A breakdown for my Quilava animation.
This is part 1 of a 3 part project.
Apps/Pugins used:
Sculpting: Zbrush
Modelling/Rigging/Animation/Scene Building: Cinema 4D
Texturing: Substance Painter
Fire/Smoke Simulation: Embergen & X-Particles
Particles: Trapcode Particular
Foliage: Insydium Taiao (in parts)
Render Engine: Redshift
Compositing: After Effects & Davinci Resolve Fusion
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Негізгі бет Quilava - Pokémon fan animation - BREAKDOWN
Пікірлер: 3