Great vid as always. Love your strategies and micro. I been doing no Harv mg for a lil while. Do pretty well till I get higher masters as my highest rank is only 11 for now so harder when playing against level 13s. I do really good on 3 pad maps. But find way more difficult when only 2 pads that are far away. Any advice .
@conradcommander5804
2 жыл бұрын
Thanks. The key to winning on maps with 2 pads is proper positioning, usually whoever takes the center first has the advantage. For example, you managed to place a safe MG squad so that he could attack 2 pads at once, then it remains only to defend him. But there are many nuances, but basically you need to prevent the opponent from taking an advantageous position if he has an attacking unit through 2 tiles. As for levels, you need to choose one deck in which you will level only these units, then you can reach 13s lvls faster
@alanwiseman3235
2 жыл бұрын
Hey man, I just made this deck, and i got it from my clan. It is basically a dog deck, but I switched missiles with jjs, and I wanted to try it out(js, shocks, dogs, Pitbull, talon) I'm lvl 27, so I don't have Jackson, and they recommended to take out pred with mlrs. How would i play this deck,(game plan) and how would i play it with missles instead of jjs?
@conradcommander5804
2 жыл бұрын
In any decks in which there are no expensive units, the gamplan must be in the game from the capture of missile and the pressure of the opponent. JJs are 2 times more expensive than Missile troopers, but they are the best at intercepting pads and harassing harvesters. You can choose which unit you like best
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