Note: There is no beef with Ceave Gaming. It's just funny to call challenge runners "degenerates".
@stellanovaluna
Жыл бұрын
I’m a huge Ceave fan So I can confirm that we are indeed degenera-
@hot_chocolate7626
Жыл бұрын
I’m just glad he’s entering the public consciousness again.
@LitPinata
Жыл бұрын
@@hot_chocolate7626 Probably because he's uploading on KZitem again.
@sirpeach6468
Жыл бұрын
i love the irony because he's getting married today lol
@wax2414
Жыл бұрын
Is it alright if you make it available on steamdeck?
@frankmckenneth9254
Жыл бұрын
Having fitness score as your currency makes it really feel like you're an neural ai being trained towards a desired outcome tbh.
@asher879
Жыл бұрын
murder The desired outcome is murder
@menaatefadly
Жыл бұрын
@@asher879hm not a bad one
@mrretektor
Жыл бұрын
About to farm these on router with his dash-roll-speedy boost, running 2000 steps in 15 seconds. Pretty calorie burning 🔥 (rubber on wheels included)
@mystrenula3911
Жыл бұрын
@@asher879 murder in a cool way
@vanderkarl3927
Жыл бұрын
@@asher879 Mayhem
@smokey8301
Жыл бұрын
I know Gecko over Discord, and you and this game are single handedly the reason she's not been playing DnD as much with us. I will get into contact with my lawyers.
@auramaster2068
Жыл бұрын
Finally, I can Access the Random Mayhem.
@menaatefadly
Жыл бұрын
ARM?
@thegreenrobby7402
Жыл бұрын
I believe nintendo owns that one
@icicleditor
Жыл бұрын
no, no, that's the plural of arm, there's also game on steam called A.R.M.: Absolutely Reliable Machine. the demo is in my library
@RushWheeler
11 ай бұрын
*Randomly Acces the Mayhem
@xsewer2406
Жыл бұрын
We need an enemy named "Ramhead" and an achievment for beating a game using only Ramheads named "Yeah im a real Ramhead" i imagine him as guy with a grey ramhead that charges at you with high speed
@yahtoobaylmao6266
Жыл бұрын
he just ramheads all over the place
@forcommentingpurposesonly2918
Жыл бұрын
why is that actually such a good idea
@unknownnstuff9635
Жыл бұрын
Ima be honest the router beat you to it with that one power up
@doodlebro.
Жыл бұрын
his gimmick is that as you are hurt you fill a meter that you can use up for invincibility, but for like 0.2 seconds before and after it takes effect it wastes it or smth
@RushWheeler
11 ай бұрын
Isn't that just the router with the protection override upgrade?
@icantdraw3781
Жыл бұрын
Can't believe Andrew and Toby actually managed to make tilesets entertaining
@nbtwall7287
Жыл бұрын
I like how each game you stream adds to the inside jokes of the videos. Can't wait for all of the _epic_ Deadly Premonition references in devlog 3!
@nbtwall7287
Жыл бұрын
in a year or so you'll have to consult the _Andrew Cunningham in-joke_ wiki in order to parse anything that happens on screen and I am Here For It
@The-Uh
Жыл бұрын
Stranger
@whim165
Жыл бұрын
Truly RAMtastic, the RAMifications of this devlog should be gRAMcious For real, lets go, this is cool to see, you could say RAM means a new awesome rogue-like... You could say RAM-li-
@TriMayGame
Жыл бұрын
Baldur's Gate 3 and Hades were both early access games. So that definitely would be awesome if you guys decided to go for that! Everyone plays games differently so I think things like bug testing will be way easier. Excited to see where this goes!
@Manoman017
Жыл бұрын
Thanks for letting me chip in on this one! :)
@firaelle6962
Жыл бұрын
10:49 Wouldn't it be interesting if upgrades affected not only you, but all the enemy bots of specific type that you chose? I think that would gradually increase difficulty over time in a digestive way, plus it will discourage players from trying to upgrade 1 specific type of bot too much Though i can see why this might be a bad idea
@sergame567
Жыл бұрын
Thats what i was thinking too. it would not only made it imposible for you to become too op, but would also create tons of space for enemy synergies, and would require player to adapt to enemies attacks making gameplay alot more engaging. (that sounds good on paper but upgrades also need to both change gameplay, and be well balanced.)
@exotic1405
Жыл бұрын
This could be really cool if executed nicely
@fkknsikk
Жыл бұрын
Great idea for a difficulty modifier if nothing else.
@pikakip3792
Жыл бұрын
I think this idea would work best as like a difficulty modifier or somethinf
@RushWheeler
11 ай бұрын
The Giant Elite Steeltoes are already bad enough, don't try to make them WORSE.
@gamingmonkey0549
Жыл бұрын
I've played the demo for a bit and I have a few recommendations: 1) An uncommon upgrade option that gives two upgrades but both the bot and buff are unknown (this would be most useful after the other bots are added so you can upgrade two at once). 2) An endless mode with a shop that opens every 5 waves. 3) Potential mod support (I recommend this one for the full release, not early access, in case you need to practically rebuild the game from the ground up with a different engine). 4) A way to repot bugs and give recommendations in-game to make early access testing and bug reporting easier. Overall, very few complaints for a demo. Usually I can come up with quite a few things that need some smoothed edges and some polish, but this is probably the most "complete" demo I've ever played. Sorry If I come off as "that guy" who pretends to know more than the actual game dev, that is not my intention. Official mod support is very much optional.
@Moldbrain
Жыл бұрын
"Unless Toby Fox decides to drop Chapter 3 in which case I'll see you in hell" - Me and my personal responsibilities felt that
@Санёк-м1ы
Жыл бұрын
Downloading the game as I type! A suggestion, if you don't mind. I'd love a small indication for a local swap juice bar filling up akin to what some fighting games do with their 'super' meters. Guilty Gear Strive for example adds spinning gear icons to the 50% and 100% thresholds when those are reached and removes them when the meter is used. It's a really minor thing, sure, but i feel like it still *can* help with visual feedback. (and perhaps with adding juust a bit more style!)
@nomnombathbomb8134
Жыл бұрын
put down the video and picked up the game at 5 minutes in. i can already tell from the demo that you are going to murder my sleep cycle with this amazing game. will be buying 100%
@TheAdvertisement
10 ай бұрын
Honestly these dev-logs are probably the best way to advertise your game during development. Giving us all an in-depth look into how you put the basics together, while admitting the actually spoiler-y stuff, brings so much attention to it that, while both building hype and faith that it's being developed steadily. Great job! Also YOU KNOW NAHU PYROPE?!
@LIONGAMEGAME
Жыл бұрын
Hello Andrew. It goes without saying that this video is fantastic, and that i am a victim of this unsubtle marketing ploy. I am a gigantic fan of your videos, not only because my fervent interest in the subject manner grants me the official status of "loser" - but because i humbly believe that your videos are by far and away the best on the platform. I make videos myself, so i've spent a lot of time analysing your videos and transcripts to understand what makes them so good, and while this has been very fruitful in helping me find my voice, style and humor - i know there's something i'm missing. Your scripts just... feel better than mine do (than everyones do, excuse my egomania). Better in every aspect; voice, tone, clarity, momentum, thesis, funniness, brevity (well, sometimes not brevity) I know that saying it "feels better" is the least useful way to describe it, but the fact that i can't figure out WHY your writing is so good is why it has been quite hard for me to replicate. (quite hard as in impossible) It's like you're the only chef who knows to use salt, and i'm out here wondering why my food don't taste as good. What is the mechanism behind your writing. What makes it good. Is there something that you do, that you often see others neglecting? An axiom that i'm forgetting to exploit? Alternatively, are there any resources that you would recommend? Books, articles, youtube channels, blog posts - that you thought had good writing advice. I've looked for stuff like this on my own and all i've found has been... bad... Not like good bad, either.
@mrretektor
Жыл бұрын
Maybe it's because of fast speeching, some jokes and visual part of video including some montage, memes and just cool effects? Also, i don't think you're so worse than him. Of course he, maybe, have some more experience at it, but it doesn't mean that you wont get this good. Just keep practicing and you'll achieve anything, bro ❤️
@LIONGAMEGAME
Жыл бұрын
@@mrretektor i agree, but you have to know what to practice. I don't know what aspects he's better than me in, so i don't know where to focus on improving.
@andrew_cunningham
Жыл бұрын
So I gave your most recent video a watch out of curiosity, and the presentation was actually pretty damn good. When people ask for writing tips it's often hard to know what to say besides "here's everything you did that's not like my videos", so if that's actually the advice you're looking for I'd say to reconsider the value of cutting to "text over black void" every 0.5 seconds since it chops up the already breakneck pace to the point where I can't actually perceive what the gags are. You could just as easily say that's a unique part of your style, though- channels like Maxor push ADHD editing a lot further than that and get away with it. What might be more universal advice, at least from what I saw in the Mario video, is to spin the video's thesis in a more interesting way ("Mario is Good" is a bit last-decade tbh), and be more careful to actually articulate that thesis before getting completely swamped in gags. I generally open with a barrage of bullshit, but make sure to slow down before long and properly state my case for why I made the video and why the viewer should give a shit about anything that's to follow. Your Mario video felt more like a true stream of consciousness, where I was never entirely sure what point you were actually working toward. Long story short, I think your second-to-second scriptwriting is fine, and you should instead focus on giving your videos' more solid structure, since that will generate a lot more momentum than increasing the frequency of edits.
@Quiethings
Жыл бұрын
I LOVE RAMM!! I GOT THE DEMO EARLY AND HAVE BEEN AN ADDICT EVER SINCE
@paulblartmallcopreal
Жыл бұрын
Holy shit I’m RAMing out
@BowMannnnn
Жыл бұрын
Erm- Actually, it's spelled "Ramming" 🤓👆
@paulblartmallcopreal
Жыл бұрын
@@BowMannnnnNo
@lplasters
Жыл бұрын
de algum jeito o algoritmo te jogou pro brasil cara. ótimo vídeo, vou tentar baixar o jogo, tomara que rode na minha batata
@BRiMtheBot
Жыл бұрын
Just played my first run of the demo now! It's very good and I suck total ass at it, can't wait for more!
@maxifire32
Жыл бұрын
I've been waiting for this since the first devlog
@cult_of_22
6 ай бұрын
Art style went from risk of rain 1 to risk of rain returns and it's poggy
@solveforx6662
Жыл бұрын
STRAWBERRY JAM OST MY BELOVED (will purchase RAM on release, your ad has worked)
@literallymalware
Жыл бұрын
You're editing style is so off the walls snd crazy its such a huge inspiration
@timesmy668
Жыл бұрын
00:00 ram means everything to me
@bzzrtzzzrteertz2724
Жыл бұрын
My catalog of robot style based indie games grows
@mistermamamia
Жыл бұрын
Super excited for this game, the main mechanic looks like it'll have so much fun stuff to play around with, and the style meter implementation looks fantastic!
@UnenviableBacon
Жыл бұрын
Early access is a fantastic formula to do development through, doubly so if you're not allergic to listening to community feedback. I'd like to believe most people are all for.
@mint7767
Жыл бұрын
You've done it, Andrew. I'm RAMMING OUT now. You've done irreparable damage to my psyche and I hope you're happy
@tippi4394
Жыл бұрын
It's amazing to see how much has changed in between the last dev log and now! It looks wonderful
@molly__m
Жыл бұрын
finished this some mins ago and fucking dope vid as always and still managing to hit new levels of unhinged! i’m really happy to see how far the game’s come already, and y’all have a lot already set up that should make future work on it at least somewhat more streamlined from what i could tell. i haven’t played roguelikes in a hot minute but with what i have played of this, it feels and looks really really good and i can tell how much attention was given to making sure it just Feels good to play each character and the encouragement to switch out between them kicks in pretty thoroughly with how everything’s been implemented. also v curious abt the lore of this game from what I’ve seen of it … to me this looks like the foundation’s been set for shit to only get even more interesting from here and i’m all for supporting it in any way i can, thank you for the dose of RAMs accessible memories ^_^ i’d play more of it but currently my power went out to some extent so for now my best wishes and luck are the most i can provide for the next…24 hours or so maybe since writing this. i hope it helps ^^
@ItsJayDee
Жыл бұрын
Aww yeah I'm a real RAMhead!
@craz2580
6 ай бұрын
In the first video and at the very start of this one i could have sworn that i knew that artstyle, and yes, i did know! I have been following the artist for years on Instagram lol
@Kapcpa
Жыл бұрын
I was waiting for that devlog for so long but oooh boy was it worth it
@maxxanox3728
Жыл бұрын
i hope you see this mr gamedev andrew guy (hopefully constructive) Feedback: Things i want in the game from playing the demo: -to have an option to leave the ram stick upgrade menu as a second button [a close next to the discard] -maybe a hint that there is a second upgrade place where you need extra fitness points -i found a bug where i tried to pull an explosive barrel into a new room where it got stuck in the door but it was still grappled to me -some more feedback through light effects (post processing?) -automatically pausing when you tab out of the game -have the music continue playing in the pause menu maybe a little bit muffled -a random pick feature in the upgrade pickup -more effects when destroying boxes -gui settings and performance settings(i get frame drops when theres a lot of things going on) -have a shadow on the brick/grenade to tell how much it will drop -show what upgrades you had and other stats when you die -crashed 2 times in 1 hour playtime whats up with that -was able to go in an new room with old one still full of enemies -have a sound telling me that the ability is on cooldown (maybe like an error buzzer sound) -make some burnin noise when firing with aphid
@viviblue7277
8 ай бұрын
Omg your demo is actually mac compatible. That insane thank you.
@SWAGMONEY_DX
Жыл бұрын
RAMBROS. WE WON.
@m_29
Жыл бұрын
Damn, this looks lit! Like, you can already see the love that went into this!
@imjaymaybe
Жыл бұрын
God the song in the trailer goes hard af
@BunnyCrypt
Жыл бұрын
the lil homestuck things here and there made me happy. The song early on, the reader sprite, the fact that the musician is Pyrope-
@andrew_cunningham
Жыл бұрын
I more or less subconsciously wrote the whole style system intro as a Homestuck parody, then decided to lean into it while editing. Also, when I first met Nahu I assumed his name was an Undertale reference...
@nk-cn9sv
Жыл бұрын
dude yall should make a 'style' gamemode that's just like a never ending horde, and the point of it is to make the most style points before dying, like an arcade
@Eldritch-One
Жыл бұрын
In love with the art for the Steeltoe! Little dude!
@underarmbowlingincidentof1981
Жыл бұрын
Cortex Command is one of my favorite games with that gimmick. Favorite thing to do is to hide the "brains" aka the "if they die you lose"-objects and just duke it out endlessly with my brother on a grass map until its only craters, holes, tunnels, and mountains of starship debris and we are crawling over crushed bodies.
@andro_king
Жыл бұрын
Opening the video with Grumblebum is a bold choice.
@thom14777
Жыл бұрын
oh hell yeah, i was wondering when the next devlog would be!!!!!!!!!!
@Samwow
Жыл бұрын
I played the demo, and I greatly enjoyed my time with it! The gameplay was exhilarating, the enemy swap mechanic is so much fun! I'll leave more detailed feedback once I get the chance, but everything I've played so far felt great.
@niffthesniff8258
Жыл бұрын
USING THE INSCRIPTION SCALES TO REPRESENT BALANCE GAH SO OBVIOUS WHY DIDNT I THINK OF THAT. I'm stealing this. I'm a great artist now
@nacnud2115
Жыл бұрын
this video should definitely have more views, also I liked the second version of the thumbnail more
@low_bandwidth6163
Жыл бұрын
I SO WANT TO GET INTO GAME DEVELOPMENT!! Me and my friends have been wanting to try it for a while, and this makes me feel like it’s so possible! Such a simple idea, and yet such fun gameplay! Love it❤❤❤
@mr.calamity8886
Жыл бұрын
Ever since I saw a video about this game like... I dunno a year or more ago? I've had it wishlisted ever since. Good to know the demo's finally out!
@the_furf_of_july4652
Жыл бұрын
This is the most entertaining dev log I have ever fucking seen
@Penusbmic
Жыл бұрын
❤❤❤ so entertaining, great job lads!
@Joao_BC
Жыл бұрын
I'd wait as much as needed to have the most polished and juicy game you guys can create, doesn't manter if it takes 1 year, or as much as silksong, this game is going to be great and i want it to be the best it can. Good luck
@adv78
Жыл бұрын
Damn, the algorithm really decided to not show this video to anyone huh.... Really sad, the game looks great and the video itself was very funny and entertaining
@lollyde
Жыл бұрын
the fucking whiplash i got when hive flight started playing cannot be put in words, what the hell suddenly i was transported back to the many hours of playtesting on funny bee map goddamn RAM looks super interesting, cant wait to try out the demo!
@tyrannosaurusrekt1127
Жыл бұрын
restating my point that it might be a really cool Twitch integration to have enemy bots named after chat members
@mmmk6322
Жыл бұрын
Its on my wishlist ever since I saw the first video! The demo was great and I can't wait to play more!
@charlieburnham39
Жыл бұрын
Yeah, I got a burning hatred for early access. If you don't release a finished product I WILL be breaking into Toby Fox's office and running powerful neodymium magnets over all his hard drives.
@larsthememelord3383
Жыл бұрын
hey so an idea popped into my head when I saw that the main gameplay is taking control over robots that can also be enemies, so like what if there were really powerfull (or atleast unique) upgrades with the caveat that they also get applied to the enemy versions of that bot, its probably really unbalanced because there are most likely many more enemy bots then the one player controlled one but it sounded cool in my head.
@kastomere4324
Жыл бұрын
Upgrade idea For the redliner who just needs the high risk high reward all or nothing gamble to feel something A means to increase killing power or speed or both by sacrificing maximum global swap juice reserve and thanks for the video, it looks very cool, excited for you guys
@recursiveslacker7730
Жыл бұрын
Ok, this is the funniest devlog I think I’ve seen. I’m gonna give this game a look.
@bellop9848
6 ай бұрын
This is so cool, I didn’t know you were making a game
@icicleditor
Жыл бұрын
"[seattle indies expo] like pax or e3 but if they filtered out all that, y'know, boring triple a stuff" as much as this is you being a silly and sassy under-troll-tesla-dood-sona (which totally isnt dead it totally had a 2nd head underneath) this has only been more true since goddamn '82. Looking forward to learning more about the game, not only in getting better, but seeing all the new stuff that'll be coming out as y'all get this project ever closer to completion! very cool
@zachb982
Жыл бұрын
YAYYYY RAM HONESTLY I JUST WATCHED THE LAST VIDEO OVER AND OVER FOR THAT MONTAGE AT THE BEGINNING BUT THE GAME IS NEAT TOO
@elijahkeay3906
Жыл бұрын
Ive said it before and I’ll said it again. Never thought I would be interested in dev log content. But you’ve made it really entertaining to watch
@clickpause8732
Жыл бұрын
Boss idea: the Modem Pole. I have no idea on mechanics, the pun is just too good to pass up. Also I think what could be a good alternate name to Swap Juice is Ping.
@adv78
Жыл бұрын
LETSGOOOO, RAM news, ive been missing your humor, Andrew, nice to see RAM is going well
@pixed8349
Жыл бұрын
This is like the sixth time I’m watching this dev log someone please stop me.
@r.g.thesecond
Жыл бұрын
Poor Mayonnaise, at least now we all have a word for ignoring style meters in games now.
@bayjammer2748
Жыл бұрын
I hadn't even seen the first part of this video before, nor any others you've made, but beyond the editing already being just really good, the gameplay already looks insanely interesting. I'd recommend the early access personally, but whatever seems fit later down the line would be more than welcome as long as the development is taken with care like it obviously has been so far.
@aviess9701
Жыл бұрын
can we take a moment to appreciate how much awesome mechanics and concept this game puts Inside of me?
@daedalusflights1337
Жыл бұрын
pfffft i saw that mayonnaise pop up when talking about turning your brain off lololol
@ShirubaGin
Жыл бұрын
There's a ram that says Baaa in this and that's epic
@CarelessFoolFallsFlat
Жыл бұрын
Dear god, they made the killbots marketable. The horror. THE HORROR.
@CrabOnABeach
Жыл бұрын
yooooo more on this game! I'm looking forward to seeing this
@QberBear
Жыл бұрын
Funny how I already thought that the artstyle reminds me of dome keeper before you said it yourself lol
@CreepyboomGamer
Жыл бұрын
This game looks really fun. I can’t wait for release.
@Average_Communist
Жыл бұрын
A game I am greatly looking forward to.
@vukasinjordanovic6098
Жыл бұрын
1:28 I died here 😂😂😂 Anyways great game Andrew, I hope you and your team will finish it soon. Best gameplay concept and design I've ever seen btw great job on that.
@hallwaerd
Жыл бұрын
Awesome video, I’m so excited to play the demo. In regards to early access, I don’t mind waiting for the game to be fully released before playing it, but early access certainly has its advantages. It’s really just up to you.
@SD_Koy
Жыл бұрын
This is a really neat idea. I could see my roguelite addicted friend finding this on his own, but I'll throw it his way anyway ;)
@thescarletrot4871
Жыл бұрын
I would say an early access release would be better. I know it gets a lot of hate, but in my opinion I think it's a great way to receive feedback as you develop RAM. I wish best of luck to the development of this amazing game and hope that we get to see more of it in the future!
@lucasgibson2131
Жыл бұрын
Hey Andrew, sorry this video is getting screwed by the algorithm. Just wanted to say that I’ve been playing the demo and I really think you have something special on your hands. Stick with it, keep iterating, and keep adding, and I think the result will be a roguelike to rival the best of the genre. Hopefully KZitem wakes up and starts showing people this video eventually.
@tourtle1497
Жыл бұрын
Tried it out and it seems quite fun! It’s really really hard tho, could barely get past the first area before I die horribly
@ravenb3048
Жыл бұрын
Sounds great, will install the demo.
@loziclec.1295
Жыл бұрын
Going early access and making the game accessible to as many people as possible would be a good way to see if there are any more trick shots worth adding. I'm sure there are some really creative players out there.
@Bnnettennba
Жыл бұрын
I would love to play the early access
@BowMannnnn
Жыл бұрын
Great dev-log! Can't wait for more updates on the game! Also may I request the mechanic of swapping into Ronald McDonald, and shooting large fries and happy meals at people
@D3ltus
Жыл бұрын
It would be cool for the sides of the mountain you can see sometimes to have stuff in them like pipes, cables, gears, warehouses, hallways, characters, etc...
@sniksnak559
Жыл бұрын
i heard the intro song and was like wait is... is that rain world???
@sniksnak559
Жыл бұрын
then i went WAIT IS THAT MOON
@andrew_cunningham
Жыл бұрын
I streamed the game, go watch the vods lol
@sniksnak559
Жыл бұрын
Ok will do
@MadamLava094
Жыл бұрын
This game is a really cool concept and Im happy to see it progress
@JackDout
8 ай бұрын
Wait this game's got Moss?! Based, I'm get it when it comes out fr.
@JackDout
8 ай бұрын
I'll*
@ComedicLetter
Жыл бұрын
Wait, Timmies? (Now that the Canadian business is out of the way, I’m waiting for my computer I lovingly call the Commodore 64 to wake up so I can download this demo)
@stinkyratman
Жыл бұрын
Love you guys, big inspiration for indie devs
@JosephCatrambone
Жыл бұрын
I'm a month late seeing this, but damn, this is a really good devlog.
@adamhowe2423
Жыл бұрын
9/10 -1 point for not including paul mcartney's RAM album in the opening montage
@Manoman017
Жыл бұрын
This is truly a glaring omission I should have caught.
@Guntshot
Жыл бұрын
Ram…. 😔 greetings, stream chat. The first Ram devlog introduced me to Risk of Rain 2 and I’ve done nothing but throw hours at that game so I’m really excited for Ram, gonna actually watch the video now. Edit: Music slaps and HOLY SHIT WAIT THE DEMO IS UP? Still calling it chainbot and u can’t stop me This looks awesome Andrew, keep up the great work man!
@NahuPyrope
Жыл бұрын
I'm glad you liked the music!, the demo ost is uploaded on my channel
@SemiHypercube
Жыл бұрын
It's RAMming time
@zandraxofnebulon
Жыл бұрын
ok i just had a really cool idea: what if your upgrades affected not only the enemy you're controlling, but all enemies on the field? That way difficulty would scale directly with upgrades. Maybe this would make the game too hard, but it would be a really cool thing to implement at some point!!!!!
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