Finally we address placing AR objects at GPS coordinates with ARkit and ARCore using Unity3D. I will walk you through setting up a project I made using Mapbox that allows us to tag messages at particular GPS locations and write them to a GameSparks database. We also introduce TindAR!
EDIT!!!!
MAKE SURE YOU ARE ON UNITY 2017.2 OR ABOVE! KZitem won't let you add annotations to videos anymore so I need to put these notes here: Sorry for the glare on my glasses but I absolutely don't want to re-upload this. Also, I lost audio at the end for some reason (WTF) but the cell phone footage is supposed to show you how to use the app. You need to first detect a ground plane and then walk forward until the debug menu says "Computed Alignment" only then will the UI show up and objects will be placed.
GitHub Project: github.com/MatthewHallberg/Ma...
Mapbox World Scale AR Project:
github.com/mapbox/mapbox-ar-u...
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Негізгі бет Ғылым және технология NOT An Augmented Reality Tutorial: GPS AR with ARCore ARKit in Unity with Mapbox
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