Phase 3 of Conquest development is almost complete, and this devlog covers team traits, officer mechanics, fuel consumption, scoring, and some conquest-specific changes to the skirmish battles.
Conquest Concept Document: docs.google.com/document/d/1Pv0jSMwneQzJ_7o2vx0QB_NSVup5N-t_N6TvlLCcICs/edit
Officer portrait art by ShieldMade: shieldmade.artstation.com/
Play on Steam: store.steampowered.com/app/887570/NEBULOUS_Fleet_Command/
Public Roadmap: trello.com/b/ZNxJIGSQ/nebulous-public-roadmap
Join us on Discord: discord.gg/XSYYRPS
Support development on Patreon: www.patreon.com/EriInd
Негізгі бет Ойындар NEBULOUS Devlog #31: Admiral On Deck
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