magazine.reall... Onur Erdurak, a Turkish director and 3D artist, dives into iClone's crowd simulation tools to populate a futuristic city and a Dune-inspired scene. Onur shares his experience using iClone, Blender and Kitbash3D assets.
"The crowd simulation tools in iClone 8 are incredibly efficient at populating scenes with high-quality 3D actors featuring facial expressions. This capability allows me to quickly fill out my scenes, enabling me to focus on the finer details of my scene." Onur Erdurak - Director / Write / 3D Generalist
Follow Onur Erdurak:
/ @onurerdurak
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Негізгі бет Populating a futuristic Kitbash3D City with iClone Crowd Simulation and ActorCore
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