Great tutorial. That UV unwrap transformation was 🔥🔥
@BBB-vb2fn
Жыл бұрын
Just started Blender again and your tuts are great. Thanks a bunch for your dedication and unique style of teaching 🙏
@BBB-vb2fn
Жыл бұрын
You do not have, buy me a coffee option, on your wall of supportoptions..?
@TruthSurge
10 ай бұрын
That seems like a pretty cool idea for getting loads of brick walls for extremely low memory cost. No modeling of the actual bricks which would create tons of faces and a simple brick outline texture to create the borders. Thx
@prod.bycheese
Жыл бұрын
I really thiught this wanna gonna be a geo-nodes tutorial..... Thankyou for everything you do sir.
@nunooliveira4214
Жыл бұрын
Leave it to CG matter to always drop a video in stuff I was literally wandering how to do
@xchemicalXladybugx
8 ай бұрын
Exactly what I was looking for
@l0o0l.
20 күн бұрын
2:13 Settings > Displacement I think it is not available in update 4.0
@sprinkles7912
13 күн бұрын
yeah i cant even find the experimental option for cycles
@lassekalhauge4801
Жыл бұрын
Awesome - thanks buddy ❤
@our_ta_martin
Жыл бұрын
Aren't you able to procedurally UV-unwrap it using geo nodes as well? :))
@user-nj4pc8kv2w
Жыл бұрын
kzitem.info/news/bejne/xmZ5uXiMbKialX4
@h0ppip
Жыл бұрын
will adaptive subdivision ever leave experimental? we may never know
@SZMIDEL
Жыл бұрын
What's the most efficient way to add noise to the mortar so the bricks dont have perfect edges
@super_real_mari
9 ай бұрын
Hi! At 3:20 the color-ramp only changes the whole of the bricks colors, instead of randomizing them when a second color is added. Any tips?
@sincosFly
Жыл бұрын
I have change displacement scale but not effect into height of surface. My blender 3.2
@ropbon
Жыл бұрын
Thank YOU!!!
@Erfanbahrami
Жыл бұрын
Is it possible to turn it into actual geometry and then exported for other softwares??
@nilspahlman
2 ай бұрын
Doesnt seem to work in 4.1
@rufuscoppertop330
Ай бұрын
No. It doesn't. And every time they bring out a new version, they change some little thing somewhere to make it hard for people. 4.1 for example. There's no Subsurface IOR in the 4.1 Principle BSDF.
@kerhabplays
Жыл бұрын
Make Brick watching ❌ Brick while watching ✅
@kerhabplays
Жыл бұрын
ayoo💀💀💀
@Bad_Chad
Жыл бұрын
50 shades of brick.
@dmitriyhedzun2751
Жыл бұрын
Hey any updates for Curvify in the coming time? ^^
@AArmstrongC
Жыл бұрын
thanks!
@funwithmadness
Жыл бұрын
I love how when you follow the instructions exactly but Blender doesn't work correctly. I cannot get any displacement at all. I've not even bothered to try anything past just the brick texture and displacement nodes.
@inner_depths
9 ай бұрын
I just had the same problem but you gotta be at the Render viewport to see any displacement
@VerminWorm
7 ай бұрын
@@inner_depths THANK U
@avishkapanwar1652
17 күн бұрын
@@inner_depths i cannot see the displacement in render view also
@yaosile
Жыл бұрын
what is your PC setup?
@lenstobrush7266
Жыл бұрын
Excellent tutorial? How does it cope with booleon windows?
@jamesc5801
Жыл бұрын
I think it would work, as long as you UV unwrapped the boolean object to match the scale of the wall and applied the same material. You'll need the boolean underneath the subsurface in the modifier stack and you may have to invert the normals of the boolean object for the bricks to face the right way.
@xyz-bn4qz
9 ай бұрын
can you please show if i can make it on some parts of the object? ex. i extruded one object into the whole house and i want bricks only on bottom part of the house
@xyz-bn4qz
9 ай бұрын
ps thanks for tut :D
@Derpduck.
Жыл бұрын
Who was here when he made the geometry nodes brick wall 🧱 💯💯
@jacquesduplessis5010
Жыл бұрын
Would you kindly point me to the link? i can't find it in my history or via search .
@S9universe
Жыл бұрын
cool
@xd1845
Жыл бұрын
🧱🧱🧱🧱🧱🧱
@Zingershtoltz
Ай бұрын
best
@simoneiorio9703
Жыл бұрын
Sometimes someone return to origins.
@IlyaKolesov
7 ай бұрын
My displacement doesn't work, can anyone help? The surface setting is Displacement and Bump
@JamDingle870
2 ай бұрын
I managed to get mine to work by adding a displacement modifier to the object. Could not figure it out for a while until I read a random book.
@JamDingle870
2 ай бұрын
oh yea and subdivide the plane a billion times
@tosiotosiowski8054
19 күн бұрын
Turn on viewport shading in the top right corner.
@michanoyva7734
Жыл бұрын
only cycles :(
@hugoantunesartwithblender
Жыл бұрын
Nop, you can have displacement in eevee too, i jave a video about it
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