In this tutorial, I introduce the principles of 3D modelling in Nomad Sculpt and combine it with 3D Sculpting to create a stylistic pigeon. This method is one of the basics of 3D modelling that can be applied to any other 3D tools. Basically we start with a lowpoly mesh and use subdivision to define forms.
If you want to use the same brushes I have used in all of my tutorials so far, find them below. Keep in mind they are not HQ:
drive.google.com/drive/folder...
For HDRI:
hdrihaven.com/
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Негізгі бет Тәжірибелік нұсқаулар және стиль Nomad Sculpt Beginner Tutorial - 3D Sculpting & Modelling a Pigeon
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