I don't know if you own the original OSSC but just in case you do, do you think its worth the upgrade from the og to pro? Particularly with regards to PS1 and 2 upscaling (which have always been the real tests for upscalers).
@IvanSaul86
5 ай бұрын
I do own the original OSSC. I played around with the settings for months until I got the perfect timings for the PS1, PS2 and other consoles. If you're mainly interested in how much sharper the image can get from the OSSC to the OSSC Pro, then I would say spending $350 dollars for the upgrade is not worth it. The difference in sharpness is subtle, but that's because the original OSSC was already a beast at providing an excellent picture. Now, in terms of new features added to the OSSC Pro, such as adaptive line multiplication, scaler, motion adaptive deinterlacing, HDMI in, automatic phase detection, black frame insertion, HDR injection, and downscaling, then the extra cost is totally worth it. In that sense the OSSC Pro is the best bang for the buck on the market. With adaptive line multiplication you can add a black frame around the video source, so that games with an aspect ratio of 4:3 can be properly displayed on wide screens without the user needing to switch to 4:3 on their TVs manually. This also helps with making the video output compatible with TVs that don't accept 960p, or 1200p. The scaler, along with its motion adaptive deinterlacing feature is solid. There are multiple scaling algorithms (I found integer scaling to be practically as sharp as pure line multiplication). HDR injection is there to compensate for the loss in brightness after applying scanlines. I don't really care about black frame insertion, but I do see myself using the downscaling feature every now and then to play games on a CRT.
@Azurantine81
5 ай бұрын
@@IvanSaul86 The motion adaptive deinterlacing appeals a lot as presumably this is far better than the OG bob deinterlacer that really never looked great for me in PS1 and 2.
@IvanSaul86
5 ай бұрын
@@Azurantine81 Yes, I was never convinced by the bob deinterlacing method either, even less when my IPS monitor would get temporary burn-in from whatever I was playing. I actually forced my 480i games to run at 480p through homebrew apps, just to avoid this issue. Motion adaptive deinterlacing on the OSSC Pro is pretty solid, you get a full picture without you having to worry about eyestrain or screen burn-in. Motion adaptive deinterlacing, though, creates new pixels to fill up the blank lines (by taking samples from the static and shifting pixels), so the end result is not exactly as sharp as a game would look like at native 480p, but it is pretty darn close. As you can tell from my video, 480i games can look great with motion adaptive deinterlacing. I actually used the default scaling algorithm (auto) for this particular test, and then discovered integer scaling provides a slightly sharper result.
@Azurantine81
5 ай бұрын
@@IvanSaul86 Thanks for the great replies, the video was helpful and it is something I will certainly consider now.
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