Everything is generated using PCG Volumes. The graph is a modifed version of SimpleForest example thats included with the plugin. Its using a height to density node to make stones only appear on the hills.
(Ps Looks a lot better without youtube compression)
Assets used:
Rural Australia
Jetpack
Moab Dessert Mega Assemblies
Bo Katan Helmet by Tomas Anglim (from Sketchfab)
Distance Fog Post-Process Material Tom Looman (Gumroad)
Негізгі бет PCG Volume Mega Assemblies Unreal Engine 5.2
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Пікірлер: 4