Jamey discusses why he loves positive player interactions, how he's trying to better incorporate them into his civilization game, and a number of examples that use them well.
Games mentioned in this video: Terraforming Mars, Near and Far, Concordia, Azul, Downforce, 7 Wonders, Rising Sun, My Little Scythe, Euphoria, Lords of Waterdeep, Stone Age, Root, Terra Mystica, Brass, Clans of Caledonia, Settles of Catan
Added later: Gift of Tulips, Flamecraft
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