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@Kadsistency
4 ай бұрын
Thanks! It’s been a really great experience so far. No regrets aside from potentially starting sooner.
@Riseoffrost2
4 ай бұрын
I like the new video ideas. The pull videos are my fravorite though.
@Kadsistency
4 ай бұрын
Those are part of my core content along with the F2P Review. But I do like experimenting with other things!
@johndanker347
3 ай бұрын
My suggestions to improve Raid Shadow Legends: 1) Combine Mystery shards into a Summoning Shard of a higher rarity. Mystery shards are only used to complete daily quests, extra points for Tournaments, and Events for the Summon Rush; For example, combining 300 Mystery shards= 1 Ancient shard, 600 Mystery shards= 1 Void shard, 900 Mystery shards= 1 Sacred shard, and 1,200 Mystery shards= 1 Primal shard. 2) Add an AFK tool/ feature. If you're busy in real life the game needs to have a tool to run and complete your Daily, Weekly, and Monthly Quests, Clan Boss battles, Gear Dungeons, Ascension Dungeons, etc; and there needs to be a report showcasing the resources you have spent. E.g. (Energy for Campaign and Gear Dungeons, Demon Lord Keys for Demon lord, and Hydra keys for Hydra) The report will showcase what resources you've earned after logging in to the game, such as what artifacts you've obtained from Fire Knight's Castle or Dragon's Lair, What forge materials and glyphs you've obtained from a Faction Crypt stage, and medals and forge materials you've obtained so on. 3) Instant Battles option. A separate option for those who don't want to use the Multi-Battle option in the game. Limit to to 5 max. Instant battles are unlocked if you have cleared a zone. E.g. Gear Dungeon runs and Faction Wars (Clear the stage), Doom Tower (Clear the floor you're currently at) Have a separate instant battle for a specific content type in Raid. 4) Increase the drop rate and amount for the Chaos Dust (Sand Devil's Necropolis) and Chaos Powder (Phantom Shogun's Grove). Increase the drop amount from 1-2 in Stage 20 in both Sand Devil's Necropolis and Phantom Shogun's Grove to 8-10, and add a chance to drop Chaos Dust and Chaos Powder in stages 15-20. (15 [1-2], 16 [3-4] 17, [5-6], 18 [6-7], 19[7-9], 20[8-10]) 5) Make champion buffs a more frequent thing. Plarium should prioritize buffing the Epics, and Legendaries who need a buff, those who used to be top-tier or amazing now need a buff, like a skill rework, damage multiplier adjusted, base stats adjusted, tome upgrade cost reduction, adding a new skill, vice versa. 6) Add a Classic Arena Shop, to spend your arena medals (Gold, Silver, and Bronze) Each slot in the Classic Arena Bazaar will be unlocked after ascending to a higher tier e.g. Bronze IV to Silver I unlocks the silver slots in the Shop; Silver IV to Gold I unlocks the gold slots in the shop. The rewards range from Ancient, Void, Sacred and Primal Shards to 4-6* Swift Parry and Deflection Artifacts (Epic to Legendary), include Skill tomes Rare, Epic and Legendary, and Refresh accessories (4-6* Epics to Legendary).
@Kadsistency
3 ай бұрын
Very interesting suggestions!
@jamison187
4 ай бұрын
I think either increasing the energy cap or shortening the regeneration time (preferred) would be cool. Definitely need to improve iron twins drops and I also think it they should cap the cost of Sand Devil/Phantom Shogun dust rerolls at 7 max. They should make polymorph cleansable and you should keep your turn meter after the cleanse.
@Kadsistency
4 ай бұрын
Making polymorph be purgeable is perhaps too mitigating. Granted if it could only be protected at 5/6 stars for example then the masses would benefit greatly. Whales would see no change. It’s actually a myth that you lose turn meter when polymorphed. You get polymorphed during your turn and it ends your turn and thus you have no turn meter. What may need to change is ones speed dropping to a default value of 150 for the sheep state.
@jamison187
4 ай бұрын
@@Kadsistency that could work too.. i’d like to see that in action .. could definitely make it less punishing
@alschirjaev9213
4 ай бұрын
Totally reasonable suggestions. I agree with stoneskin change, I'd remove poly but I know that won't happen. Iron twins should drop like void every day or add essence to coin drops like dust in sd/shogun. I think free regear should be a thing it's overly restrictive and having played other games where you can gear swap without harsh penalty you still farm dungeons all the time, it's not like you can switch gear mid LA. I'd also remove the 3% rule it ruined a NM hydra run the other day 44 minutes in. Good list cads grats on the centennial milestone.
@Kadsistency
4 ай бұрын
Yeah I don’t see polymorph being removed. I like having a regear cost personally since it emphasizes diversity of champions versus diversity of gear sets (in other words you just optimize good gear then swap it around to beat stuff) BUT I do think it should cost less. I didn’t even think about the 3% rule. That would be game changing.
@Toedju
4 ай бұрын
My predictions before watching: 1- Delete stone skin 2- Delete UDK, Hephrak and Cardinal, ("but kad without stone skin they would not be the sa-" DELETE THEM) 3- Delete Stone Skin 4- Rework Geo 5- Delete Stone Skin
@Kadsistency
4 ай бұрын
Pretty close. 4/5 ;)
@andre97621
4 ай бұрын
I agree aith nesrly everything. Kymars cant reset kymars as well. Stoneskin is infursting particularly in TTA. I'd at least x3 the nunvee of players in gold TTA. Iron twins although I fsdm it everyday the rewards are very meh.
@Kadsistency
4 ай бұрын
Hooray! My thoughts are shared!
@robertkuzma6912
4 ай бұрын
So, if you did that nerf to poly, what would you do about the CC teams like armanz or bombs - poly i can laugh at, but being stuck for 10 minutes in a live match because I'm lock out of playing is beyond infuriating
@Kadsistency
4 ай бұрын
I agree that Armanz is for sure an issue, however I purposefully excluded any specific champion nerf talk from the subject matter. That said I don’t like the solution to something broken being the increased usage of something else broken (polymorph to combat Armanz). I’d fix things at the source by nerfing Armanz if I had my say.
@robertkuzma6912
4 ай бұрын
@@Kadsistency but it's an across the board issue with cc in live - basically people are bringing cc teams in at high speeds to prevent the other player from playing, armanz is just the worst example of it
@Kadsistency
4 ай бұрын
@@robertkuzma6912 I mean we’re talking hypothetically here right? So I’m not saying my solution is the right or best. For hard cc you still have immunity and stoneskin. The latter of which has seen a renewed popularity.
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