They would make SOOO much money if they made an overwatch tv show
@alexandredasilvavilasboasrosas
2 ай бұрын
Theyll do that for sure. That miniseries did great. And not like were getting lore any other way
@GummyDinosaursify
2 ай бұрын
During 6v6, I really enjoyed playing tank. During 5v5, I wont touch tank with a 10 foot pole.
@MagicMonkey96
2 ай бұрын
The only fun tank experience is quick play hog
@d4s0n282
2 ай бұрын
I also find my main role support is a lot less fun, due to getting so much less peel imo
@mirage8164
19 күн бұрын
@@d4s0n282wow i never actually thought about that
@mayitakeyourhatsir8632
2 ай бұрын
everyone's too busy talking about 6v6 vs 5v5, what we should really be talking about is we need to bring back cards. idgaf about no scoreboard, i want the opportunity for postgame banter and for people to vote for who they thought did good 🗣️🗣️🗣️🗣️
@TheRoseReaper
2 ай бұрын
Same
@malachite9071
2 ай бұрын
I miss joking around after the match with everyone and being able to have time for putting shit talkers in their place instead of mid game.
@PurpleMoon799
2 ай бұрын
i mean theres no reason we cant have both
@thebst1976
2 ай бұрын
I want medals back
@fettbub92
2 ай бұрын
Agreed. I want many old things to come back, but I miss that a lot. A lot of players felt their hidden value be recognized.
@joeflemo64
2 ай бұрын
what a great guy for putting all the videos in the description
@Ktjnn
2 ай бұрын
And while we're at it, bring back the feature from OW1 where we could see who was in a group on the scoreboard. Its annoying to not know if we are getting rolled because the matchmaker is drunk, or if the matchmaker is drunk.
@KingOfNebbishes
2 ай бұрын
@Ktjnn They know very well if they started showing groups, that solo players would riot, because the solo experience wedged in with groups is terrible. That's why a simple name color fix showing who's duoed/trio'd that takes probably five minutes to implement hasn't been added for over four years. They refuse to let people know just how bad the ranked environment is in fear.
@HmongHeroo
2 ай бұрын
I only really played OW1 casually, but I'm still shocked at how long it took them to introduce common features like Role Queue, basically like 3 years into the game's life
@rimzul9466
2 ай бұрын
This game was an early pioneer for the category, nobody ever really called for anything like role queue, and many of us were against it when it was originally announced, thinking it takes away choice, in hindsight it was good, but if it wasn't for GOATS they may have taken much longer to introduce it, it was literally the only reasonable way to break the meta
@dustyfox6511
2 ай бұрын
@@rimzul9466 Blatantly false. Role queue was discussed during the beta, before Overwatch even saw a wider release. It was even discussed at media events before the game had a title. Blizzard however had a big thing about never admitting to a fault in a product under Bobby. It's why Mercy's mass rez was flagged as a problem for such an incredibly long time and yet was never acted upon. It got minor changes but they refused to admit that the ability was a problem and actually remove it.
@philpeters3689
2 ай бұрын
Naaa old school open queue and being able to flex WAS the game back then. Playing with toddlers, disableds, the thumbless and making it work.
@d4s0n282
2 ай бұрын
@@rimzul9466 honestly, I still think its a bandaid solution, they just did not know how to balance so they took the easy way out an made the game just worse
@oarcuss0017
2 ай бұрын
I hate that the reason people didn’t like 6v6 was cause of double shield but then a bunch of them got taken away and then nerfed. So it’s like what was the point of making both changes when the nerf would have sufficed.
@cxlumbine
2 ай бұрын
I never played OW1 but am I stupid or would fixing double shield be as simple as if one tank already has a shield deployed on your team the other tank cannot deploy shield until that one is put away, or just making shields half the health or some odd number, make them equal 1 shield as it is now? It seems like a very solveable issue imo
@bryangarcia5207
2 ай бұрын
@cxlumbine Wouldn't work either as now all shield tanks have to play double shield in the half shield solutions. And also double shield was played by rotating shields. So the first solution you suggested would instead make even low ranks plat double shield. Both those solutions make double shield either necessary(half shields) or force even low skill players to do it
@ceroluthor
2 ай бұрын
@@cxlumbine part of the biggest issue of double shield was Orisa, she could deploy it, it would go on cd while still out and redeploy before the first shield broke. In OW2 she doesnt even have a shield
@rimzul9466
2 ай бұрын
@@cxlumbine Pirate ship meta was one of the worst in OW history, Rein or Orissa (who had a deployable shield), with a Winston bubble for when the shield breaks/ needs a recharge to guard a bastion and torb turret parked on the payload, the only adjustments they could have made would completely break certain heroes
@Catbeans99
2 ай бұрын
It’s not just double shield, 2 tank synergies were oppressive. Maybe in metal ranks it didn’t matter but holy shit it was annoying to deal with. And that’s coming from an OW1 tank main. You played the meta or you throw. It was stale, boring, and frustrating.
@vulpixie__
2 ай бұрын
25:18 i still remember having a moment like this on sombra back in ow1 days, where a widow headshot me out of invis, and i was so ready to call hacks till the killcam revealed that she had had been aiming at someone else, and i just got in the way
@zeni104
2 ай бұрын
I would say ow 2 is in a much better place for 6v6. The balance and removal of shields has made the argument of double shields pretty flimsy. I think adding creative soft reworks would help so much. Example: try having ball get shields when around teammates instead of enemies. It would help ball stay near the team in 6v6. Not saying it's the right thing. But at least try fun stuff like that instead of raising or dropping stats.
@BlackTearDrop
Ай бұрын
I won't miss 6v6. So chaotic I literally didn't know what was going on half the time. I've played OW2 so much more than OW1.
@aerostrafe1075
2 ай бұрын
I think what people miss about the passives is that general pickable passives can be very annoying. Emong mentioned he can reduce CC duration as doomfist to help him with Sombra. Thats fair. Roadhog can also do that to help deal with anti nade. Roadhog is annoying as hell with reduced CC duration because nothing interrupts anything he currently does at all. Its a passive he honestly shouldn't have access to. Its also less enjoyable for the player using the CC because they become useless against the tank meaning one less target for them to make a play ana. If roadhog has CC duration reduced then Ana may as well never look at him. It also means in turn any tank can run ana down because no sleep dart will save her.
@timothybaer6552
2 ай бұрын
Long time metal rank tank here (since launch~). One thing I can tell you, whichever team had the better off tank player probably won. I have no desire to go back to being main tank with clueless off tanks that just feed and take duels they can't win.
@darcidious99
2 ай бұрын
I just dont understand why 6v6 isnt even an option outside of custom games. They HAVE open queue available which would theoretically be even more broken with multiple tanks and supports, why cant we just have 5v5 AND 6v6? Every other shooter has so many different modes like TDM, FFA, CTF, Domination, Search and destroy, ETC., but there cant be 2 extra modes mode for 6v6 quick and comp too? I've said it from the beginning as an ex tank main, I refuse to play that role without the second tank. You can buff me with stats all you want, its not fun being the single biggest most valuable target on the battlefield and having to do all of the tanks jobs alone while ALSO having to memorize every single counter swap too, its miserable. Its not a matter of "just adjust to it", its a matter of it feels like dogshit to do, and there are other SIGNIFICANTLY more fun games to play that Ill just play instead while this game continues to get worse and worse.
@derunfassbarebielecki
2 ай бұрын
They would need to have 2 seperate balance system and while 6v6 might end up with more tanks playing, it would end up lacking support players and vice versa.
@brianrodriguez3351
2 ай бұрын
Emongg has now risen to the top of my list of real ones. The iron giant is a phenomenal movie and im so glad he recommended it
@sjfortson
2 ай бұрын
The "Dark Souls" spray is of a Mimic, an RPG monster which predates Dark Souls by like 4 decades. Including art that looks closer to the spray.
@chunkbungus
2 ай бұрын
7:42 Tracer smear frame XD
@hunterthunell4134
2 ай бұрын
i hate the notion of we’ll just add 6v6 back in without denoting the fact that we’d have to review breakpoints, health stats, revert tank buffs and rework certain characters to a decent extent to make them viable. if some people understand this great but some people ignore the fact that 6v6 was greatly different in terms of health and individual capability and simply putting it in as a two day or week trial wouldn’t be long enough imo and i think a few modifications over the course of a test run would be necessary to fine tune the changes from 6v6 to 5v5 back to 6v6. i’m an advocate for 6v6 and i’ll stand by that because 50+ problems can be solved by 6v6 and maintaining role queue and either nerfing or adding conditions to instances like double shield either through cooldowns, barrier health, speed or something of the sorts to reduce the oppressiveness of a barrier in your face. now off that note i think the reason a lot of 5v5 vs 6v6 is turned to hate is because the 5v5 believes that 3 main propents of issues, double shield (can be solved with a relative rework), goats(role queue solved that), and tank queues (imo during a time where people were starting families, college and regular school as the main playerbase, and combined with a lack of effort and resources from devs and nothing new for ages at a time while ignoring a majority of playerbase concerns leading to people falsely believing that 6v6 was the issue when in fact it was a lack of effort from the dev team and or those ordering them around. ow1 had 6 people, allowing for an off tank to reduce the damage a main tank would take while not giving the individual user an excessive or non existent amount of power and reducing the weakness encountered by having one set of abilities available. it allowed for another player to either divide the enemies so dps could help their supports or target the other teams dps/supports and the off tank allowed tanks to do the same. healing and immortality were not as necessary because the issue of death could be mitigated by a second player capable of tanking damage or important attention away, and i still think immortality and suzu would have less impact with 6v6 but it’s hard to argue they’re even a reasonable cooldown in general due to the ability to save someone who put themselves in a bad position and is given a get out of jail free card to an extent. but 6v6 allows for an ally to target lamp while another finishes the low health targets quicker instead of diverting focus and while you can do that with 5v5 the breakpoints make it much harder to do so at times. one shots imo were a core part of the fun to overwatch and 5v5 eliminates that for the most part due to the immense amount of loss received from a single person dying in 5v5, in comparison to 6v6 where it was still important but you were not left open with a major hole you’d have a much harder time climbing out of if at all meaning individual impact was not as entirely impactful on death or receiving first kill. and while they raised issues i think a lot of character identities get removed without the one shot and they lose the intent to be played due to the immense amount of difficulty they can experience without the capability to survive at an extreme disadvantage in most cases and you can modify breakpoints on certain interactions so it’s not as oppressive in a disadvantageous matchup. individual matchups were more capable of having fairer fights due to breakpoints and the ability to survive due to getting some down to 50 hp in comparison to 75 or 80 in which they are more willing to chase you when you’re low because they have more survivability. and honestly it seems like stomps are overtly more common now in comparison to ow1 and you’re highly susceptible to failure if you have someone bad on your team and while that’s not a concern as much for number of people it is for casual players or those who enjoy things such as mystery hero’s (which i feel has been ruined completely within the last 3-4 months it feels like garbage now) and losing because someone on your team doesn’t know each recent patch is not a fault you should be required to resolve as a casual player. losing is fine but losing induced by one player is a little concerning. then cooldowns like nade, sleep and discord aren’t as oppressive because simply shredding a tank isn’t as simply either due to mitigation or a second tank capable of stepping up to protect the team and or the mitigation and distraction of two tanks allows for dps to engage with the supports with these abilities. i also think mobility creep is huge in 6v6 because as i’ve said often times a single player making a mistake can lead to your whole team being wiped, and someone ran a test and found over 70% of the time first death means a point or fight loss in 5v5. with 6v6 you don’t need as much mobility because you’re given more time and more teammates to help you be able to rotate and take off angles or support your back line better without worrying about the frontline as much. speaking of worrying about a bad player, tanks are either great or garbage both individually and or as a role. tanks op it oppresses the other team if the tank is better by a slight or decent margin, tank is garbage it’s hard to get value from and in both instances you deal with the mental torture of being the main focus on both teams while also being expected to essentially outperform each game or be considered garbage by someone in game. individual impact should be important but not to the extent it puts a mental burden on the majority of the people in said role. and there’s much more but give me a sec since this is work typing this out effectively, regardless though 6v6 as a format with an actual effort from the dev team will always be a much better choice imo.
@kobban63
2 ай бұрын
Kinda a wall of text but it’s good
@Forkner_SW
2 ай бұрын
I agree with your Zarya v Dva take. I think it's a complete myth that Zarya counters Dva. Only if you're a bad Dva. Dva is my main and I rarely if ever have issues with Zarya. Just focus on her bubble usage. If she rushes you, she has one so boost away to high ground. I legit just use mobility to keep away from her, then punish when she's used her bubbles and has over extended. I also eat gravs for fun.
@trav8787
2 ай бұрын
More people will play tank in 6v6 ow2 than 6v6 ow1 as there are more characters to choose from now. EDIT: Going from 8 tanks to 13 tanks allows players to have more options. More options means its less boring and therefore more people will play tank. You now have 13 "pools of players who main a tank" rather than 8. Doomfist players now have to Q for tank rather than Dps, as he was dps in ov1. Currently if you had two tanks there are 78 possible combinations. In overwatch 1 you had 28 possible combinations. A lot more diverse than just going double shield or zarya rein. Dps is mainly popular because of the gameplay, but its also popular because you can pick between 18 different characters. Ow1 was also pay to play, Ow2 is free to play which may affect how people play. Will tank still be less popular than other roles, yes. Should they not bring back 6v6 because the only reason anyone can find not to is people not playing tank, no.
@MouldMadeMind
2 ай бұрын
How does that result in more people playing tank?
@KURENANI
2 ай бұрын
@@MouldMadeMind I was a tank main like many other people in ow1,the move to 5v5 has basically ruined the role for me and I can't stand playing it. Allot of people feel the same as me so moving back to 6v6 will help with taking back the huge group of former tank mains that left thanks to 5v5.
@MouldMadeMind
2 ай бұрын
@@KURENANI I agree with that, but that wasn't what they said.
@trav8787
2 ай бұрын
@@MouldMadeMind Going from 8 tanks to 13 tanks allows players to have more options. More options means its less boring and therefore more people will play tank. You now have 13 "pools of players who main a tank" rather than 8. Doomfist players now have to Q for tank rather than Dps, as he was dps in ov1. Currently if you had two tanks there are 78 possible combinations. In overwatch 1 you had 28 possible combinations. A lot more diverse than just going double shield or zarya rein. Dps is mainly popular because of the gameplay, but its also popular because you can pick between 18 different characters. Ow1 was also pay to play, Ow2 is free to play which may affect how people play. Will tank still be less popular than other roles, yes. Should they not bring back 6v6 because the only reason anyone can find not to is people not playing tank, no.
@Aon_Duine
2 ай бұрын
And the game has more players now, and making it 6v6 will bring back a lot that left because of the 5v5 decision
@NestPavel
2 ай бұрын
It's amazing how polite and diplomatic Emongg is, commenting some of this Tiktoks. Some of them truly are a paper rank takes lmao
@DarkestNova556
2 ай бұрын
30:38 He’s saying his Mech is only for him and him alone and that he just happens to be twice the weight of the average hamster.
@churcha1562
2 ай бұрын
I would fight a mauga every game the rest of this season so long as I don't see another DVa.
@petraSwZ
2 ай бұрын
the zarya deleting dva by existing mentality is so weird and annnoying so many times i had people switch to zarya to counter me and theyre doing nothing significant to me for me to swap and ill have my team crying in chat telling me to swap bc she counters me. sometimes we're even still winning and crushing the other team and theyll still do it like are you really that blinded by counter swap that you become unaware of whats going on like 😭
@KhaoRose
2 ай бұрын
9/10 the dva gets melted as soon as supports look away, if you don't play the match up perfectly you're just eating away at sup resources and aren't allowing them to enable the dps to make plays.. it's a pretty selfish match up unless you're high masters top 500 level of cracked
@twerk4bagel652
2 ай бұрын
@KhaoRose this mentality will leave you hard stuck. You'll never learn how to play if your answer to everything is to just switch. I'veclimbed to & maintained top 500 by only playing dva & ball. Trust me, most of the community just doesn't know how to play because they choose to swap rather than learn from their mistakes
@202adr
2 ай бұрын
Its not weird it depends on your rank and teammates as well as map. You get the same issue as 6v6 where the heroes picked to help you or the tank are not good. It is more comp pick reliant then 6v6 where oh a someone picked a wrong tank, because of the counterpicking power in 5v5 which is easy passive value. Point 2 You may play well as dva agaisnt zarya, but because your teams is playing in her face and not avoiding her with you, you lose, doesnt matter what you do as dva. Sometimes it works cause the other team is just as bad playing in your face and not supporting each other. But at that point you’re at the mercy of yours and the other team. Point 3 People face tank alot in lower ranks from Diamond and under so counterpicking is much stronger then in higher elow, because of game knowledge and skill difference.
@keldencowan
2 ай бұрын
Me on Dorado: "It's over Zarya, I have the high ground!" My team: goes low ground and insists that I'm countered.
@MyCommentsRMaturelol
2 ай бұрын
As a ball main i didnt even try the passive. Stuns are bad, but just losing your momentum is bad enough. Even if its only a tenth of a second, suddenly you can't grapple away
@delightful-ish
Ай бұрын
12:54, sombra is a painful example here. There wasn't a single game where the dps didn't take her old passive to counter her.
@jackbuckley7028
2 ай бұрын
Blizzard should do a vote for 6v6 vs 5v5 where if you vote for 6v6 and it wins every second game you play you have to play as tank, this would fix the que time issues
@tau-5794
2 ай бұрын
Make QP exclusively queue for all roles, so it is exactly average chance to get any role. Then for competitive you can queue as normal for a specific role. Make quick play actually quick, and force players to actually learn other roles so there isn't this tank vs dps vs support main trichotomy in the casual modes.
@DataBotFound
Ай бұрын
@@tau-5794 that's just unfun lol. Why would they do that. People MAIN certain roles and qp is how you practice for another role or another character. Why would anyone want to be forced to rng the role in qp? People get on to play certain things. Not to be forced to play tank/support/dps.
@wingnutmcmoomoo494
2 ай бұрын
I think you're right about passives splintering countering. The reason games like league of legends go with items is so players can trade some pure power for countering a counter (at least somewhat). I think if they add passives to the game it would allow for that on both sides without forcing players off their favorite heroes. But yeah the passives would be hard to balance on the first pass. (which might be why they ran it through hacked lol)
@adventuroushermit2590
2 ай бұрын
I paid for a game that had 2 tanks and it was stolen from me
@Mazerwolf
2 ай бұрын
By that logic shouldn’t you be unable to play Rammatra, Junker queen, Venture, Lifeweaver, ect, if you want an unchanging game?
@ThatHitman47
2 ай бұрын
@@Mazerwolf thats a dumb comment
@Mazerwolf
2 ай бұрын
Maybe so
@Mazerwolf
2 ай бұрын
As long as the game is fun, i don’t care what format, i enjoy both, i just don’t think that argument is very solid, the devs should be allowed to change their game
@lawro2876
2 ай бұрын
@Mazerwolf No it totally doesn't imply your statement. OW1 had constant new hero updates if not for the promised PVE in OW2, which is in fact 3 heroes per year just like what the game is doing right now.
@ForgetfulUser
2 ай бұрын
The changeable passives sounds amazing. It’d make sense for it to be hero dependent, but not only would that be a lot more for the dev to just make but test and then try to make sure each passive is unique to the hero. I think a pool of passives to choose based on your role would be the direction they would go
@Lilith69889
2 ай бұрын
Replace open queue with 6v6 🧐
@IncandescentFool
2 ай бұрын
Yes. This. I'm so sick of hearing the same talking points over and over. Let's see what holds true and which mode is more fun.
@assimilater-quicktips
2 ай бұрын
If they do that, do you think they’ll attempt to balance 6v6 though? If anything it will create an excuse for them to say “see it’s bad” with no attempts to balance it
@Lilith69889
2 ай бұрын
@@assimilater-quicktips hopefully 🤞🏼, but knowing them they probably wouldn’t🤣🤣
@SeraphSeph
2 ай бұрын
@IncandescentFool out of curiousity, what role do you play? A massive issue that dps players dont think about is that in the later years of OW1 their queue times were insane since no one would play a tank so you could find games with tsnk and support pretty damn fast, but dps could take 45 minutes or something in the higher ranks. If you dont give a shit anout queue times then thats fine, and i play support and tank so i dont care, but it was hilarious watching dps players whine and rage about hoe long it eas taking to find games, then they wouldnt just play support or tank. "I just want to play genji!"
@assimilater-quicktips
2 ай бұрын
@@SeraphSeph queue time argument is the only argument there ever has been to be had, but it’s losing ground as queue times are on the rise overall. Before the recent patch even in plat I’ve been seeing queue times between 5-10 minutes. It’s not yet and of Overwatch 1 bad but it’s a trend that could very well mean it will get there, even with the one less tank. Turns out if tank is fun people will play it and if it’s not fun removing a tank and making the role worse is not a solution
@worldwarAA
2 ай бұрын
The passives should replace the current passives and not just up in value every character. That’s my problem with it. Kiriko is unkillable with 20% CD reduction, Moira is also unkillable with it so is Lifeweaver.
@Adventist1997
2 ай бұрын
Destiny has Titans and a lot of people are Titsns, but many may Switch to Hunters occasionally. Which overall makes it seem like there's more Hunters than Titans, so Idk. 😂
@Dovakinskywalker
2 ай бұрын
Most of my friends that used to play overwatch and now refuse to are tank players who don't want to play solo tank
@SiegeF
2 ай бұрын
I love the idea of hero customization (and have wanted something like it since 2018) - like the selectable passives - and I think passives are going to be a lot more manageable for players than something more active (like allowing someone to swap a normal ability for a mirrorwatch ability). But I think role passives in general are just too broad of a thing - they affect heroes differently and unless you're going to balance every hero in the game when a role passive changes/is introduced, you're going to unbalance a bunch of the roster all at once (see: current role passives). Hero-specific passives would be ideal, but I wouldn't even mind passive reuses. Like some kind of turret passive that Torb, Sym, and maybe even Illari could pick up would cut down on the overhead (both from design and player knowledge).
@rt_neko_0171
2 ай бұрын
"69% of ppl want Dva nerfed rn" "Nice..." We see you Mog XD
@TechnoSpice
2 ай бұрын
I am philosophically against swap metas in general. People should be able to play what they want to play. That's why hero shooters tend to suck; they're stuck with a certain kit. Skill swapping would be preferrable to hero swapping.
@trilloff
2 ай бұрын
The selective passives was a pretty cool idea, and I would suggest changes to the options. For Tank, the cooldown reduction at
@puffy9313
2 ай бұрын
I agree with VioletConure swap to mauga, not biased but VioletConure is an amazing guy. Really good doomfist player… sorta.
@NathanGould-df5ts
2 ай бұрын
blizzard did the same thing with kiriko though, there was plenty of hints in kanezaka before kiriko was revealed
@MatI-cc6ld
2 ай бұрын
I swear the overwatch team that got let go went to hi rez to work on paladins and the team that got released from paladins went to blizzard .... cause overwatch basically evolved into paladins and it was noticeable with the passives...and Paladins is gaining a pve mode
@theholybean6973
2 ай бұрын
When it comes to having ppl choose what role to play I started playing Paladins and like ur average person i wanted to play Dps/Flank (in paladins those are 2 different roles) but i noticed that nobody wanted to play the Supports or tanks so i took it upon myself to fill those out and found out how much i enjoy both of those roles
@ReivecS
2 ай бұрын
I am more in the gold/plat range mostly because I only get about 3-4 hours per week to play, but winston is one of my staples and if someone swaps to mauga to "counter" me, it is my favorite. I never lose to a mauga, he is SO easy to play around. I assume higher ranks are different but he tends to focus on me while I just straight ignore him and kill his whole team 1 at a time. Never fails. I love the counter swaps. I don't want to rank up if this glee eventually fades.
@Spika94
2 ай бұрын
One of the argument I find very flawed, is the "ult charging was easier because there were more players in 6v6". 1. Not really, because even if there was 100 targets, you can still only attack one player at a time in the vast majority of cases. 2. Just nerf the ult charging if point 1 is wrong. Assuming it is a problem to begin with.
@kylecole4142
2 ай бұрын
Getting an entire team swap just to counter one tank is abysmal, and I absolutely hate it. Every time I queue tank, I get 1-2 kills and immediately I’m getting swapped and now it’s a 5vme with my team saying how trash I am because I can’t fight against a full swap in a fucking 5v1 where they just ignore everyone but me and I get rolled or I won’t spend the entire game swapping tanks. It’s not fun at all. I never got to experience 6v6 but I feel like I’d enjoy it way more than getting single targeted all game and getting racist slurs thrown at me.
@Lee-fw5bd
2 ай бұрын
imma be real, you're pretty unique if even half of your games are like that. let alone every tank game. you might want to take pride in constantly getting the enemy team to give up their synergy/ult charge in order to counter you when all you have to do is get 1 or 2 kills. that's some insane value
@kylecole4142
2 ай бұрын
@@Lee-fw5bd honestly I’m not even that good, my highest peak in all roles was plat 4. It’s just in most games I play, between support and tank, after like the first 2-3 mins I immediately get hard focused for almost the entirety of the match with no one trying to peel, heal, or help, then I get blamed after getting rolled. 2 nights ago I played Zen and for the first couple of minutes I was 3-1 and doing fine. Suddenly it turned into “everyone only ult zen”. I got solo ulted the entire match by the entire enemy team (phara, mei/sombra, brig, Bap/illari, and rein) and was 5-18 by the end of the match. Not once did I get help or did they care, and I had to sit there with them bitching at me in the mic and (of course) racism. They kept telling me to switch, but at that point, what good is it if I’m getting 5v1 solo ulted every time with no help. 10 straight minutes of hell and getting yelled at. And I have a lot of games like that when I’ll suddenly get hard focused and my team just goes, “bro you suck, uninstall” or I get the lovely “you’ve been reported” message the next day
@Lee-fw5bd
2 ай бұрын
@@kylecole4142 my first comment was somewhat of a joke but you seem serious so I'll suggest that you honestly review some of your games. you sound a lot like the people in emongg's spectating series and i'd wager that if you aren't very good but the enemy team decides you're important enough to focus down but *also* your team doesn't consider you valuable enough to help (or if they always have to go out of their way to help you) then you may just have some bad habits you don't realize. my guess would just be that you're bad at positioning (it's easy to 5v1 focus if the enemy tank is just running down mid and their team isn't around) or you just go for risky plays without thinking about what your team could do to help. so my serious advice would be to watch some of your replays. don't cherry pick the game. just like 3 - 5 random games and watch it from several perspectives: yours, an enemy, and a teammate. it's a bit boring and time consuming but for real. it can do you wonders if you're being honest with yourself.
@kylecole4142
2 ай бұрын
@@Lee-fw5bd honestly it’s games like that the reason why I often uninstall and just don’t play it for awhile. I really do like the game, but the consistency of nonsense, along with the random team mates I usually end up getting, it just gets too frustrating and depressing to play consistently. I’ve gotten to the point where I might play off and on for like a week or two, then I just won’t play for a while or I uninstall
@Lee-fw5bd
2 ай бұрын
@@kylecole4142 i mean, sure... I don't really see an issue with playing on and off for a week every few months. that's pretty normal for a lot of non-competitive games. hell, it's pretty normal for games in general if you have responsibilities and obligations haha I'd recommend just quitting the game for good if you find it that frustrating and depressing though. that isn't normal and doesn't sound good for you, dude...
@farqueue001
2 ай бұрын
Imagine thinking removing 1 tank takes away more than 50% of CC
@aerostrafe1075
2 ай бұрын
Thats always the odd take people say. I assume people say because there are two enemy tanks the game needed more CC to fight the tanks?
@Torqegood
2 ай бұрын
Honestly if role queue had the ability to swap roles with other teammates I would be cool with it.
@kindly_jaded
2 ай бұрын
I don't think people realize that they're gonna have to bring more CC to the game if we go back to 6v6 lmao
@Kintaku
2 ай бұрын
I agree with the take that I enjoy both. 6v6 has a lot great things about if, but it also had a lot issues that led to the change to remove a tank. And I like that 5v5 gives more power to each player but that doesn’t make it free of issues either. This doesn’t need to become a culture war. What people like more will largely just come down to what they want from the game.
@ashurean
2 ай бұрын
I'm of the opinion that they shouldn't be trying to fix counterswapping by making every tank viable, but instead by expanding the pool of counters. So instead of, "oh, they went a, I'll go b because that's the only choice." a player can go "oh, they went a, so I could go b, c, or d" Essentially I think the devs should lean into the counter-swapping by balancing tanks around countering types of abilities rather than other heroes. So a player would have the choice between a tank that's really good at countering the enemy ult, a tank that's really good at countering the enemy cooldown abilities, and a tank that's really good at countering the enemy base damage, and all options are better or worse at doing each other's job. So the ult counter might still be decent at eating up enemy cooldowns, but can be readily burst down with plain damage.
@melvaughn
2 ай бұрын
Why dont blizzard make them both available for like a weekend and see what statistics say afterwards?
@alexandredasilvavilasboasrosas
2 ай бұрын
6v6 would be new,nostalgic,and (as of now) prefered. It would be 5v5-5% 6-6-105%
@DapperPaperBag
2 ай бұрын
Honestly, I like role queue, I just wish there was an option to request a switch. Meaning, if the Tank/dps/support is playing like ass, press a button to ping them to swap with them. So changing roles mid game. Open Queue, is a nightmare that I only play when I want to fuck around. If 6v6 becomes a thing, it would be nice to have a feature that avoids double sheilds. I miss watching my husband Drop into the backline as winston and making the enemy Solider 76 rage and type "Will someone please kill the fucking monkey" in chat. But, I think a good compromise, would be to have both options available in both Comp and QP.
@toxic_icecream
2 ай бұрын
I enjoyed playing tank in 2-2-2. I dropped playing tank in 5v5
@kubaxterg9994
2 ай бұрын
Better video name Overwatch 2 TikToks that make you question 5v5
@ralphforbes5807
2 ай бұрын
Lol these videos remind me of why I'm glad the community doesn't control the balance Also no emongg it's not just you (referring to the dva v zarya thing) that dude is legit some of the dumbest takes I've seen or heard, he has good moments but majority is bad
@deoxxys
2 ай бұрын
Give us passives and take away ultimate charge roll over. Counterwatch not that bad then.
@THESUP3RULTRA
2 ай бұрын
Not every ability has to be unique. Characters having the same passive is OKAY!
@JamCooper
2 ай бұрын
I've heard the team comp point made several times comparing Overwatch 1 and Overwatch 2. Which drives me crazy. People talk like it's impossible to get a bad team company in Ovewratch 2 just because there's only one tank. Sure, you could insta-lose games if your tanks decided to pick something that didn't work against their tanks, but how is that any different when your supports go Mercy Zen against Sombra
@ceroluthor
2 ай бұрын
easiest way to balance the game is to make everyone a dps lol
@-NoNo.
2 ай бұрын
as of late (or maybe it’s been this way for a while) tiktok overwatch commentaries have been constant regurgitation of general baseline information for the purpose of getting clicks or starting fights regardless of if the information being presented is 100% true or not. especially about 5v5 and 6v6, a lot of it is just rage bait for engagement. don’t get me wrong, there are problems that the devs must address but everyone has become so extreme in their views
@Semi-Cyclops
2 ай бұрын
its natural to like pickable passives like 5v5 the shiny new jingling keys they were. but soon it will becoming annoying and people will start complaining on how unclear they are and constantly figuring out which passive the character is using. and the reason tank is super annoying to play is because the role has a target on its back for all the cc all the bullets and everything. there should just be a negative effect if you shoot a tank or cc like faster ult charge if you absorb more damage. you know make the tank feel good instead of misserable about taking damage or cc or everything. people will start playing tank more. the feeling of mitigating damage for your team is not enough for the role to feel good that mitigated damage shoud be used for the tank.
@christopherwelchel5067
2 ай бұрын
I ONLY play Open Que now so we can double tank again
@Thudd224
2 ай бұрын
19:45 ove played some 6v6 in customs with current stats & full heath. It was the most fun I have had with ow2 in the last few weeks.
@Ontarianmm
2 ай бұрын
Everyday overwatch become more and more like Paladins.
@sashakeiv2703
2 ай бұрын
I’ve never played paladins or watching any gameplay how is it similar?
@Ontarianmm
2 ай бұрын
@@sashakeiv2703 It is basically the same base game as OW. 5V5, larger hit boxes, more HP, the DPS passives(but for everyone), and now customized loadouts. Oh and a every growing number of hackers.
@cirno9349
2 ай бұрын
15:38 yeah everything with people is subjective but I can tell you most tank players aren’t having fun and you can see that with YT channels going from 100 view to 3000 views in a day because they made a video talking about 6v6.
@Lee-fw5bd
2 ай бұрын
inflammatory titles do that. the overwatch meta has been "overwatch is dying" or "why overwatch is over" for months. it's not limited to 6v6 discussions. after all... most overwatch players aren't tanks and have never been tank players
@Harpocrator
2 ай бұрын
00:58 i agree with everything but sigma
@saaaaaaaaalt838
2 ай бұрын
I just want my off tank role back.
@proksenospapias9327
2 ай бұрын
well you say swapping passives doesn't destroy the game for other heroes, but even in your example (doom with 40 percent debuff passive) essentially makes Sombra useless in the game. Already her hack lasts 1 second, I mean how much more do you need to feel "it's fair". I feel the whole conversation about ow these months has been tanks and tanks only. Dps feelings matter too =P
@altfemboy3109
2 ай бұрын
They literally adjusted hit boxes and gave more health and the healing reduction passive. DPS players are doing fine
@proksenospapias9327
2 ай бұрын
@@altfemboy3109 what you said is literally not exclusive to dps bar the healing reduction. And you didn't even touch my point. Unless you expect that every dps player is or should be proficient in 15 dps heroes, then no, dps are not doing fine, they face the counter swap issue as well, with a much larger hero pool than the tanks. Plus you know, the minor detail of being weaklings compared to the kaiju tanks
@fluepidemic9584
2 ай бұрын
Why not go duo tank with Flats in 6v6? See if the nostalgia hits.
@dmwanderer9454
2 ай бұрын
Sigma and Dva hard-punish Mauga. Queen and Zarya are just ok against him
@AndresD.deLeon
2 ай бұрын
We allow them to vote
@INeed333Quid
2 ай бұрын
get rid of open queue and replace it with 6v6 but 1 1 1 3-flex
@kctheshadowman9651
2 ай бұрын
I really hope you see this as I keep seeing you and other streamers say tanks are hard to balance in every game which is correct but I do want to say there is one game I know does very well with tanks and most people enjoy them in this game, tanks in smite are very fun and very important to the game. You can still win without them but it is nice to have them and I would recommend checking them out as maybe they could give ideas
@LunaRosalie
2 ай бұрын
FFxiv its a mmo but tank is the dominant role over dps and healers, mostly because tanks do damage, tank and heal. Its not hard to make a game where tanking is fun its just 90% of f2p comp trash has a tank for the hehe hahas
@AhmedMohammed-pf3jk
2 ай бұрын
Hear me out 6.5v6.5 : 3 dps 3 support? 0.5 Tank 0.5Tank=1Dps
@HoodzTm
2 ай бұрын
Zarya doesn’t scare me at all as dva until at least masters. I’ll one trick dva all the way to mid diamond.
@fettbub92
2 ай бұрын
Yeah. The discussion around the topic has become rather toxic. Similar to any dividing line, it always devolves into a war.
@michaelpurdon7032
2 ай бұрын
Buffing tanks weaknesses is the exact sort of braindead take that can come from the community that absolutely destroys the game if they actually did it
@S3aw33d55
2 ай бұрын
Please god no pickable passives, it is NOT the answer. You’ll just be counterswapping and counterpassiveswapping
@RandomGamerCory
2 ай бұрын
Tank queue is low because it's shit to play In ow1 support queue was quick because less people wanted to play support If people can actually use off tanks again more people will tank, roadhog and queen should never be main tanks. They are brawlers
@MagicMonkey96
2 ай бұрын
Hog is only fun in quick play. Boy is he fun in quick play though
@imagoatiswear1938
2 ай бұрын
I don't think anyone's denying that Dva is strong. I just feel like people are more fine with Dva being strong than something like Mauga or Hog being strong. At least that's my opinion on it. I rather take Dva being broken than some of the more annoying tanks.
@Pratish85
2 ай бұрын
We need 7v7, 2 Tanks, 2 supports and 3 dps to fix queues and take pressure off tanks and get more spots for dps players per game
@Shiro-yp5xg
2 ай бұрын
I dont enjoy 5v5 because a full team counterswap in QUICKPLAY shoulndt be INCENTIVIZED it's so frustrating when I just want to otp in the casual mode.
@metallikalm4336
2 ай бұрын
5v5 can stay, but I want OW1 season28 game mode The queue must be longer, I don’t care tho
@officialsumo6192
2 ай бұрын
Less dm, more fly?
@theveryaveragegamer9865
2 ай бұрын
Bro, suports are amost always the lest played role in other games, and yes, including early overwatch 1(at leas at my rank). Tank being the least played shows a fundamental problem with the game.
@COOCHI15
2 ай бұрын
Wow great video
@AnimeArtist666
2 ай бұрын
the problem with passives is you introduce a bigger problem lets say doom gets a passive for 50% less cc now the doom runs rampant and is unstoppable or igf Genji has a passive that makes him take less beam damage now you can't do anything against the Genji overwatch works on counters but 5v5 has disturbed the balance and made countering alot worse no other role deals with this as bad as tank if Genji is getting focused he has another ops to cover for him or to get the kills he can't in 5v5 there is no other tank to take the cc for you or make the space you can't 6v6 is balanced and is the intended way to go honestly 5v5 arguments all are based of bad experiences and fear of the double shield boogeyman or the goats monster under the bed the reason these problematic comps existed was poor balancing and being left unattended you can't really compare that to a free to play game constantly updated ow1 was around for about 6 years or so in that time no one suggested 5v5 the game had its moments but it was fixable ow2 since launch has had issues and problems that almost 12 seasons in are still around and can't be solved they are doing everything in their power to not do 6v6 but its honestly the only way to go forward with a balanced game
@AnimeOtaku56.
2 ай бұрын
I think one of things that isn’t talked about is tank health pools. Why did tanks have 2+ times the health pools of other characters and defensive cooldowns. The highest tank health pools should be 400 and even then I don’t really like that. Hot take: more characters shouldve be under 200 hp. Sombra and Genji are some examples.
@Aon_Duine
2 ай бұрын
Pls never cook again. Genji and sombra are not below 200hp because of their kits. Tracer is below 200hp and she can contest even against 3 enemies at the same time and even get out alive (most likely without any kill, but the fight becomes a 2v4 for the rest). Widow has the only true one shot of the game (no one shot combo) and can easily take an entire lobby hostage. Phara was lowered to 225 because she can stay as far away as she wants and gets tons of value because the splash damage of her rockets is massive as hell. Sombra and Genji mostly engage directly, face to face against their enemies, and a small fuck up means retreat or death, specially sombra who can't contest as much as and as well as tracer. That's why she has her TP and that's why it gives her a small immunity (which does not travel far away and it is easy to track). And that's why Genji has the deflect and double jump. His damage output is not that big, sure he has a one shot combo, but it is hard to land...
@AnimeOtaku56.
2 ай бұрын
@@Aon_Duine Sombra can literally be invisible lol why should she have the same health as anyone? Genji has a strong defensive cooldown and hey get this the characters can get compensating buffs because they’re easier to fight. Istg ow players don’t know how to think outside of what was said.
@aidenbush8497
2 ай бұрын
The number 1 reason the one tank doesn’t work is u r literally the only target for ppl who can’t aim at least with 2 tanks even with smaller health pools u at least had someone to soak damage
@mrwatermelo50
2 ай бұрын
9:00 cant hear anything tracer doing funny
@FAZZAMJF
2 ай бұрын
I miss playing tank and I hate the counter swapping meta around tank in 5v5. Even in 5v5 with same tanks on both teams, it then becomes tank diff (player skill) and I don’t want that pressure. So I’m for 6v6! But this is a game where blizz can do anything they want. Keep 5v5 as main mode, balance for this mode and add 6v6 in too. Just nerf the 2nd picked tank like in mystery heros and add a UI icon to show which is main and offtank. I would play tank again if there was less pressure on me.
@hokinhangkira1997
5 күн бұрын
Wouldn't it be a good thing when player skill determines whether you win or lose? I can't tell how many times when a tank is clearly better yet the team still lost becoz of other 4 players, let alone 5...it's so much easier to carry with 1/2 bad teammates nowadays with any role compare to ow1
@FAZZAMJF
5 күн бұрын
@@hokinhangkira1997 yes but you can only do that with locked hero’s (no hero swapping) and a per hero skill ratings since every hero is unique. This is because there are big pros and cons in every hero choice. Compare this to counter strike. Every player is equal health stats, money and same weapons and this only changes as rounds are played. More skilful players often dies less and has more money which they can share with the team if needed. Ow you can lose just because one hero selected on team just doesn’t make any impact vs the enemy picks. Plus no matter their skill (to some point). Make tanks have similar health as dps and support, then 5v5 is less of an issue. If they could balance all heros to have no role that would work too (I believe this was the original OW1 design but it was very hard to balance hence role queue arrived).
@duncanhawk4500
Ай бұрын
I woukd go back to tank if the game evee goes back to 6v6
@solasolar1
2 ай бұрын
Second one is why I don't play dva anymore. I'm tired of playing around Zarya every single game while unable to help my team with her if they don't know how to deal with her. Dva was my main most of ow1. So I agree. If you're going to have one tank they need to do what two tanks could. Let dva have some way of blocking beams.
@Shi-shou
2 ай бұрын
#Buff Tracer Ultimate
@MasterMemo
2 ай бұрын
My take on the 5v5 vs 6v6: I think both formats have their pros and cons, and I've had fun in both...but I am afraid of the precedent set if they go back to 6v6. Devs should listen to fans to some degree, but I'm afraid we would go into a "see, these devs never knew what they were doing, they should listen to all of our ideas!" And for role queue vs open queue, I wouldn't mind seeing 5v5 balanced around open queue, BUT with role limit. For example, you could have two of any role, but not 3. This way, dps could never fully fall out of fashion, and goats couldn't come back. Heck, maybe 2-2-1 could be meta, or 2-1-2, or you could stay 1-2-2. Just depending on balance.
@BlankTuber
2 ай бұрын
no roleq, is what is happenign in marvel rivals and it is so bad.
@Puptoon2022
2 ай бұрын
I think that counterswapping could be fixed if you could just play a hero differently to overcome different comps. Like when you’re up against a Widow, you don’t immediately swap to Sombra, you start playing more safe behind corners. If tanks could do this with other tanks, it would get rid of counterwatch
@justplainsalty8215
2 ай бұрын
Yeah but only problem is you need a competent tank player on your team and I don't think tank players have the brain capacity to think that far ahead
@SUPAPWNED
2 ай бұрын
@@justplainsalty8215 Dps players literally just pew pew tanks are literally in charge of setting up the entire team. Making space. Taking space. Holding space. Peeling. Denying DMG. Etc
@justplainsalty8215
2 ай бұрын
@SUPAPWNED if you think dps players just pew pew then that's all I need to know about you 🤣🤣
@DRUKENHOBO
2 ай бұрын
@@justplainsalty8215 please tell me what more do they do? they pew pew from the flank they pew pew from the back.
@SUPAPWNED
2 ай бұрын
@@DRUKENHOBO from the back ;)
@VioletConure
2 ай бұрын
swap to mauga i think
@LaurenceHill-id4vf
2 ай бұрын
The issue is not tanks themselves it’s having 1 tank. You have 1 tank so you have to make tanks stronger than DPS. So because tanks are the most powerful characters (no1 can argue that), which ever team wins the tank matchup almost always wins… If there was 2 tanks and 1 healer per team - healers would be the most powerful and whichever team wins the support battle would win the match and counter swapping on healer but be more of an issue… I think it’s just the setup of having an uneven number per role
@erliqwen2306
2 ай бұрын
2:35 hate going against a Dva just as much as a hog or mauga, You’re playing support or dps? A 3 ton tank with 300(?) armour and 400(?) health dives you with a 3 second high control movement ability while matrixing anything to try and stop her. Playing tank? Trying to use a shield? Well infinite ammo so she can just shoot it down without needing to worry about ammo consumption. Finally start to break her down? She flies away. Finally de-mech her? Na just pulls out a nuke to give herself a free Rez. Try to kill baby dva? Small ass hit box, every shot on you gives her like 2% of re-mech. Try to kill during re-mech? No half way through you can no longer kill her or you have to worry about a nuke as well as where baby dva is running to
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