In this devlog I switched the project to use my new and improved Unity multiplayer netcode.
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#Devlog #GameDev #PirateGame #IndieDev #IndieGame #Multiplayer #GameDevelopment #Unity #Unity3D #MadeWithUnity
In this indie devlog I converted the pirate game's netcode to the new and improved multiplayer solution that I've been working on for the past few months. It makes setting up a server and connecting clients to it much quicker and easier, plus it's more reusable! I still have a lot of work to do before this networking solution is completely ready, but once it is, I'll definitely be making a tutorial about it :)
Additionally, I flattened the waves around islands, which was long overdue, and I made it possible to repair your ship when it takes damage.
Негізгі бет Ойын-сауық New Unity Multiplayer Netcode for My Pirate Game | Devlog #43
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