In this AR Foundation tutorial, we are going to learn how to implement tap to place an object or multiple objects with plane tracking in Augmented Reality.
But instead of placing it in the tap position, it will be placed in the middle of the screen, which will be visualized using an indicator.
We will be using the latest AR Foundation 5 Unity 2023 or Unity 2022 with XR Origin and AR Session.
🔗 *Links:*
Source code & files: www.patreon.com/posts/89158738
Basic setup video: kzitem.info/news/bejne/kqlqrouniHSadoI
⏰ *Timestamps:*
0:00 Intro
0:26 Project setup
0:44 Scene setup
1:15 Create the placement indicator
2:16 Script
5:58 Detect touch input
7:54 Place multiple objects
8:17 Using button
9:00 Outro
🔧 *Prerequisites:*
Make sure you have Unity 2023 or 2022 installed on your machine.
If you don't have the basic scene setup yet, check my basic setup video.
AR Foundation is Unity's AR cross platform implementation for ARCore and ARKit and can be run on both Android and IOS.
💡 CC is available. Please feel free to send any questions, comments, suggestions, or feedback.
🌐 *Connect:*
Patreon: www.patreon.com/xiennastudio
Twitter: twitter.com/xiennastudio
Discord: discord.gg/tuGM3zBg
Donate: ko-fi.com/xiennastudio
#unity3d #augmentedreality #arfoundation #arcore #arkit #madewithunity #gamedev
Негізгі бет Place on Indicator using AR Foundation 5 Unity 2023 with XR Origin & AR Session
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