I just made a minatour glory paladin for our game and now I'm seeing this what a coincidence. We went really different routes but it's nice to see an other perspective
@DapperSnapperGaming
5 ай бұрын
It's a great bring for sure. There are a lot of ways to do this one.
@woutvanostaden1299
Жыл бұрын
Hmm Minotaur's push can also be used as a(n allies) disengagement tool 🤔🧐 we might want to combo this with crusher for additional forced movement.
@samuelbroad11
Жыл бұрын
11th level improved divine smite with 2 weapon fighting as a paladin is an interesting variation on getting 3d8's for freesies, but Polearm master does that anyway.
@DapperSnapperGaming
Жыл бұрын
Yeah that's how I felt about it too. It might even put over the course of everything but I think having reach is going to be better overall here.
@woutvanostaden1299
Жыл бұрын
Hmm how could I argue that you should play glory paladin as Zorro??? Becoming famous/infamous is something Zorro has in common with Glory paladin and of course we are dipping swashbuckler rogue, but being unable to bask in your own glory is kinda funny. Some aspects of Glory paladin are just perfect for playing Zorro (find steed, haste, speedy aura) and sure combining a whip with a rapier doesn't do the best/most damage, but neither rogue nor paladin do the most damage through their weapon, since you can still sneak attack/smite with a whip we get a sort of between benefit of reach/polearm and using a shield. We might for both flavour and mechanics dip battle master (flavourwise disarming attack and parry fit here very well, mechanically riposte and brace for of turn sneak attack), what else am I missing? 🤔🧐🥸 I'd love to replace 1 of the 1st lvl oath spells with Zephyr strike and, hmm should I pick centaur or tabaxi as a race??? 🤔🧐
@woutvanostaden1299
Жыл бұрын
2 other interesting races are mark of shadow elf (pass without a trace, greater invisibility and access to elven accuracy are nice. Do you know of a different way to use reach without using strength and the extra steps that are hexblade?) and harengon (😅if your also adding bard, that's charisma modifier+proficiency bonus+jack of all trades+ambush maneuver, brrr me go first. Pester your DM for a ring of jumping and you have an upto 90ft engagement/disengagement tool, think of it like a teleport that synergises great with your channel divinity. After all Zorro appears and disappear out of nowhere a lot and athletics for the rope swinging and jumping are all also important for the character). What do you think are there more suitable paladin subclasses for Zorro and which race would have preference?
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