When should gameplay be made worse to benefit the VIBE and feeling of the game? Play this game FREE: silverfallsgam... (Space bar is OK button) Developer and instructor Jerrel Dulay shares a lesson on Game Design philosphy, sharing concepts to help new game developers get a head start in their journey to making games.
View the WORLD MAP to help you explore Silver Falls Undertakers: silverfallsgam...
Play FREE homebrew games: sungrandstudio...
In Case of Doppleganger: • In Case of Dopplegange...
Stream FREE or buy the Silver Falls Guardians and Metal Exterminators album: sungrand.bandc...
BUY Universal Horror Music Pack 1: assetstore.uni...
DISCORD: / discord
Get your Maverick D. Moose Mug and other Silver Falls souvenirs: www.etsy.com/s...
Play game beta ROMs early, exclusive early games, free Royalty free music packs, and support my studio: / jerreldulay
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Негізгі бет Prioritizing Vibe Over Gameplay | Game Design Philosphy | Gamedev Lesson
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