After his talk, "Virtual Reality: The Holy Grail of Gaming", Palmer fields questions from the audience covering everything from societal impacts to GVS to overacting.
P.S. - Sorry for the sound quality, we lost our audio feed at the end of the talk and had to work off of the camera microphones during the Q&A.
Негізгі бет Oculus VR @ GDC 2013: Q&A with Palmer Luckey
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