In this post-processing shader tutorial for Unreal and Unity, we add a worn-out tape effect and a tracking-out-of-phase effect to the VHS filter we created last week. These effects improve on the VHS filter and make it more accurate.
Here's the video showing how to make the Hash23 node:
• Random Noise - Shader ...
Here's last week's video - part 1 of the VHS filter tutorials:
• Post Process VHS Filte...
Here's the playlist of all of the post-process videos:
• Post-Process Effects f...
Here's the playlist of all the videos:
• Shader Graph Basics
Shader Book Recommendations
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Peace in the Circuitry - Glitch Hop
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Speo - The Little Things
• The Little Things
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