Some minor VFX I did for the second season. My usual snow, and I was assigned creation of a Holographic game that originally started out more involved. The game became pared way down, I think because ultimately it was deemed too complicated and unnecessary for the plot. More game scenes had been shot, but some angles required the game action to be fixed in place instead of a more roving cinematic concept that was initially storyboarded. The "presence" on the planet would eventually use the game to infect the minds of the players for some sinister purpose, but the show was canceled and never developed that point.
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Raised by Wolves 2 VFX created in Lightwave
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