And the triforce of Wii HE games is complete. And...I can't even believe I'm going to say this, but this one is actually the worst one. Now, I know, that sounds absolutely insane, how could one possibly be worse than the other? I'll tell you how -- they somehow managed to flub this one by making it so that you get the exact same paths and sock locations every single time you boot the game up. Yes, really. AND this version also runs in Slow Machine Mode like Freddi Fish did, so that means a ton of background animations are completely missing (most notably, the water). Oh, and Nuggets is ridiculously unplayable because of how fast the game runs (I'll give them credit, at least the D-pad can be used to move). Oh, AND not only do the sock locations never change, a lot of them are assigned to the wrong sock colors, so this leads to cases where you'll pick up a white sock in the game world, only for it to miraculously turn purple in the basket. Holy heck, this port has such a huge slew of problems that I'd question if its ten million QA testers were actually robots.
Yeah, it's not a very good port, to say the least, and it suffers from a few other issues due to it relying on such an old (and unauthorized bundling) version of ScummVM. It's a pretty garbage port; none of the Wii ports were very good to begin with, but this one really reeks of being rushed to store shelves. Which is quite astounding, considering it's already one giant cut corner to begin with.
If you came here for a quick, concise playthrough, I'm going to warn you you're in the wrong place. I triggered quite a few clickpoints, played with a lot of the dialogue, and did a lot of screwing around. If you aren't a fan of that, I wouldn't suggest watching this one. If you are, well, more power to you.
Enjoy the walkthrough. I'm glad it's at least over now.
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