
3 жыл бұрын
@@cjszero01 Funny how Super Mario Bros. from 1985 figured "don't hinder the player's base moveset in order to justify needing power ups" and Balan screwed that up in 2021.
@bluesky2539
3 жыл бұрын
I was really confused by the world where you select all the chapters. You can feed these fluffy animals and if you stand by this Wheel thingy they spawn into it and this counter goes up. So you just stand there and do nothing and just watch.
@dakotacampo8341
3 жыл бұрын
This is Awesome
@nate635
3 жыл бұрын
I can agree with most of what you said I didn’t have many big performance issues but it’s prolly because I’m playing on pc , but I can still see that in the first world that it is probably going to be awful.
@nate635
3 жыл бұрын
I forgot to add this in but on the pc version I found no way to put the game in full screen for some reason
@jamesa.5662
3 жыл бұрын
Excellent overview of this demo. Hoping that the developers address the major issues and that the game finds some level of success.
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