question is it also compatible trade in PKMN Gold/Silver/Crystal via Time Capsule?!
@Dechrissen
4 күн бұрын
Yes, it should work. I tested trading/battling with vanilla Red/Blue cartridges, and that works as intended. So there should be no issues using Time Capsule in Gen 2.
@moriahthenoblethief
4 күн бұрын
@@Dechrissen oh that's great thank you so much matee, and BTW I read your github that name of the Rival is not GREEN cuz Green is the name of a female protagonist in manga sorry just asking.
@Dechrissen
Күн бұрын
@@moriahthenoblethief No problem! And the original name for the Rival in the Japanese release is Green (in the games) and the name of the girl character is Blue (in the manga). These were switched for the localizations of the games/manga. That's why her name is Green in the English release of the manga. I chose to use the original Japanese names for this romhack, as I felt it was most appropriate.
@jonaw.2153
2 сағат бұрын
A nice, simple modification that doesn't overreach and doesn't drastically change the game? Fixing annoying issues that, while not dealbreakers, definitely subtract from the enjoyment? Implementing features that make it possible to play the game in the way you want? Not fixing the "issues" presented by modern fans looking back at Gen 1? Splendid!
@KeithTheGeek
3 күн бұрын
I like the use of a field move slot (it's an idea I've had for a while) but it feels a little less "purist" to include it in such a rom hack, at least IMO. I think the constraint of potentially losing a valuable move slot to an HM to be a compelling one, and part of the intended design of the game, though I think the inability to delete HMs is ultimately too punishing for the average player. Nonetheless, I think the game benefits from asking the player to prepare their team for an upcoming route or challenge, as it leans into the role-playing aspect of being a Pokemon Trainer. But that's simply how I feel LOL, I understand I'm probably in the minority there... Either way, cool rom hack! I'd like to dip my toes into working with the disassembly at some point, so it's a little comforting knowing that it's not TOO intimidating for a first timer.
@Dechrissen
2 күн бұрын
@@KeithTheGeek Yeah, I see where you're coming from, and I can definitely respect that view as well. In fact, I almost lean toward agreeing with you, but after playing Gen 1 over and over (other Gens are probably included as well), I just ended up feeling like the HM situation was an more of an annoying hindrance than anything. Simply because I wanted access to more Pokémon during each playthrough, along with access to more of their learnsets, to make each playthrough unique. My view was that removing the necessity to occupy a normal move slot would open up more of the "natural" potential of Pokémon, while still requiring the player to have a Pokémon that can learn a required HM. (i.e, the need for an appropriate Pokémon for some particular HM is not mitigated with this mechanic.) But you're right, the normal behavior can be seen as a valid constraint of Gen 1 as well. In fact, if you decide to give Solus a try, you don't even need to use the Field Move slots; you can bypass them and teach HMs as normal if you wanted to. I'm glad you like it though, at least aside from that one mechanic! You might be interested to read the 'Motivation' and 'Justifications' section of the Feature Log (in the GitHub repository) if you're curious about more of the reasoning behind all of my changes. The repository is linked in the description. And I'm always open to feedback, so thanks for the comment!
@evanmartin6277
13 күн бұрын
Well done youngster
@coldpopcast
14 күн бұрын
I played this rom hack and loved it!
@wormHD
3 күн бұрын
I like the fresh take on gen 1
@leozar69
13 күн бұрын
You're the best! You listed *everything,* I thought of in my first playthrough, way back.. You made my wish come true. The perfect RedBlueGreen versions. Sir, I'd shake your hand, and invite you for a slice 🍕 if I could. Thank you 🙏 Just one question.. Is it still possible o battle or trade with other players? I've never known if rom hacks could trade. Regardless, I graciously got all 3 versions, and will be playing it wherever I go with my Anbernic SP. Thanks again, you legend ♥
@Dechrissen
13 күн бұрын
Hello! I'm glad you feel that way! That's exactly what I'd hoped for in sharing it (because honestly I did this so I could play it myself, so it's nice that others can enjoy it too). Yes, it should still be possible to trade and battle with original ROMs/cartridges. Although I have not tested it yet. I will test it to be sure and then get back to you. 😃
@Dechrissen
10 күн бұрын
Update: Yes, trading and battling with vanilla cartridges works fine. :)
@leozar69
10 күн бұрын
@@Dechrissen That is so awesome 👑👍
@leozar69
9 күн бұрын
@@Dechrissen Just wondering. Do you plan on doing Yellow? That was my first Pkm game
@Dechrissen
9 күн бұрын
Hm, it's possible, but the next project would probably be a Gen 2 equivalent of this Solus treatment. Only because Gen 1 is already taken care of in my mind with this RGB romhack. But I know a lot of people like Yellow even better. So I wouldn't discount the possibility in the future. :) You could follow my blog if you want to look out for my next related project, the original blog post for this video is linked in the description.
@stinkymoth
4 күн бұрын
0:26 i agree very much. gen 1 isnt my favorite by far but its a good game for what it is. its a buggy mess but clearly has a lot of love put into it and i appreciate that. also gen 1 is charming as hell best charm factor out of all of the games. theres just something special about the maps, music, and overworld sprite style of the games. also they are the first games, so to me its passable to be rough around the edges and have errors.
@Dechrissen
4 күн бұрын
Agreed!
@DrewDragoon
10 күн бұрын
Incredible you fixed core issues without adding ultra custom changes. You kept it as canon and tasteful as possible. Will be playing through this one very soon!
@Dechrissen
10 күн бұрын
I hope you enjoy!
@eucalyptus807
13 күн бұрын
Another banger from the madman himself, dechrissen. This ROM hack is a 10/10 experience.
@mikeCD62
6 күн бұрын
This gave me a really interesting idea. Ok, so I've seen a lot of ROM hacks that try to smooth out the gen1 jank, but what if someone made a romhack that took everything that took all of the questionable design choices of gen 1 up to 11? Like, even sparser move pools, the 1/256 glitch becomes the 1/128 glitch, trainer AI is somehow worse, and even more pokemon are version exclusive. Badge boost glitch now activates on opponents pokemon stats as well. TMs are single use but now the moves can't be forgotten. Remove all protections from overflow/underflow errors
@Dechrissen
5 күн бұрын
😂 Sounds like it's time for you to get to work, haha
@mikeCD62
5 күн бұрын
@@Dechrissen my wife and I just had a kid, so I do not have sufficient time
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