All Master Class Blueprints are available on FactorioBin Overview and direct links to all Blueprints: nilaus.atlassian.net/l/cp/HBEUm524 (Pastebin links no longer work)
@JustASuscriber
3 жыл бұрын
"It doesn't look like a swastika" "666 solar panels" Well then.
@Kruglord
3 жыл бұрын
"It does not look like a swastica" That's hilarious, but also something I've noticed before in these sorts of games, so I'm glad you thought about it!
@ggzamis
3 жыл бұрын
Anno series building layouts implement lot of swastica
@simonl7784
3 жыл бұрын
It's OK, it's Hindu...
@kblskables2877
3 жыл бұрын
awe i would be pretty bummed someone saw a buncha swastickas and ignored the efficiency and instead applied a stereotype of some jackasses that lasted like 15 years.
@Relaxingtitan
3 жыл бұрын
I use the same solar layout and realized that the accumulators still look like swastikas after 250 hours lol
@tippyc2
3 жыл бұрын
@@kblskables2877 I agree, but Europe has some stupid laws about Nazi symbols.
@HieronymousLex
3 жыл бұрын
Nilaus, I think you really have helped out the Factorio community in a way that can’t be understated. I was complete trash at the game when I started a couple of months ago, it was really fun, but I wanted to learn more and get good at the game. Your videos have proven the ultimate resource for me as a newbie, and I don’t think I would be nearly as proficient at the game now if you didn’t make them. I’m at 150 rockets and scaling up fast now, all moduled out, building resources in factories outside of my base and about to start making science in the wild too. I’m making the giant solar fields now that power is my bottleneck, and it does take a while and a whole lot of space, but it’s not as bad as I thought it would be, thanks to the blueprint from map feature. Anyways, I just wanted to say thanks for all the effort bringing all this knowledge together and making these videos, every single one brings useful knowledge to people like me. Cheers!
@Nilaus
3 жыл бұрын
Reupload due to bad edit
@jonathanrichards593
3 жыл бұрын
It occurs to me that the reason solar is UPS-friendly is because electrical power distribution in Factorio is nothing like realistic. I mean, I can hook up a 2GW nuclear power station with wooden power poles and take it all the way across a huge base, and take 2GW out at the other end! IRL, there are power losses on all the lines, proportional to the square of the current being drawn (which is why high power distribution is done at high voltage). If Factorio 1.2 was to calculate something like that for Nilaus' square miles of solar panels+accumulators then the advantage over nuclear (where some sort of temperature gradient *is* modeled) would disappear fast... and all previous megabases would be broken :-0
@thomasgrimble6476
3 жыл бұрын
If Wube did that I would expect to have transformers to compensate, and designs to adjust accordingly. Could be a cool mechanic to play with, honestly
@jonathanrichards593
3 жыл бұрын
@@thomasgrimble6476 Indeed, you are right. If I was a better lua coder, this might be the mod that I'd try to write. However, as Nilaus points out, it would probably be a UPS-killer and/or force a very different power strategy, with distributed generation and a few high-power links. We'd have to have transformers between at least two tiers of high-voltage lines, and under-voltage circuit breakers... Time to brush up on the coding skills!
@Nortonius_
3 жыл бұрын
You folks might really enjoy the book Infrastructure by Hayes, esp the chapters on the grid and energy production: industrial-landscape.com/#/home
@jonathanrichards593
3 жыл бұрын
@@Nortonius_ Hey, thanks for that, it looks really interesting. When I can go book shopping again, I'll be asking around for it.
@vesperflight6116
3 жыл бұрын
@@Nortonius_ Thanks a lot, you got mre like these ?
@hornetdc
3 жыл бұрын
There is 1 more "tier" for me. I usually add another steam engine array and feed with solid fuel. It can serve a backup even into late game, oil is limitless.
@adamevans4106
3 жыл бұрын
and when you have nuclear fuel....... my end game :-)
@RanarrDealer
2 жыл бұрын
I try to do this even in the midgame. I need something to do with the light oil, and it's way more efficient than coal
@Pandaxtor
Жыл бұрын
If you still rely on them by late game. You can set them up to minimize calculations which is nice.
@canebro1
3 жыл бұрын
Great video. One thing you didn't touch on was using solid fuel in boilers. This is an alternative to quick solar, and has places where it can be useful (small amount of space, small amount of coal, and/or large oil fields). One yellow belt of solid fuel can support 100 boilers, which is 180 MW, or the equivalent to 3,000 solar panels.
@Nilaus
3 жыл бұрын
I considered it, but I never use that as it is surpassed by Solar and then Nuclear. Of course I could have mentioned that...
@morienbendinelli1554
3 жыл бұрын
Agreed. I think it'd be premature to just assume that, by the time one gets access to solid fuel, they'll just go for solar/nuclear. What if, for instance, player is going for "no solar" achievement, or has a personal goal of not using nuclear before launching the 1st rocket? What you wrote makes sense, then. (Also, rocket fuel?) 👍
@canebro1
3 жыл бұрын
@@morienbendinelli1554 Rocket fuel is actually worse than solid fuel for power. First, there is logistics. (Assuming yellow belts) Solid fuel can feed 100 boilers, which is 5 offshore pumps, a pretty big setup. Rocket fuel can feed 834 boilers, 41-42 offshore pumps, and starts to get laughably big. Add this to the fact you can pretty easily launch a rocket with 100 steam engines (50 boilers), the rocket fuel setup is unnecessary. Second, rocket fuel actually is actually less efficient. It takes 20 solid fuel per rocket fuel, and you only go from 12MJ to 100MJ, a 8.3x increase. The main advantage of rocket fuel (other than making a rocket), is the increase in top speed and acceleration for cars and trains.
@jonathandemiguel1458
3 жыл бұрын
@@canebro1 thanks for da lesson!
@canebro1
3 жыл бұрын
@@jonathandemiguel1458 You're welcome!
@PeterNLewis
3 жыл бұрын
It would be interesting to take this mega base in a steady state and look at the UPS calculations, and then remove all the solar and replace it all with nuclear, and see just what it does to the UPS. It really is a shame that the only solution for vanilla mega bases is to cover the entire world in solar panels. There are mods that can enhance nuclear or solar, but a vanilla solution would be nice.
@Sleeper_Legend
3 жыл бұрын
Nuclear power was severely optimized in 0.17, so it's not a UPS hog like it was before. Go big, go nuclear!
@obosuck
3 жыл бұрын
Yeah, I was waiting for him to activate them all and show how many ms it added to each update, I have always thought the "nuclear bad for UPS" idea was overblown for what seems like a couple hundred pipes in a base that should have tens of thousands of pipes. So I was looking for him either to confirm it or show its only a big deal when pushing the absolute limits of UPS. I guess I can just open creative and stamp down ten of them and see myself.
@espressocookie8965
3 жыл бұрын
"You're gonna double up your power, depending on when you do it." Is it bad that a 2 reactor version of the nuclear power quintupled my energy? or that I'd automated purple science first? Edit: After 8 months of playing, it is absolutely worse that my power was that anemic.
@TheAechBomb
7 ай бұрын
I made it to 130 hours with 50MW, before building my first reactor. noob issues :P
@jmeeks8744
3 жыл бұрын
One thing I do for phasing my steam engines on during the night is to rig up power switches instead of controlling the water pumps. This requires two electrical networks. I keep my coal inserters on the base's power network and all of the steam engines on a second network connected with to the base's network by a single power switch. Power switch is connected to the accumulator via an S/R latch so that the steam connects when A < 20 and continues until A > 50. The reason I prefer this is that I can put more steam engines down than boilers and buffer the steam during the day. It allows a single lane of coal to provide much more power during the night. And I can buffer as much steam as I want. Once I set this up, I am normally at the point where I only need steam when I forgot to grow my power network so large buffers give me more time to notice and correct before I start starving my factory. Edit: I also wanted to add how much I love these videos. Taught me so much and learned so many great tricks. Thank you for putting them together!
@jandipopo_art2012
Жыл бұрын
i was such an idiot, i neglected power for a very long time, like i just made automated shit for my research and smelting. Now im having issues on how to expand my power cause the biters are knocking at my door now. They keep attacking my coal mining outpost and i cant keep up because everything is so fuckin slow that i have to turn off majority of my base and its so fuckn annoying. i hate biters
@billzhang4742
3 жыл бұрын
I love every masterclass video, learn so much from them! Is there any chance you can share on Pastebin the updated train intersections used on the Twitch series?
@fissionphoenix4995
2 жыл бұрын
I like how realistically portrayed the significant difference in the amount of space you need for large-scale nuclear vs. large-scale solar. Also I'll take a hit to performance over a meltdown any day of the week when it comes to nuclear power.
@problemchild959
2 жыл бұрын
by the way what I use and find works better than turning off the pumps which takes time to use up the steam, and if your not pulling a LOT of power that can take as long as the night is, is to hook the circuit wires to power switches and just disconnect the engines from the power grid. it instantly shuts them down, or instantly fires them up. only use I have found for the power switch so far but it works perfect :)
@seandavchrsn
3 жыл бұрын
Good stuff, Nilly! I Refer other people to your content on the regular. Saves me time so I can focus on their wiring..
@mattgrimaldi13
3 жыл бұрын
Thanks for the nice, clear explanation of the most efficient method to do (x), as always. Do you plan to upload the blueprint to pastebin? I just started using your blueprints. Amazing work. Thanks again!
@Nilaus
3 жыл бұрын
Blueprints from my Master Classes are available via links in description of their respective master class. You can find a compiles list of links in my Discord. Blueprints from Lets Plays are not made available as they are not curated and change a lot
@metalspoon69
3 жыл бұрын
im fairly new to factorio and in my first freeplay game i ran into the noob deathtrap, not enough coal for my boilers! so i had to think quick, i wanted to switch to nuclear but couldn't because i had to set up a train first in order to get the uranium processed and get production of uranium fuel cells rolling. so whilst i was in panic mode it occured to me that you can use solid fuel for boilers aswell!, so i made a solid fuel production line, luckily i have two beefy oil fields nearby so no issues there. jumpstarted the power with some coal from the smelters and solid fuel took over. finished my uranium train and im now the proud owner of a nuclear power plant which produces 10x as much power as my pesky boilers :)
@canebro1
3 жыл бұрын
Yep, solid fuel has a lot more energy than coal, and can support 100 boilers compared to coal's 36 boilers. Nuclear is tricky, well done getting it up and running!
@jonathanrichards593
3 жыл бұрын
I had a similar issue on one playthrough, and somewhere I still have a blueprint for an oil-fired power station! It has the complete chain from pumpjacks through refineries, cracking and solid fuel production feeding into boilers and generators - it just needs a bit of coal or even wood to get it started :) One thing to consider is that the most efficient source for solid fuel is light oil, so the strategy is to crack the heavy oil to light, and use the petroleum "by-product" as necessary to consume all the crude coming in.
@canebro1
3 жыл бұрын
@@jonathanrichards593 kirkmcdonald.github.io/calc.html#data=1-0-0&rate=s&items=solid-fuel:r:15 9 refineries with advanced oil 3 plants cracking heavy to light 21-22 plants converting light to fuel 10 plants converting petroleum to fuel 1 offshore pump supplying everything Only requires 164 oil/sec, so a relatively small oil field can feed this. I didn't do any circuits on this (regarding cracking), and its been running a few dozen hours with zero no problems.
@problemchild959
2 жыл бұрын
I'm really curious where this 25 to 21 for panels to accumulators came from because from my testing, its wrong. 25 to 21 would be a 0.84 ratio. I'm currently at 0.77 (3100 to 2400) and out of 12GJ I still have almost 6GJ charge left when day breaks. someone seriously needs to redo some math because whoever came up with 25 to 21 I seriously doubt understands the difference between a joule and a megawatt.
@rishidas9731
2 жыл бұрын
The wiki says its 23.8 to 20 for sustained 1 MW
@archiegoodwin1630
3 жыл бұрын
Playlist "Factorio Master Class" 's episode 31 is a "Private video" 🤔 (I've not been able to find a way to put a comment in the playlist page itself, sorry) kzitem.info/door/PLV3rF--heRVu2xlDGZiRbdb7nbwzM9Vyz
@archiegoodwin1630
3 жыл бұрын
It looks fixed now
@dovaknoland5971
3 жыл бұрын
That was a quick fix! I watched the entirety of the first upload before you got this one out. XD
@NeonGen2000
3 жыл бұрын
Hahaha omg I know the pain, almost every single building game. Swastika shapes are inevitable in efficient builds.
@bradpankow1112
3 жыл бұрын
So general improvement I've found for steam generators- instead of tying them into separate water pumps; tie them one at a time from 90 down to 10 in series to the one accumulator for the loading inserter. This will not only save resources for far away water pumps (water is abundance) but will also show exactly the staging for which the daily/nightly cycles are running you for [demand > supply IF stage 10 (final boiler) is being kicked on = need more solar]. Pretty sick!
@miendust
3 жыл бұрын
Regarding your Nuclear Reactor, it can be optimized far more... I just designed 2 powerplants one with 6GW and one with 32GW and both running at the same time don't even scratch my performance...
@darkaction123
3 жыл бұрын
love your solar energy solution ! keep up the good work
@twigglywiggly4538
3 жыл бұрын
I came here to get a feel of where to go for power supply in my base. Just restarted my base. Thank you.
@rickrischter9631
3 жыл бұрын
Nilaus, in this megabase of yours how much ups do you loss if you turn in this 5 nuclear setups? Nuclear is very efficient now.
@Nilaus
3 жыл бұрын
nothing at this point, but those 5 are only 25% of the total power need
@blazebv
15 күн бұрын
aren't steam engines smart and only run when required. why do you need the network to control this then
@CooperTrooper294
8 ай бұрын
Not me useing 2 boilers per steamer and 2 pumps per boiler if you couldnt tell i figured it out myself
@romppo3975
Жыл бұрын
my computer is so bad that it starts to lag only after blue science (not that small base but still)
@Sigma-xb6kn
3 жыл бұрын
In regards to controlling the back-up-power, one problem I encountered was flickering: The steam engines charge the accumulator one point above the threshold, turn off, the accumulator loses energy and the engines are back on immediately. So I build an SR latch using combinators. Once the accumulator falls below 10% charge, the latch outputs a signal which activates the steam engines. Then, once the accumulator charges above 90%, the latch stops to output a signal and the engines stop. This can also be used to empty chests completely if the content reaches a certain threshold, very useful for Kovarex (Filling a chest with up to 40 U-235, then emptying it all into a centrifuge).
@Nilaus
3 жыл бұрын
I know about the S-R Latch, but if I in this video said "Make an S-R Latch to control it" then it would cause more confusion than help. I have S-R Latch on my script for Advanced Circuits Master Class
@Silly2smart
Жыл бұрын
I use a bunch of oil storage tanks to store steam! This way I can have surge power when needed during large attacks. No need for expensive batteries.
@Nortonius_
3 жыл бұрын
Great distillation of all the power wisdom spread over your years of the game!
@garrettchambers9005
3 жыл бұрын
I was trying to make my own design and like 2 minutes after being done with the video I looked up and had made a swastika on accident.
@ricvanesh9445
3 жыл бұрын
very nice explanation, specilaly the steam engine control via waterpumps, that will be better than my compartimented electric grids with logics and switches!
@fissionphoenix4995
2 жыл бұрын
Given the difficulty of making a design that has perfect solar to accumulator ratios, I just use two different things in my solar fields. I have a solar array design that has mostly solar panels but also some accumulators to fill some gaps for roboport and power poles/substations. Then I have another design that is pretty much all accumulators. When I place down a solar array, I check my solar to accumulator ratio by multiplying my solar panels by 0.83. If my accumulators is a lot less, I can build an accumulator array which has an excessive amount of accumulators, but allows me to have 2 simple designs rather than 1overly complicated design that doesn't actually get the correct ratio anyway.
@Nilaus
2 жыл бұрын
So instead of designing once and applying the same design forever; you prefer to manually calculate whether you need a bit more of either every time you want more power... and you call that easier... I have perfect blueprints for these "overly complicated" perfect designs, so that isn't even a problem
@gypseetim
2 жыл бұрын
what to do when waiting for modules? expand my roboport borders and build more solar!
@arielka-5831
2 жыл бұрын
Zen 4 is coming, should be able to squeeze another reactor or two :D
@dong7474
Жыл бұрын
11:21 this part actually made me laugh out loud XD wasnt expecting that at all
@TOMEServer
2 жыл бұрын
25 solar panels 21 accumulators
@Artofficial1986
Жыл бұрын
Wow. I am a stupid person.
@MrBritishNinja
3 жыл бұрын
Why not just go from steam to nuclear? Even 1 reactor saves a handy bit of pollution and coal, and uranium is plentiful
@Nilaus
3 жыл бұрын
Nuclear is Blue science. You will need a lot of coal to last until you have nuclear
@johndoe2448
3 жыл бұрын
Can someone explain to me the fixed 25 to 21 ratio? By practical testing it seems to me you need waaaay more solar panels but maybe my thinking is wrong. My thoughts: Let's say i want to completely run on solar power but also have some reactors as backup/buffer. The reactors start kicking in at around 40% akku capacity (could be any value; just the upper buffer limit) and gradually more are turning on up to 20% (lower buffer limit) where all of them are running. In my mind the ideal would be that i have balanced solar panels, akkus and reactors in a way, that it never reaches 40% akku capacity (since that would mean i am not having enough panels and akkus to match my energy usage without needing reactors) but also never 100% (bc that would mean even with turned off reactors my solar panels produce way more energy than my factory consumes and on top the akkus can storage. Therefore solar power gets wasted / not storaged). With these ideas i get to a decision tree like that: - akkus reaches 100% during the day >> build more akkus (to increase max storage capacity) till you don't reach 100% anymore over daytime - akkus drops below 40% / upper buffer limit during the night >> build more solar panels (to increase the storage amount over daytime) till you don't drop below 40% anymore. - akkus drops below 20% / lower buffer limit during the night >> build more reactors till you don't fall below 20% over night. Then add solar panels till you don't fall below 40% - akkus reaches 0% during the night >> You're fucked. First raise the buffer values so reactors start kicking in earlier and you don't reach 0% anymore. Than build more reactors and solar panels (in the same way as previously said). These principals used in practical testing on my base led to way more needed solar panels than 25:21. But do i have overseen something or is one of my assumptions wrong? Realy curious to learn something new. The 25 to 21 ratio seems to me to only be calculated like "how many panels are needed to fully load an empty akkumulator during the course of a day (with night time brakes)". But when energy consuming factorys etc. are additionaly added to the equatation the akkumulator refilling gets slowed down and therefore you can/need to build more solar panels to fully load the akku.
@Nilaus
3 жыл бұрын
The calculations are explained really well in the official wiki
@johndoe2448
3 жыл бұрын
@@Nilaus Didn't expect yourself to pay attention to older videos. Thanks for the reference. After going through the Wiki articles (solar panel and accumulator) i'm not sure if i get the transition onto my previous calculations right. The limiting factor is the maximum charge/discharge rate, right? But even then the ratio should be able to be much more sided towards solar panels (since 5 panels á 60 kW during the day would be needed to reach max charge capacity of 300 kW). I'm confused. What i also don't understand is the part ".. requires 0.84 accumulators to sustain a constant power output through the night". Why is that fixed? Shouln't that be completely dependent on how many consuming elements you have? If i have a factory which needs 0 energy (makes no sense, but just for explanations) than my thought would be nothing is needed to sustain power ouput over night (since nothing consumes energy). Or do accumulators discharge themself even when no enery is actively used? It's not like my base needs solar panels at this point (far away from beeing a megabase / UPS limited), but the fun of Factorio for me is not building the base but getting a better understanding of how you can optimise it and how things work. Greatly appreciate your work for that!
@andremariaribeirodacunha3695
3 жыл бұрын
Noob question: I failed to understand how it is possible that a fixed ratio of panels to accumulators is possible. Doesn't it just depend on your power consumption? If you had more power consumption, wouldnt the accumulator 'accumulate' less...? But then, if you have more power consumption, you would also need more accumulators... ugh!, maybe Im being dumb, but this is confusing to me
@Nilaus
3 жыл бұрын
25 Solar Panels will fully fill 21 Accumulators during the day. 21 Accumulators will completely empty during the night to deliver as much energy as 25 Solar Panels As long as you build in this ratio and scale up to your power needs, then you have enough Solar to fill Accumulators during the day and enough Accumulators to last through the night
@andremariaribeirodacunha3695
3 жыл бұрын
@@Nilaus Thanks!
@firstnamelastname3182
2 жыл бұрын
Personally I like to add a few extra accumulators to the ratio - if you're at exactly 25:21 ratio, there is effectively no buffer in case of a power spike (laser turrets, bad planning, etc). That said, I guess the old steam setup covers the role of the buffer just as well.
@Johnsong6
3 жыл бұрын
I love your blueprints, do you have them for these?
@Daislet
3 жыл бұрын
I can't seem to get a red wire to connect to the offshore pump.
@richardh2587
2 жыл бұрын
This was really helpful. Thank you.
@heavy_logic
Жыл бұрын
Thanks for the vid.
@K21040
3 жыл бұрын
Is there a way to prioritize steam engines so can burn wood?
@ricvanesh9445
3 жыл бұрын
it's at 4:40 he use the spliter to do so
@metron0m
3 жыл бұрын
Thank you that's helpful
@thomasdalton1508
2 жыл бұрын
Isn't using nuclear only during the night inefficient since the reactors will be consuming uranium the whole time for no gain?
@TheAechBomb
7 ай бұрын
not if you use a steam battery
@thomasdalton1508
7 ай бұрын
@@TheAechBomb That's a lot of tanks of steam. It's not a very efficient use of space. If I've done the calculation correctly, four nuclear plants in a 2x2 arrangement would need to be supported by about 60 tanks in order to operate efficiently if they are only needed during the night.
@TheAechBomb
7 ай бұрын
@@thomasdalton1508 I'm getting a number closer to 40 tanks for a 2x2, and yes it's a fair bit of space, but how much space does the equivalent in accumulators take?
@thomasdalton1508
7 ай бұрын
@@TheAechBomb I think a tank of steam is 2.4 GJ of energy and an accumulator holds 5 MJ. Allowing for the difference in size, accumulators would take up a little over 200 times as much space. It was two years ago, but I don't think my point was to use accumulators instead. I think my point was to just scrap solar and do everything with nuclear. It is much simpler.
@TheAechBomb
7 ай бұрын
@@thomasdalton1508 oh, I agree, nuclear is far better, though solar is pretty cool :3
@curialbellic
3 жыл бұрын
How can I make the song loop?
@Nilaus
3 жыл бұрын
Buy the soundtrack
@thoriandragontamer1411
3 жыл бұрын
@Nilaus Do you have a blueprint for solar? That's a super cool build, and I love it. I can build it myself, though it would be super nice to have a blueprint. :D Thanks for the Master Classes!!
@EmperorZelos
3 жыл бұрын
I am so scared someone might confuse my distinct purple from this clearlyt other distinct purple :)
@ClarkPotter
10 ай бұрын
A swastika as "unfortunate radial symmetry." 🤣🤣🤣 Sub'd after hearing that.
@Chazinthius
3 жыл бұрын
How do you turn your water green and nasty? Mine is still clean gosh🙄
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