In this tutorial video for Unreal and Unity, we add color controls to our particle system so we can tint the particles. There's also a bonus tip showing how to add the pixel clip function to reduce overdraw and increase performance.
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Here's last week's tutorial that shows how to add opacity controls so the particles can fade in and out instead of popping:
• Particle System Opacit...
Here's the playlist for all of the videos in the series:
• Creating a Particle Sy...
Shader Book Recommendations
www.bencloward...
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Theme Music
Peace in the Circuitry - Glitch Hop
teknoaxe.com/Li...
Background Music
Speo - Reminiscent
• Speo - Reminiscent [Ta...
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Негізгі бет Particle System Color - Advanced Materials - Episode 53
Пікірлер: 12