first P5 then arduino now matter.js is this a dream
@pattvira
24 күн бұрын
My mic was acting up a bit in this video. I hope the audio quality doesn't bother you guys too much! Hope you enjoy the tutorial 😊
@sarthakmalhotra7413
24 күн бұрын
@@pattvira that's not issue at all
@Fullsnackdevelopr
24 күн бұрын
A new hair style drop and a 40 min physics library walkthrough! 🎉
@thehappycoder3760
24 күн бұрын
Good choice of physics engine, love it
@Techne89
25 күн бұрын
First time seeing this library sounds interesting… 😊
@eksleja
25 күн бұрын
Great video! However, I would've loved to see a from scratch series on rigid body simulations :D
@broadshare
25 күн бұрын
I feel adding a body gesture detection or body tracking could make more fun. I look forward to seeing you do interactive one
@channyeintun6411
24 күн бұрын
Lovely!
@flaviopsilva_
24 күн бұрын
Good video
@broadshare
25 күн бұрын
To make it challenging let's use a human body tracking library like handtrack js and detect the position of the head balance the plane ground on it and let the falling objects land on the plane place on the head position and balance for fun and interactivity.
@Cadknowledge
25 күн бұрын
Can you create something like manim (python library) in js
@ChandrashekarCN
24 күн бұрын
💖💖💖💖
@melwinalm
22 күн бұрын
Great tutorial. Just curious to know one thing. This could have been built using just matter.js alone. Why did we use p5.js here. Is it only because, p5.js adds the support for mousePressed events.
@jbuzza00
21 күн бұрын
I was wondering the same.
@pattvira
21 күн бұрын
You don't have to and can just use the built-in renderer and runner (which hopefully is clear from the first part of the video)! Since all of my tutorials are in p5.js, I'd like to show how one can integrate an external library with p5.js.
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