Seems like a better version of monk. Better stats (especially more AP) and more options (including offensive ones). His awakening spell does also reduce combo by 2, even though it says only 1. Maybe play him instead of monk or even together with monk. For PvE I'll have to try him. 3 round CD is definitely a turn-off.. but it seals physical attacks. So especially combinded with other mercs like tao/arthur/grimm you can probably perma disable bosses. 185 ind should be pretty easy for most ppl now if they just take turns sealing physical attacks and spells with dark arthur+merlin.
Негізгі бет [NEW MERCENARY] Wizard - Archmagus Merlin - Atlantica Online
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