I tried adding subtitles to explain things but the video corrupted and i'm too lazy to do it again.
Basically, when you try to transfer a world from rd-132211 to a future version, it turns everything to stone because block IDs weren't a thing yet, grass and cobble were the same block and it was just the position in the world that determined the texture. Using MCEdit (and a tutorial which is linked here), you can change the blocks so they properly represent what the world was like. I will attempt to bring all the worlds I create here into one, although I will wait until Infdev. I generate a new world so you can actually see the terrain here.
Негізгі бет Playing every Minecraft version #3: rd-160052
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