Purchase the project files and support the channel: Gumroad: ryankingart.gumroad.com/l/TkaYJE Patreon: www.patreon.com/posts/58605633
@lemuelapperson853
2 жыл бұрын
In the 17th and 18th Century, sailing ships from England en-route to the American colonies, would load up the ship with cobblestones. This made for smoother sailing. In the Colonies, they unloaded the cobblestones and replaced the weight with goods like tobacco and lumber. Even now, many of the old East Coast cities have cobblestones under their streets.
@RyanKingArt
2 жыл бұрын
Cool!
@philipmcdonnell7168
2 жыл бұрын
A small victory here: of all the attempts I've made to make a PBR texture, this is the first that I've managed to add to a model and make it look half-decent! Thanks for posting another great video Ryan.
@RyanKingArt
2 жыл бұрын
Yay! Glad it worked out for you! Thanks for watching.
@friedrichdergroe9664
2 жыл бұрын
I've used your procedural "cobblestone" procedure with some modifications to create a stone wall for a castle. Looks much better than the texture-mapped images of stone and brick because you don't run into the tiling repeat problem, which just loooks cheesy. Thanks for this, and do keep up the good work!!!!!
@RyanKingArt
2 жыл бұрын
Glad you like it! Thanks for watching.
@BurnEdOutOne
2 жыл бұрын
Waaagh. I just finished Wayward Art Company's "Creating an Old House in Blender", and was using your procedural textures (where applicable) just as you uploaded this!! I guess I'll have to do a driveway now, since this is all too fitting. You're a goddamn machine!! Thanks for the toots!
@RyanKingArt
2 жыл бұрын
Thank you!! 😃
@schroedingersdog7965
2 жыл бұрын
Another excellent and very useful procedural material tutorial. Thanks, Ryan! Thanks, too, for including the exact values of the colors you use; being one of your followers who's color-blind, that extra detail is much appreciated.
@RyanKingArt
2 жыл бұрын
Glad you like the tutorial! Thanks for watching.
@eonikanimation
2 жыл бұрын
I was able to texture a whole house with 4 of your material tutorials, thank you. The only downside is it's very hard to work with because of how many nodes there are.
@RyanKingArt
2 жыл бұрын
Yeah, procedural nodes can get complex sometimes. Thanks for watching!
@Hypergen-
Жыл бұрын
A bit late, but I recommend adding names to certain nodes that state what they do. It alleviates confusion greatly when you can simply look for the right node rather than doing trial and error with edits!
@D3LB0Y
2 жыл бұрын
mixxing the dirt and stone is just what i needed to learn thx man
@RyanKingArt
2 жыл бұрын
Thanks for watching!
@carlosrivadulla8903
2 жыл бұрын
LOVE ur materials. And i would like to see some of them working in a Game engine
@RyanKingArt
2 жыл бұрын
Thanks! You could use these in a game engine, but you'd need to bake them out to texture maps first.
@josh_rdgrs
Жыл бұрын
This series is so legit.
@RyanKingArt
Жыл бұрын
Glad you like it. Thanks for your support!
@VexOb
2 жыл бұрын
Best chanel! Every vid is a little holiday for me
@RyanKingArt
2 жыл бұрын
Glad you enjoy it!!
@MRUStudios
2 жыл бұрын
I love it! Your procedural textures are always next level! Great video my friend. :)
@RyanKingArt
2 жыл бұрын
Thank you so much!
@richard29sher
2 жыл бұрын
Great Tutorial, I have not reallyunderstood how to use multiple Bump nodes , thanks very much!
@RyanKingArt
2 жыл бұрын
Thanks for watching!
@CGcelestial
2 жыл бұрын
This is so useful!! Your procedural materials are absolutely genius. ⭐️⭐️👏 👏 🔥
@RyanKingArt
2 жыл бұрын
Haha, thank you so much!
@CGcelestial
2 жыл бұрын
@@RyanKingArt You're very welcome!!
@shinjiikarir
Жыл бұрын
Had to watch it three times but just because i am new to procedural textures! Thank you so much!
@RyanKingArt
Жыл бұрын
thanks for watching!
@Ajmris
4 ай бұрын
Good job! You almost destroyed my computer!
@RyanKingArt
4 ай бұрын
thanks for watching
@massylmenad2582
2 жыл бұрын
woah, Thank you! magically satisfiying
@RyanKingArt
2 жыл бұрын
Glad you liked it!
@thcarneiro
9 ай бұрын
Thanks! It helped me a lot!
@RyanKingArt
9 ай бұрын
Glad it helped!
@riccardobenincasa1647
9 ай бұрын
Hi Ryan, could you make a video updated to Blender 4.0? I did everything you did, but the result is very approximate and not realistic at all. Thank you in advance.
@Viilap
Ай бұрын
I just did it on 4.1 and my result is legit fire, u had to do something wrong
@user-my4fv9wu4x
2 жыл бұрын
Your Channel are the best for Blender users. Thank you a lot.
@RyanKingArt
2 жыл бұрын
Thank you!
@wildmillardz8934
2 жыл бұрын
This turned out so amazing, Thanks!
@RyanKingArt
2 жыл бұрын
Glad you like it! Thank you for watching.
@IgorsJefimovs
2 жыл бұрын
Your tutorial are just awesome. Very informative.
@RyanKingArt
2 жыл бұрын
Thanks!
@elantanus
Жыл бұрын
Gracias por su trabajo, me ha servido mucho. Thank you for your work has helped me a lot
@RyanKingArt
Жыл бұрын
glad it helped!
@metalstaff
2 жыл бұрын
Thank you soo much for tutorials like this.
@RyanKingArt
2 жыл бұрын
Your very welcome! Thanks for watching.
@RealGaryGibson
Жыл бұрын
That looks amazing!
@RyanKingArt
Жыл бұрын
glad you like it!
@cyborgmetropolis7652
2 жыл бұрын
Another great tutorial. This was a CPU killer! My material ended up looking like moly chocolate. Not sure where I went wrong.
@RyanKingArt
2 жыл бұрын
Oh, weird. Thanks for watching!
@cyborgmetropolis7652
2 жыл бұрын
@@RyanKingArt I realize now that I started out with a larger object at the beginning of the tutorial than you had and it messed up everything for me after that.
@brquackenbush4144
2 жыл бұрын
thank you so much for making these turorials
@RyanKingArt
2 жыл бұрын
Thank you so much for watching!
@brquackenbush4144
2 жыл бұрын
@@RyanKingArt holy crap you're welcome i can't believe you replied i really love these tutorials not only because i get to learn how to make these awesome procedural materials but because it also teaches me how to apply the concepts that are taught in here to other things and just makes my mind fill with ideas like i've been using what i've been learning from all of these to make a procedural grungy and mossy tile material and i couldn't have done it without these tutorials so again thank you so much
@RyanKingArt
2 жыл бұрын
@@brquackenbush4144 Glad you enjoy my tutorials. I try to reply to every comment. : )
@guilhermebechtinger
2 жыл бұрын
This is amazing! Thanks for sharing your knowledge!
@RyanKingArt
2 жыл бұрын
You're welcome!
@gorkskoal9315
Жыл бұрын
How many color ramps? yes.
@Adamkami123
Жыл бұрын
Happy new year sir I hope always you be the best tutor ever
@RyanKingArt
Жыл бұрын
Happy new year!
@godotgameir
2 жыл бұрын
your tutorials are best
@RyanKingArt
2 жыл бұрын
Thank you! 😀
@inconspicuousboar3177
6 ай бұрын
Hi! just wanted to check if this material is compatible with a tileable texture map? I've been trying to set one up including the displacement map but the baked textures aren't looking anything close to the original material. Im baking all of the textures in a 2k resolution but I don't think that would be altering the look all too much. Im imagining the main culprit to be the mix shader not being used properly when baking the diffuse but im not sure how to troubleshoot what went wrong.
@tey6473
2 жыл бұрын
Thankyou so much. after years i finnaly know what the damn nodewrangler everyone tells me to turn on actually does
@RyanKingArt
2 жыл бұрын
Yeah, the Node Wrangler is super useful! Thanks for watching!
@artyshmunzuk5435
2 жыл бұрын
Very easy to follow, cheers, mate!
@RyanKingArt
2 жыл бұрын
Thanks for watching!
@akashelangovan6924
2 жыл бұрын
just awesome!
@RyanKingArt
2 жыл бұрын
Glad you like it.
@user-oc9be5bb2v
Жыл бұрын
Fantastic.
@RyanKingArt
Жыл бұрын
thanks!
@Notkxge
2 жыл бұрын
it looks really nice but it can be bake right, love your vid man they're really helpful
@RyanKingArt
2 жыл бұрын
Yes, you could bake it out to texture maps if you wanted to. : )
@Notkxge
2 жыл бұрын
@@RyanKingArt yay:)
@Notkxge
2 жыл бұрын
@@RyanKingArt I'm still new to baking textures
@RyanKingArt
2 жыл бұрын
@@Notkxge You can check out my texture baking tutorial playlist here: kzitem.info/door/PLsGl9GczcgBvJPh7D_ITafvmTW7ZzQTEr
@Notkxge
2 жыл бұрын
@@RyanKingArt alright thanks man
@workingwithaudioandvideo6239
Жыл бұрын
I don't know if this will help, but, I wanted to say, I dropped my resolution down to 1280x720 at 50 percent and I didn't have too much of a problem rending this. I tried cycles before with the brick one at 1920x1080 and it wasn't working out too well. It is doing fine though at these settings. I have an 8 core CPU with GPU too. Good tutorial though and great stuff.
@nikitasineiko1208
11 ай бұрын
HIya! I did everything here, but it doesnt seem to have the same result? Im using the latest Blender
@itenandreas
Жыл бұрын
Thanks for the brilliant explanation Ryan. Question: Is it possible to use weight paint to distribute the cobblestone material on a single surface so that certain parts remain in the rigid structure and the others are more dirt? (using the random value) @Ryan King Art
@kentjensen4504
2 жыл бұрын
Amazing.
@RyanKingArt
2 жыл бұрын
Thanks!
@blenderstuffs
2 жыл бұрын
Amazing😍
@RyanKingArt
2 жыл бұрын
Thank you!
@tournagauch1893
Жыл бұрын
Excellent ! Tanks for your tuto.
@RyanKingArt
Жыл бұрын
You are welcome!
@mejiasan
2 жыл бұрын
amazing tutorial, thank you very much. Now, do you have any tips/ideas on how could I make this in a circular pattern? as if the tiles are arranged in concentric circles.
@RyanKingArt
2 жыл бұрын
maybe I can make a video on that sometime.
@mejiasan
2 жыл бұрын
@@RyanKingArt that would be awesome, thank you!!
@BaronRobin
2 жыл бұрын
If I would want to lets say create a medieval marketplace and I want this material to be my floor, would I place a Mappind Node in front of the Voronoi and Noise Texture with a Value Node connected to the scale? Would that be the correct way to scale it up or in this case scale the cobblestone down? :D Thanks for the tutorial!
@RyanKingArt
2 жыл бұрын
You should put the Mapping node before the textures. Then you can use the mapping to change the scale of the textures.
@egojames9514
2 жыл бұрын
I tried doing this but 1.5 as the scale on the voronoi texture is not giving me the same result including the scale and detail in the noise texture
@RyanKingArt
2 жыл бұрын
Yeah depending on the size of your object, you may need to adjust the texture size.
@egojames9514
2 жыл бұрын
@@RyanKingArt Thanks it worked
@egojames9514
2 жыл бұрын
@@RyanKingArt One more thing how do you make the black lines appear when using the voronoi I tried it but no black lines and what size did you use on the object
@RyanKingArt
2 жыл бұрын
@@egojames9514 For the Black Lines, Check out this Post on Blender Stack Exchange: blender.stackexchange.com/questions/243184/why-does-voronoi-texture-sometimes-have-black-lines-through-it/243188#243188
@RyanKingArt
2 жыл бұрын
@@egojames9514 I used an Ico-Sphere, and then if you hit S to scale, and then Type 4, and enter, that is about the size that I used. Also after you scale the object, press Control A, and apply the scale.
@jamakosus
10 ай бұрын
Hi, I've had a bit of a problem when I connected my displacement node, and the parts that are supposed to be bumpy are still flat and the parts between them look black
@zikzakfr
2 жыл бұрын
Do you have a tutorial to turn your procedural texture into a tileable set of PBR textures?
@RyanKingArt
2 жыл бұрын
No, I don't have a video on that. But that's a great tutorial idea! Maybe I will make a video on that sometime.
@user-xq6fo2eu8p
Жыл бұрын
nice job!
@RyanKingArt
Жыл бұрын
thanks!
@kiwifruit3d
2 жыл бұрын
thank you very useful
@RyanKingArt
2 жыл бұрын
Glad its useful!
@legoman91
2 жыл бұрын
The tutorial is great and I am enjoying following along with this series of video's. But one thing on this one is confusing me, have you scaled the objects at all or anything? I have the same objects and the same values as you, however the texture is far bigger especially on the plane. I have applied the scale and rotation and everything, both objects are about 2m in size. Any help would be great thanks.
@RyanKingArt
2 жыл бұрын
Hmm that's odd. You could scale up your object, and then apply the scale. I can't remember the size of the object that I used in the video.
@legoman91
2 жыл бұрын
Yeah was a bit strange/confusing. Managed to get around it by keeping the mapping node and changing the scale value. Just had to tweak how much the displacement is scaled as well. Seems to work out well enough. Thanks for the reply though.
@schroedingersdog7965
2 жыл бұрын
@@legoman91 Had the same problem. Tried out your mapping node solution and it worked perfectly. Thanks!
@thumbwarriordx
2 жыл бұрын
Every time I wanna brush up on Blender procedural materials I seethe. Because I did a couple Substance Designer tutorials and the tools are just not here yet. Geometry nodes is getting there too. It's so frustrating. I just want the shapes and scatter node for materials in native Blender lol
@RyanKingArt
2 жыл бұрын
Ahh yeah.
@lisarauch2339
2 жыл бұрын
Why is the Bump on my plan inverted so it bumps into it and on the sphere its bumps out like it should?
@RyanKingArt
2 жыл бұрын
hmm, not sure. the color values must have gotten switched somewhere in the node setup. you can add an invert node, and that should flip it.
@AnonymousUser_02
9 ай бұрын
Mine didn't come out this way, towards the end it became mostly white
@srapciooo9210
Жыл бұрын
Displacement doesnt work for me, I've tried everything I could to repair it
@RyanKingArt
Жыл бұрын
Are you using the Cycles rendering engine?
@mr.lunatic3157
2 жыл бұрын
Thats amazing 😍
@RyanKingArt
2 жыл бұрын
Thank you very much! I do like how it turned out. : )
@wilhelmeniabilliedoherty5917
2 жыл бұрын
I followed the instructions, but I seem to have little black artifacts all over my terrain. What could be causing this?
@RyanKingArt
2 жыл бұрын
Hmm, does it show up when its rendered, or just the viewport? Maybe turn up the detail amount of the sub-surf modifier, to give the object more detail.
@wilhelmeniabilliedoherty5917
2 жыл бұрын
@@RyanKingArt I figured it out! I apparently had a few colors plugged into spots where alphas should've been plugged
@RyanKingArt
2 жыл бұрын
@@wilhelmeniabilliedoherty5917 Ahh ok. Glad you fixed it.
@ClaudioMalagrino
Жыл бұрын
Thank you, Ryan. A question: do you use Substance Designer? It would be great if you could post some tutorials for it, too.
@RyanKingArt
Жыл бұрын
No, sorry, I've never used Substance Designer.
@ClaudioMalagrino
Жыл бұрын
@@RyanKingArt Interesting, because you use the same workflow: creating procedural, random materials from simple geometry. Regards.
@john1995
2 жыл бұрын
WoW!!
@RyanKingArt
2 жыл бұрын
Thanks!
@gokiburi-chan4255
2 жыл бұрын
I've been looking for a way to make the edges and peaks of this procedural texture softer. and came up empty handed. Ryan if you could read this would you kindly point me in the right direction on how to approach this problem. I'm making a scene where one of the foreground element is the cobble stone. and when the light meet those hard peaks it's really jarring.
@RyanKingArt
2 жыл бұрын
Hmm, maybe you could make the displacement map smoother, or turn down the displacement strength, or you could turn up the roughness so its less reflective.
@RyanKingArt
2 жыл бұрын
Also, you can use the color ramp in the middle, after the Darken Mix RGB, and change the color ramp values to make it less sharp.
@jishamathew9172
2 жыл бұрын
Hi can I know if u did a tutorial on displacements?
@RyanKingArt
2 жыл бұрын
Yes I do. Here is the video: kzitem.info/news/bejne/2Xxj0mmacWKgdoo
@attacktoasterv282
2 жыл бұрын
I have a question. When you show the objects you use for lighting the sphere, do you have the emissions shader to all the objects around the sphere or just the one you highlighted?
@RyanKingArt
2 жыл бұрын
Yes I added it to those other object lights. And I also used an HDRI for lighting too.
@ZapProd
2 жыл бұрын
Hey Andrew Price, are you seeing this?
@RyanKingArt
2 жыл бұрын
Andrew Price? That would be cool if he saw my tutorial. Lol 😄
@definitelynotnick2454
2 жыл бұрын
not sure what I did wrong, but mine looked nothing like yours at the end. idk if its because of the scale of the sphere or something.
@RyanKingArt
2 жыл бұрын
hmm yeah it might be. try applying the objects scale.
@rlm2933
2 жыл бұрын
The cobblestone texture is too big when i resize it, what do i do?
@RyanKingArt
2 жыл бұрын
You can change the scale values on the Voronoi and Noise Textures.
@kornelstrebl6782
2 жыл бұрын
how is your view port so fast? I have an rtx 3070 but its pretty slow when i recreated this. I'm not very knowledgeable about computer parts and stuff so idk, maybe its settings in blender?
@RyanKingArt
2 жыл бұрын
Hmm, there are a few things that might be speeding up my preview render: For one thing, I'm using the Linux operating system, and on Linux, Blender actually render's faster. Another thing, is that I turned down all of the light paths to basically 0, and that makes it render faster. Also, I turned on the viewport denoising, so it smooths out the preview and you can get a better result with less samples. I have an RTX 2080 super by the way. Hope these tips help!
@cr4723
2 жыл бұрын
@@RyanKingArt Blender render is faster on Linux? Which Linux do you have?
@RyanKingArt
2 жыл бұрын
@@cr4723 Yes! Blender actually render's faster on Linux. I am using Linux Mint Cinnamon.
@cr4723
2 жыл бұрын
@@RyanKingArt Thank you.
@user-xq6fo2eu8p
Жыл бұрын
cool!
@RyanKingArt
Жыл бұрын
thank you
@humanoidkarasu1146
2 жыл бұрын
how do i apply this texture on some other object? i mean how to use these as image textures?
@RyanKingArt
2 жыл бұрын
you will need to bake them to texture maps. Check out my blender texture baking tutorial playlist.
@humanoidkarasu1146
2 жыл бұрын
@@RyanKingArt ok, thanks😁
@Sarkhamy
Жыл бұрын
How would you make this texture tileable?
@RyanKingArt
Жыл бұрын
I've got a tutorial on that: kzitem.info/news/bejne/t3egrah7b2lpomU
@user-oc9be5bb2v
Жыл бұрын
Hello Ryan! I really wanna know how to create procedural Castle Wall material!
@RyanKingArt
Жыл бұрын
thanks for the material idea 👍
@user-oc9be5bb2v
Жыл бұрын
@@RyanKingArt i have made one, can i share with you to know your opinion?
@rhomis
2 жыл бұрын
5:51 could the software developers make those sliders any smaller?
@RyanKingArt
2 жыл бұрын
i don't know. : )
@piranha5211
Жыл бұрын
If you use the N-Panel in the Shader Editor to edit your nodes, you get larger sliders. I use that all the time for colour ramps especially because my vision isn't that great.
@Wendy3Dimensional
2 жыл бұрын
My cobblestone texture looks square but not flat enough on top. How do I fix that? It almost looks like dull spikes.
@RyanKingArt
2 жыл бұрын
Hmm... I'm not exactly sure why that is happening. Maybe its an issue with the displacement?
@parassargard68
2 жыл бұрын
I set my Voronoi Texture from 3D to 4D. Then you can use the W to change look of your "stones". Try a few different W values and see what looks good. I hope it works for you!
@schroedingersdog7965
2 жыл бұрын
My cobblestones looked like pyramids with their pointy tops. You've probably discovered this solution already, but just in case: Beginning at 05:35, Ryan suggests moving the "Color 1" control of the "Darken" node almost to the top of the scale to obtain a very light gray color. Setting this control very high - or even at the top of the scale - flattens the tops of the cobblestones. Hope this helps!
@davideblonda6159
Жыл бұрын
Genious Level 🥸
@RyanKingArt
Жыл бұрын
thanks!
@Migody
Жыл бұрын
hey Ryan why doesnt my material look like squares? its random shapes
@RyanKingArt
Жыл бұрын
turn down the voronoi randomness value
@Migody
Жыл бұрын
I did, but still its not anything like yours. maybe its a problem in my blender 3.3?
@Cyber_Kriss
2 жыл бұрын
05:15 Why does my voronoi doesn't look like yours at all when set to the exact same settings ? 🤔 (I am a seasoned Blender user, btw. I checked everything and all is 100% the same as in the video)
@RyanKingArt
2 жыл бұрын
Someone else was wondering that too. So I figured out why that is happening. You can check out the post about it here: blender.stackexchange.com/questions/243184/why-does-voronoi-texture-sometimes-have-black-lines-through-it/243188#243188
@Cyber_Kriss
2 жыл бұрын
@@RyanKingArt Oh that's why... Thanks for the input, Ryan ! Cheers.
@RyanKingArt
2 жыл бұрын
@@Cyber_Kriss Yeah, sorry I didn't know about that problem until after I made the tutorial.
@vaclavdefender6103
11 ай бұрын
Blender just crashes when I mix the shaders together.
@RyanKingArt
11 ай бұрын
Ahh sorry to hear that
@dandushik6477
2 жыл бұрын
what are your pc specs?
@RyanKingArt
2 жыл бұрын
Here are my PC specs: Ryzen-3900X CPU 12 Core 24 Threds Cooler Master CPU Liquid Cooler EVGA Supernova 1000 Watt Power Supply RTX 2080 Super WINDFORCE OC 8G Graphics Card 500 GB Solid State Drive 3TB Hard Drive 3000 MHz DDR4 32 GB Ram Thermaltake Level 20 MT ARGB Mid Tower Computer Case ASUS ROG Crosshair VI Hero (WI-FI AC) AMD Ryzen AM4 DDR4 M.2 USB 3.1 ATX X370 Motherboard
@raymanpixar5699
2 жыл бұрын
Is there any chance for a procedural skin material? 🤔
@RyanKingArt
2 жыл бұрын
I've been thinking about maybe doing a tutorial on that. If I can create a good result, then I will do a video on that. Thanks!
@raymanpixar5699
2 жыл бұрын
@@RyanKingArt Your Welcome! ❤️🧡💛💚💙💜
@cekconi1773
2 жыл бұрын
👍👍👍
@RyanKingArt
2 жыл бұрын
thank you!
@pratikpuri7079
2 жыл бұрын
The displacement is not working for me. it does nothing I did exactly what u did but it dont work
@RyanKingArt
2 жыл бұрын
Sorry that its not working. Are you in Cycles engine? And did you set it to experimental mode, like I show in the video?
@pratikpuri7079
2 жыл бұрын
@@RyanKingArt yea and i use blender 3.0 idk what version you used, I ll try again and update you. And don't be sorry broo. You are literally Insane maybe I just did something wrong.
@RyanKingArt
2 жыл бұрын
@@pratikpuri7079 Blender 3.0 is the currently the most up to date version, so keep using that.
@lraxious
2 жыл бұрын
Try going to material properties > Settings > Surface > Displacement, then select Displacement and Bump
@RyanKingArt
2 жыл бұрын
@@lraxious Thanks! Yeah, that might be there problem.
@RR-kn1tg
2 жыл бұрын
u god ty
@RyanKingArt
2 жыл бұрын
No, I'm not God. : ) But thanks for watching the tutorial! Hope you enjoyed it.
@blixens
2 жыл бұрын
when i rotate the view it goes really laggy inport even in evee. any1 else has this ?
@RyanKingArt
2 жыл бұрын
Well its a pretty detailed material. So yes, it might be a bit laggy. I would recommend using Cycles. I have found that Eevee is more laggy when using Procedural materials.
@ivangiussani7777
2 жыл бұрын
awesome!
@RyanKingArt
2 жыл бұрын
Thanks!
@mr.hashundredsofprivatepla3711
6 ай бұрын
6:00 “Contrasty” isn’t a word AFAIK. You can instead say “contrasted” or “with more contrast.”
@user-ux9og1jk5n
2 жыл бұрын
There is video today
@RyanKingArt
2 жыл бұрын
I don't plan on posting a video today. I'm working on a new video though, but I don't think it will be done today.
@foopock
Жыл бұрын
that's a lot man
@RyanKingArt
Жыл бұрын
a lot of what?
@foopock
Жыл бұрын
@@RyanKingArt Lotta nodes
@RyanKingArt
Жыл бұрын
@@foopock ahh yes
@foopock
Жыл бұрын
@@RyanKingArt Been searching for answers but can't remember seem to find it and you seem smart. Why do people use normal maps instead of parallax mapping and what's better for developing games with?
@foopock
Жыл бұрын
You don't gotta answer that
@shawnb3d
Жыл бұрын
gold and dirty metal tuts worked, this tut went off the rails very quickly, cant figure out why mine is not doing what yours does. Frame is NOT labeled and will no accept BDSF node........$%#@&@%%$
@RyanKingArt
Жыл бұрын
sorry your having problems.
@6fukraken
Жыл бұрын
The vido is great but my PC man...
@RyanKingArt
Жыл бұрын
ahh sorry its being hard on your PC.
@rustyshackleford7014
2 жыл бұрын
Pro as f
@RyanKingArt
2 жыл бұрын
thanks for watching
@user-ux9og1jk5n
2 жыл бұрын
how you study blender
@RyanKingArt
2 жыл бұрын
I learned Blender just by following lots of free tutorials, and practicing a lot. : )
@legendarygamertamillgt4802
2 жыл бұрын
Bro put rigging tutorial
@RyanKingArt
2 жыл бұрын
Thanks for the tutorial request.
@that_dude4212
2 жыл бұрын
CHRIST SO FAST
@RyanKingArt
2 жыл бұрын
Sorry about that.
@that_dude4212
2 жыл бұрын
@@RyanKingArt im just new and wasnt expecting it lol i still did it though you have some great tutorials
@RyanKingArt
2 жыл бұрын
@@that_dude4212 Oh ok. Thanks!
@calinboian2816
Жыл бұрын
Awesome, but I always have to mute your voice down because it is so annoying :)
@RyanKingArt
Жыл бұрын
Oh, ok. Sorry about that. What do you find annoying about my voice?
@brnktv
Жыл бұрын
Now a fan of this format of tutorial. Too lacking in detail. The time you spent showing the setup, you could have just done it so we could see what was important and why. Appreciate the effort, but it's too all over the place.
@RyanKingArt
Жыл бұрын
Sorry you don't like it. I have timestamps in the description, so if you want to just skip the 3d setup part you can.
@Norman_Peterson
2 жыл бұрын
you shouldn't explain the HOW, you should explain the WHY.
@RyanKingArt
2 жыл бұрын
Sorry, I try to do that in my tutorials.
@zilog1
Жыл бұрын
Your web camera seems...overexposed
@RyanKingArt
Жыл бұрын
Yeah your right.
@zonko1176
Жыл бұрын
Sorry but your tutorials are not very good for beginners
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