There are two kinds of Pikmin games: ones designed to be played fast and full of energy, and ones designed to played slow and cautiously. These games - split into the categories of "time management" and "type management" by the developers - divide the loyal fanbase of the Pikmin series into two camps based on which type of game they enjoy. Though this divide leads to debate online, it may be possible to find common ground between these two camps, something Pikmin 4 clearly tried to do.
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Credits:
- Pikmin 4 "Ask the Developer" interview: www.nintendo.c...
- Starcraft Footage: • StarCraft 2 Champions ...
- The amazing Pikmin community we have fostered over the last ten years
- The Pikmin franchise by Nintendo, of course
Once again, thank you all for watching!
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