waited for you video to come out.. I oculd have gone to other youtube videos. but I waited for you to explained this... thumbs up!.. well explained
@pinkpocketTV
Жыл бұрын
Appreciate the patience. Thank you so much for watching. Take care!
@shaddouida3447
Жыл бұрын
@@pinkpocketTV These DC Characters Deserve Video Games Next DC's Wonder Woman Open-World Game DC's Superman Open-World Game DC's Batman Open-World Game DC's Gotham knights Open-World Game DC's Gotham City Sirens Open-World Game DC's Teen Titans Open-World Game DC's Birds of Prey Open-World Game DC's Green Lantern Open-World Game DC's Aquaman Open-World Game DC's Flash Open-World Game DC's Green Arrow Open-World Game DC's Catwoman Open-World Game DC's Deathstroke Open-World Game DC's Shazam Open-World Game DC's Zatanna Open-World Game DC's Batgirl Open-World Game DC's Nightwing Open-World Game DC's Supergirl Open-World Game DC's Constantine Open-World Game DC's Justice League Open-World Game
@anirudh4559
Жыл бұрын
I haven't used Unreal Engine 5 because I don't have a powerful Computer, but your tutorials always keeps me in touch with all the basic things about it. Also loved all your Blender tutorials they were very informative and beginner friendly !! Thanks.
@pinkpocketTV
Жыл бұрын
Appreciate the feedback. Thanks for watching!
@FilmSpook
Жыл бұрын
🙏🏾 Many Thanks, my Brother!! You are Awesome, my Friend.
@pinkpocketTV
Жыл бұрын
You are awesome 🤩
@malickgm507
Жыл бұрын
Your tutorial is great as always. Easy to understand and this PCG system is almost same as blender procedural system. Awesome stuff
@malickgm507
Ай бұрын
@ComputerGameAmbience well, it is for me as I have some prior knowledge of blender :)
@malickgm507
Ай бұрын
@ComputerGameAmbience That's the start bro. Stay consistent and you will be a pro in a few months
@PhilHarland-hz1pm
2 ай бұрын
Very useful, exactly what I wanted, a SHORT video covering exactly what I needed to do for populating a landscape using PCG! Thanks!!! :o)
@pinkpocketTV
2 ай бұрын
Hey, thanks for watching! Appreciate the support!
@PhilHarland-hz1pm
2 ай бұрын
@@pinkpocketTV No worries, gonna be using the Actor spawn rather than just trees as wanna chop mine down lol! ;o)
@pinkpocketTV
2 ай бұрын
@@PhilHarland-hz1pm yup the actor spawn is cool for foliage interaction.
@rohanthorat1409
Жыл бұрын
This was very informative. Great video!
@pinkpocketTV
Жыл бұрын
Thanks and appreciate your support!
@MichaelBullo
3 ай бұрын
Fantastic video. Thank you.
@pinkpocketTV
3 ай бұрын
Heyy, thanks for watching! Appreciate the support!
@MichaelBullo
3 ай бұрын
@@pinkpocketTV Congrats on the channel success. Getting close to 100K.
@pinkpocketTV
3 ай бұрын
@@MichaelBullo Thanks man! Started the channel 7 years ago. It’s been quite a journey! Appreciate the overwhelming support 🍻
@MichaelBullo
3 ай бұрын
@@pinkpocketTV Respect. Best of luck growing the channel.
@peggywalters2040
Жыл бұрын
Very easy to follow this tutorial. Thanks from a very new user of Unreal!
@miarvfx
Жыл бұрын
This is an awesome tutorial! Keep it up!
@pinkpocketTV
Жыл бұрын
Hey, thanks! Appreciate the support!
@DeadlyRealms
Жыл бұрын
Nice, simple and quick thank you.
@pinkpocketTV
Жыл бұрын
Thanks for watching. Appreciate your amazing support!
@animeshortsstatus7997
Жыл бұрын
I am a unity developer starting to learn unreal engine but the user interface and options are so vast in ue its really incredible and hard at the same time please elaborate on pcg sometime soon
@snehasishsatapathy9331
Жыл бұрын
Best teacher 🎉
@pinkpocketTV
Жыл бұрын
Hey, thanks! Appreciate the kind words.
@javaddavoodi707
Жыл бұрын
Simple and usefull,Thanks
@pinkpocketTV
Жыл бұрын
Thanks for watching.
@macrod1980
2 ай бұрын
I'm on 5.4 and there is not the Landscape pin in the Input node
@macrod1980
2 ай бұрын
Get Landscape Data
@360shu
Жыл бұрын
great video sir its amazing
@pinkpocketTV
Жыл бұрын
Thanks for watching.
@gamesandstuff4762
5 ай бұрын
Dang man, I was excited to try this out after watching your video only to find out the PCG Graph is now deprecated (no longer used). Do you have an updated tutorial by any chance?
@im_Dafox
Жыл бұрын
Hey there ! Thanks a lot for this tutorial, looks really clear :] Quick question : would it be possible to scatter static meshes on another static mesh (imported fbx, obj etc) ?
@pinkpocketTV
Жыл бұрын
Yup, it’s possible. And thanks for watching. Appreciate the support.
@souravchoudhary311
Жыл бұрын
the mesh is not spawing at all only the cubes are showing
@Venezuelangod
7 ай бұрын
static meshes are not loading in, what do i do?
@suresh.sperla1381
9 ай бұрын
Very usefull tutorial,Iam facing issue with some node,merge node missing, and some node not expandable please suggest how to fix these issues
@marcus_ohreallyus
Жыл бұрын
Thanks for that. Are the objects being scattered instances or acrual geometry?
@김연주-f4e
Жыл бұрын
super thankyou
@jbi1839
9 ай бұрын
Hi, What’s the terminology to call the function that makes any live objects be constantly moving? Thank you!
@IPlayVideoGamesAndNothingElse
7 күн бұрын
Doesn’t work in 5.4.
@Jackiroo14
Жыл бұрын
Hi, which tree assets did you use because I'm using the European trees from the market place and when I use PCG or the foliage tool the trees come out blurry ?
@drgn1244
Жыл бұрын
hi thank you so much for this tutorial. I'm a newbie so I couldn't figure it out 01:39 when you expand the scatter settings panel for point extents where do you click for open that settings panel? I'm currently using 5.3 is it changed? thank you!
@RMC_
11 ай бұрын
Can you change the trees to not align to normal like in the foliage settings?
@brockdish
11 ай бұрын
my pcg does not work in editor mode, only in play mode. do you know how to fix that?
@Tenchinu
Жыл бұрын
please do more tut on this. PGC is gamechanging :)
@xalalakos
2 ай бұрын
I don't get the full expansion node on input. i have install the pgc framework, what do i do wrong? pls help :)
@jorgepreciado6984
Ай бұрын
Same
@WispIreliaWispIrelia
9 ай бұрын
I have a question how were you able to remove the cubes after applying the meshes
@pinkpocketTV
9 ай бұрын
Just turn off the debug on the surface sampler node and other nodes.
@WispIreliaWispIrelia
9 ай бұрын
Thank you i was able to do it and was able to perform the tutorial @@pinkpocketTV
@Venezuelangod
7 ай бұрын
even when I debug, it wont load the megascan tree mesh@@pinkpocketTV
@DeputyChiefWhip
Жыл бұрын
Do you know what to do if you dont want to scatter on landscape but on a static mesh floor for example?
@VfxreddyVfxreddy
2 ай бұрын
in input down side i did not got any option. Can u pls tell me how to get
@jorgepreciado6984
Ай бұрын
Same
@trollgasm
8 ай бұрын
Very powerful. Gonna see how I can integrate this into a 2D game, with randomly generated rooms.
@lukemartin4894
Жыл бұрын
Will this know not to spawn grass or trees on a road mesh?
@WxrshipRaven
6 ай бұрын
hey i debug srface sampler and cant get the cubes to show up what should i do???????
@SimsBChilling
8 ай бұрын
Im new to Unreal Engine and Im trying to figure out how to make sure the meshes generated are facing a specific direction. Does anyone know how to do this?
@memeproductions4182
Жыл бұрын
does this work with foliage as well?
@pinkpocketTV
Жыл бұрын
Yeah basically you can instance any static mesh.
@deathorb
Жыл бұрын
couldnt follow tutorial - didnt know how to access the PCG menu??
@pookienumnums
11 ай бұрын
update your unreal engine to 5.3. it doesnt automatically update. i couldnt find it either (when right clicking in the content drawer) then i noticed i was still on 5.1. if youre still having an issue (i know its been a month) let me know and ill try to help figure it out.
@mayursalvi6674
Жыл бұрын
Hi bro, im unable to install bridge plugin for ue5. Any help?
@adventurecinemas
Жыл бұрын
Hello brother , what is software name
@StudioHellGate
Жыл бұрын
What are the pc specs , bro?
@lostmonkvfx
Жыл бұрын
its really help newbees like me, thanks bro.
@pinkpocketTV
Жыл бұрын
Yup! And thanks for watching. Appreciate the support.
@xxAsad
Жыл бұрын
Can you mention your pc specs bro
@adventurecinemas
Жыл бұрын
Please name of this software
@qhhuetran
Жыл бұрын
I followed you tutorial and it does not show the meshes if I put the static meshes into the mesh entries. Did anyone have a similar problem?
@RMC_
11 ай бұрын
Because you have a debug point somewhere
@wayneroyrutherford
Жыл бұрын
My trees went all blurry any reason why this happened?
@pinkpocketTV
Жыл бұрын
Yes in the mesh settings in the PCG itself. Change the mobility to movable.
@wayneroyrutherford
Жыл бұрын
@@pinkpocketTV they were on movable 😔
@pinkpocketTV
Жыл бұрын
Oh that’s weird. Turn off motion blur maybe??
@souravchoudhary311
Жыл бұрын
@@pinkpocketTV having same problem tree are vibrating looking like a bl;ur trying turning off not working
@souravchoudhary311
Жыл бұрын
@@pinkpocketTV PIVOT PAINTER TREE MESH WORKED BETTER
@raydani8748
Жыл бұрын
I cant find the points per square metre option anywhere
@RMC_
11 ай бұрын
click the surface sampler and it's at the top of the settings
@JoT613
Жыл бұрын
When i add pcg graph to the scene it doesn't spawn cube. Any advice? Debugging is enabled. I have the impression that landscape is not detected by pcg graph.
@qhhuetran
Жыл бұрын
Click on your pcg graph that you have previously added to the scene and click on generate. might fix your problem
@pookienumnums
11 ай бұрын
i was having the same issue. redragging the pcg graph out onto the surface didnt change anything. i asked bard but it said that i needed to have the proper pcg asset chosen in the little drop down in the details panel. originally it says pcg graph something or other, with a little puzzle piece icon. but when i click the drop down just to look inside, the only option in there is none. if you have any advice or can point me in the right direction that would be wonderful. thanks. @@qhhuetran
@pookienumnums
11 ай бұрын
did you ever figure it out piotr?
@pookienumnums
11 ай бұрын
turns out a plane isnt considered a landscape so if you just drag in a cube or use the empty basic map it wont work. you need a 'landscape' so i started with the desert landscape default option and it worked right away.
@BlamekTM
6 ай бұрын
@@pookienumnums YEES!, THANK YOU!! The same thing happened to me and I couldn't find any way to fix this until I found this comment, god bless you. :)
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