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Real Eye Animation & Blinking
00:00 Opening
00:40 How to use Geometry Nodes to Transform a Object
04:05 Set Blink Part 1
04:55 Set Blink Part 2
05:35 Set Blink Part 3
06:00 Set Blink Part 4
06:35 Set Blink Part 5 Final & Setting
09:50 Set Look At Part 1
10:10 Set Look At Part 2
10:35 Set Look At Part 3
11:00 Set Look At Part 4 Final & Setting
13:50 How to Setup it on a "DAZ" Character (or any other character system)
Real Eye Motion v1 is a Geometry Nodes setup to help you achieve
realistic character eye movement without any keyframes.
it can be apply to most of the character in blender Human Generator, Daz3D ect. as long as your character have Eyelid & Eyeball bones
Blender 4.0+ ( work in 3.6 not the best )
Function:
- Blinking ( random possibility )
- Random look point ( main movement )
- Subtle eyeball shaking ( secondary movement )
- Look point fallow a object
- ect.
Sound from The Endel App:
/ endelsound
#opensource #blender #Tutorial #GeometryNodes #Procedural #3D #Effect #Render #render #CG #VFX #Art #Procedural
Негізгі бет 👁️👁️ REAL-TIME EYE Animation & Blink in Blender
Пікірлер: 20