Been waiting too long for this ranking. I don't have any objections, maybe ranking Counterspell a tad higher. You are the best! And please keep the rankings (of anything and everything) coming.
@sansasama299
3 жыл бұрын
I‘d replace mass healing with spirit huardian. Aid is better imo
@reedsmith8975
2 жыл бұрын
Agree. Was shocked for Spirit Guardians, which provides great AoE damage and battlefield control to not be top 10.
@Centaur255
3 жыл бұрын
100% agree Haste is overrated. I think it's useful, sure, but +1 action doesn't actually change that much, and added speed is very situational, and may not be used at all. Overall great list; might argue for moving some of them around a bit (and I do think Spirit Guardians should be on the list somewhere), but on the whole no issue with the ones that are here, :)
@anders630
3 жыл бұрын
Haste vs slow depends on group comp. Several casters and I agree with slow, half orc gwm barb (maybe even any gwm or sharpshooter) and haste is better. Edit, haste can also be twinned with a sorc if you have a combat heavy group.
@sansasama299
3 жыл бұрын
And there are situations where no debuff works, no dmg works and your only good option then is haste
@jasonmed2119
3 жыл бұрын
Thank ya. Up for algorithms
@fortunatus1
3 жыл бұрын
Leomund's Tiny Hut and Critical Role... This was an error by Matt Mercer on the rules when this happened at the table. Tiny Hut prevents objects and spells. Dragon's Breath is Neither of those. The entire party should have been hit with the cold breath of the dragon.
@fortunatus1
3 жыл бұрын
Must say that I agree with you, Reese, that Slow is usually more powerful than Haste. It also makes you feel the power of your spells more as a controller. But as someone noted below, a Sorcerer that can twin the spell wants Haste rather than Slow in parties that have heavy hitters like Great Weapon Master Barbarians and Fighters (or Sharpshooter fighters and rangers). The Wizard should definitely go with Slow imo.
@fortunatus1
3 жыл бұрын
My only criticism: Counterspell should be #1.
@zacharymichener4687
3 жыл бұрын
I need to go watch the other two now
@Centaur255
3 жыл бұрын
Other note on Mass Healing Word (which is one of my favorites): it doesn't require line of sight: as long as the target is within range, you can hit them up with the healing. So even if someone is on the other side of a wall, in a space covered by Darkness, etc., you can heal them. That puts this in a very small pool of healing spells in the game, and it's done on a bonus action, which is an even smaller group of spells.
@starcoloneldunadansonoft501
3 жыл бұрын
I was just waiting for Fireball. I was not disappointed.
@williamturner6192
2 жыл бұрын
Hmmm... did the shepard druid unicorn spirit work on aura of vitality? I don't recall...
@warrenm72
3 жыл бұрын
Just missed Revivify and Spectral Guardians. Guardians is unique in that upcasting remains a better source of aoe damage than higher level spells. Revivify is unique and required in a party.
@joedan5366
3 жыл бұрын
Have you heard of the bard college of citrus Edit swap fly with haste I don't like fall damage that is why I swapped haste in
@duttybanno
3 жыл бұрын
No spirit guardians smh
@JohnW-yv6yp
3 жыл бұрын
"The best crown control is death" lmao underrated quote
@optimus2200
3 жыл бұрын
Dispel magic true power that it ends ALL the spells one with a single dispel magic you end all spells of its level and roll for every spell higher than its level. it is truely a very scary spell for those who like to self buff alot. it is super sad when not a single ranger spell made it in this list ! Spirit shroud is such A POWERHOUSE for paladins and warlocks
@jackalopesteerling8259
3 жыл бұрын
Just about to swap mass healing word for healing word. Now im on the fence about it.
@crimsondemon6668
3 жыл бұрын
*makes obligatory fireball joke*
@Bam31415
3 жыл бұрын
I don't know how to put this nicely, but if you think Beacon of Hope is a better spell than Conjure Animals you probably suck at D&d 5e. Conjure Animals dominates combat, it's easily stronger than fireball. It does more damage over a few rounds, limits enemy movement, draws enemy attacks/actions, can impose conditions. It's extremely powerful at 5th lvl and still very good at 9th. It also upcasts very well. Conjure Animals is up there with Counterspell and Hypnotic Paterns as the strongest 3rd lvl spells in and through the game.
@deantirus794
Жыл бұрын
I was recently in a one shot battle royal where we could use 3 spells, regardless of class, every day!! Every time I tried to cast Lightning Bolt, I kept getting Counterspelled!! LMAO😄
Пікірлер: 24