Here is another from Mrs. CtrlAultDelTutorials. In this video we look at using Maya's Point Constraint. The Point Constraint is useful for making character rigs hold and release objects. The object they are holding will become constrained to another object so when the "parent" object is moved the constrained object moves with it.
Негізгі бет Point Constraint - Character Holding and Releasing Objects - (AutodeskMaya)
Пікірлер: 30