NVIDIA Pure Hair technology. Good, but still not this good.
@gustavolopes2565
6 жыл бұрын
Witcher 3 fam
@nicotsu1041
5 жыл бұрын
ชนะพล คำทะเนตร amd tress fx
@howler1579
5 жыл бұрын
Go play Shadow of the tomb raider.
@XavierSkyy
5 жыл бұрын
it would be cool if this started to get used in more console games, particularly ones with lots of female characters like the Mortal Kombat, Tekken, or WWE franchises.
@LouSaydus
10 жыл бұрын
>2014 >nobody uses this still
@susnhoe3839
9 жыл бұрын
Came here just to say this.
@utkn
9 жыл бұрын
tfw
@cosmicmatt
9 жыл бұрын
It uses DirectX 11, which is only on PCs, and not every company will want to use this, so it makes sense that you won't see a lot of it.
@lou-saydus6039
9 жыл бұрын
mattsrabidhamsters AMD has tresfx and nvidia has the ability to use physx for precisely this yet it still isn't common.
@cosmicmatt
9 жыл бұрын
Lou Saydus Yeah.
@DrShaym
9 жыл бұрын
1:17, hair clips through the nose.
@jasonshoumar3755
9 жыл бұрын
welcome to the future of gaming
@Space-_-Bender
9 жыл бұрын
Dr Shaym The nose must have not been set up for collision.
@Heavon08
3 жыл бұрын
That hair must smell good
@LooksLikeIdiot
10 жыл бұрын
one must expect lots of spinning
@itsbritneybyotch7471
3 жыл бұрын
@@ericawoodman6245 lol
@HapZungLam
7 жыл бұрын
year 2017 games are still using hair cards
@LEELS11
4 жыл бұрын
HapZungLam same in 2019
@azerilodeveloper6670
3 жыл бұрын
@@LEELS11 same in 2020
@oozly9291
3 жыл бұрын
@@azerilodeveloper6670 same in 2021
@mk_moonlight_2353
2 жыл бұрын
@@oozly9291 same 2022
@LucasGFX
2 жыл бұрын
Same in 2022
@samissomewhere4573
6 жыл бұрын
I want to brush it.
@woodant1981
4 жыл бұрын
*introduced in 2010* Rise of the tomb raider: *adjusts ponytail with hair actually under hat*
@XSilverful
12 жыл бұрын
Anyone can critic, but few can create. This right here is a huge step in the future of games. I hope one day I will see realistic hair like this in MMORPGs.
@JontieDesario
12 жыл бұрын
such impressive technology! I wonder when hair like this will reach consoles, and look this good. It always does when they are introducing new technology-using all processing power to demonstrate limited commands which wows the crowds whereas finished titles can't include such features due to limited processing power and compromise, but I wonder what the next gen will bring
@Katsuhono
12 жыл бұрын
Alice Madness Returns is pretty great exemple of realistic Hair simulation in a video game !
@jacehall1
11 жыл бұрын
i love all of these stuff, infact they make me feel i can do a lot of really cool stuff over here in the GH
@D0NCH33T0
9 жыл бұрын
I bet you a hundred that this is how hair product companies make ppls hair look so good in the commercials
@donica5860
9 жыл бұрын
Bruuh omygosh hahaa
@Jazzzzzzzzzzzzzzzzzzzzzzzzz
12 жыл бұрын
It's a shame that game developers don't have that kind of passion any more.
@Sukuraidogai
12 жыл бұрын
I'm looking forward to the generation after PS4/Xbox720, which will likely have enough snuff to run this dynamic hair for every character you need it on in real time. Sweeeeet.
@VALENSlO
4 жыл бұрын
OMGGG GORGEOUSSSS I really want more of thisss, the only realizing hair I know is the Rapunzel game, I really want to see hair like this
@2wMaliman
12 жыл бұрын
Sophie, I mostly sought guidance with building procedures I felt were risky, but anyway from what I saw, the forum experts at TomsHardware seem happy to advise and help people build computers from concept to completion. There are even proven builds listed for those who really don't know or care to figure out what they need. Goodluck and have fun.
@suckmybat
11 жыл бұрын
Amen! Hair does not typically respond as individual strands, it usually moves like a loosely coupled mass, like the strands are bound to each other with some electrostatic force. Sometimes I think they are too bent on showing the capability of the technology. If you let the hair fall and respond naturally, it doesnt show the strengths of the simulator. So they have to make it wash and flutter all about the place like you are constantly in a wind tunnel.
@Irra09
12 жыл бұрын
How kool! I've always wanted to see realistic looking hair on some game characters
@mink8273
7 жыл бұрын
So mesmerising to watch, felt like i was being hypnotised lol
@OkyDooky
12 жыл бұрын
Amazing detail! The simulation manages to capture almost every instance of realism in the interaction between INDIVIDUAL strands, making it nearly PERFECT! This...is TRUE innovation!....and then it goes through her nose. -_-
@endie01
12 жыл бұрын
I love it when my hair clips my face too!
@2thatonegirl16
10 жыл бұрын
you guys are so goddamn pessimistic! i don't think our grumbling grandads thought it could get any better than freaking pong man because "oh my god when you move the stick down the line goes down on the screen holy shit theres no way they could possibly improve this shit its as technologically advanced as it gets" lol
@mmnissanzroadster9
8 жыл бұрын
+that one girl Well, now we know better.
@MushisCow
8 жыл бұрын
+that one girl I agree mostly, but I guess it's the attutide I don't agree with from most people. The demand fr perfection has always been there for a market you know. - So without the demand for improvement, we will get none.
@hansi6453
2 жыл бұрын
Bro there is no pc nor any console that can have those type of physics. No matter how many graphics card u have, its not possible not in the near feature
@CardiacTrance
12 жыл бұрын
Reminded me of hair conditioner TV commercials.
@fransflop
Жыл бұрын
if you guys want these kinds of hair physics in games, you do realize there's still computer requirements for these kinds of stuff
@Trovaolerdo
11 жыл бұрын
i came from the future to say,nothing so far,the hair still being a box of poligons
@TheXboxGamesBrasil
11 жыл бұрын
I do not get tired myself to see this… Dream that one day this will be possible in the games
@ikesp8895
13 жыл бұрын
Now Raiden's hair can flow even more in future Metal Gear Solid games.
@imthetube44
9 жыл бұрын
Is there a collider on the nose? The hair seems to be going through it.
@Ghlain
12 жыл бұрын
looks like monty oum is out looking for stuff for his next epic film
@prithyachan333
3 жыл бұрын
Literally every shampoo ads ever...
@WuzUpWitYa
13 жыл бұрын
She's shaking her head back and forth because he didn't yell "surprise".
@JD-jl4yy
3 жыл бұрын
WE ARE 11 YEARS LATER AND HAIR STILL LOOKS NOWHERE THIS GOOD WTH.
@chanulajayasekara3926
3 жыл бұрын
havent u played tomb raider???
@JD-jl4yy
3 жыл бұрын
@@chanulajayasekara3926 Fair enough, but it still looks trash in most games.
@chanulajayasekara3926
3 жыл бұрын
@@JD-jl4yy i guess u have never played TR games lmao
@JD-jl4yy
3 жыл бұрын
@@chanulajayasekara3926 I think you misread my reply lol
@deadguy718
14 жыл бұрын
@Spetznaz that sounds kind of awesome!:D
@TheGamingMackV
12 жыл бұрын
the hair reminds me of Axl Rose's hair from the welcome to the jungle music video at the begining!
@IndignantSkeptic
12 жыл бұрын
I'd like to see it with hair to hair collisions on.
@Sanriko
12 жыл бұрын
It'd be interesting for the day when they are able to achieve such a realism for the graphics that we wouldn't be able to tell the difference from the real thing, but then I like the surreal and uncanny feeling that graphics offer. Just knowing it is close to perfection is enough for me. After all, I think things would get very complicated if we weren't able to tell the real from the graphically generated.
@bean432
12 жыл бұрын
I was thinking the same. its almost like the hairs in slow motion lol
@jacobonix
14 жыл бұрын
that would be good for alma's hair in FEAR 3 !!! xDD
@iwams1
13 жыл бұрын
lol the hair swings like in underwater!
@JoshPierce
12 жыл бұрын
Clipping on her nose, right at the fadeout haha.
@Clarensee
13 жыл бұрын
And yet no games with this technology.
@DrKayned
11 жыл бұрын
FINALLY! We can have satisfyingly realistic spaghetti. Assassin's Creed V, you're going back to Italy.
@AlexAugustinex
4 жыл бұрын
Almost 10 years later, games still use polygons with hair textures...
@MaskedMammal
12 жыл бұрын
That's what parameters are for. As long as they're pulling this off in real-time they can speed up the movement and gravity and tone down wind effect and everything just fine. This is simply a demonstration to show it's possible. It's up to developers to use this technology and tweak the settings to their needs.
@lylatfox4
12 жыл бұрын
also that just makes me scared for multiple detailed characters on screen lol
@KeyAttendant
14 жыл бұрын
@Spetznaz 20FPS to 60FPS for cloth physics for several pieces of cloth? I think not. That is, so long as you're running a Fermi 10x card. What are you using?
@champion1642
13 жыл бұрын
She looks really freaky, and the hair as someone mentioned is moving in slowmo.
@Pop77o7
12 жыл бұрын
the hair may look realisic, but what I always notice is how the gravity always seems less in ALL Animated hair. lol it's almost like there's no pressure sometimes too.. The hair sometimes moves similar to a flag on the moon. Very nice, still, btw.
@CatroiOz
10 жыл бұрын
and this is why consoles need to die off
@lil_chimpus
10 жыл бұрын
Many people use console for their cheaper price. The graphics card in play for this is $700 on Amazon, the price of a PS4 and probably 2 PS3s.
@PimpMatt0
10 жыл бұрын
Chase Pearson It's like $140. A GTX 760 is about as powerful as this and that's $250.
@lil_chimpus
10 жыл бұрын
I am literally in the process of building a powerhouse PC now, and I now realize how dumb my previous statement was.
@Antsaboy94
9 жыл бұрын
Improving technology and mastering already existing one are both important.
@DaryxFox
9 жыл бұрын
That doesn't make any sense. Nvidia makes more from console sales of their chips then they do from PC graphics cards. Consoles are the main reasons why GPU technology advances. If you take notice of how AMD and Nvidia ramp up their R&D between console generations, but not immediately after new ones come out, you realize that it's because they are fighting to their chip in the next gen of as many consoles as possible.
@redman7771red17
13 жыл бұрын
Cant wait to see battlefield 5 and the elderscrolls 8
@solarvenus4387
7 жыл бұрын
This is really late for me to say but some people are complaining how this isn't in games yet, you need to be aware the massive performance hit you'll get if your PC isn't beefy.
@MrWin7help
12 жыл бұрын
this should me the music video for ``i whip my hair!``
@lylatfox4
12 жыл бұрын
it moves realistically to a degree, it could just be showcasing but it looks like the hair is just a constant state of slow motion or like maggosh said, like its underwater
@maV4a1
12 жыл бұрын
and thats how they make all those shampoo adverts...
@aznsorawarrior
12 жыл бұрын
@nianicole824 well depending on the method on which they did the hair it would be between 5000(spline hair, then proxies) - 12500 polygons(hair/fur modifer) for the hair, about 600(baked poly)-6000(full model + turbosmooth) for the person so low to high estimate would be 5600 - 18500 polys, an average videogame (rage/borderlands/mw3) would run from 750,000 polygons - 1.5m polys per second. if we start to talk like crysis 2, anywhere from 1m to around 2.5m (highest setting) per second
@lwlx
11 жыл бұрын
id still like to see them more often.. and what you said is true i noticed it swell while playing it glitches around and sometimes goes through the head or blurs etc its sad they couldn't optimize it in the last 3 years.. i hope upcoming games will do a better job
@gendragon
11 жыл бұрын
Amazing!
@SilverJigProductions
14 жыл бұрын
I have NEVER seen hair move like that before.. xD Haha. Also.. what the hell kind of rig would you need if that was on the head of every person in a crowded street in a game? xD
@TheLatino2000
11 жыл бұрын
Magic of head&shoulder lol
@ididntgetthejoke5697
4 жыл бұрын
This is what tangled needs
@Szedg
12 жыл бұрын
When they invent hair that gets tangled with itself, then it'll be "realistic." ;P
@haladacara
12 жыл бұрын
It'll be realistic when it simulates the half-hour spent teasing all the tangles out of a wind-blown mane.
@UltraWindow
12 жыл бұрын
next, gigant mustasches
@HeavenlyShogun
12 жыл бұрын
looks like if the model was in almost zero gravity, or in water.
@T0mmyBr0wn
12 жыл бұрын
AWESOME!!
@DrDeadCow
10 жыл бұрын
I once bombed the world center with sand on your Severe PVP Minecraft server.
@Perogi360
12 жыл бұрын
This almost looks like the person is underwater.
@ziomy722
9 жыл бұрын
Lol i want this in Skyrim
@PaladinCiel
12 жыл бұрын
This would be more realistic if they could simulate the oil in human hair which would cause it to clump together more and perhaps give each strand a bit more weight.
@francoancia2468
Жыл бұрын
Well, I'm in the half of 2023 and I think even my Nvida GTX 1060 can't run this. And my graphic card it's considered old today, so...
@operationancut
12 жыл бұрын
MONTY OUM LIKED IT !!!!!!
@wdowa94
13 жыл бұрын
@Clarensee Look on this hairs, and real hairs- This is like matrix
@MaskJackal100
12 жыл бұрын
@angelsxdontxkillx It's a tech demo. Leave it to the designers and such to tweak the settings and get it looking right for an actual character.
@1Guug
12 жыл бұрын
you would need all the power of the 480 just to render the hair....so we still need years to build this into video games.
@PreyingMantisMan
12 жыл бұрын
@IndignantSkeptic haha, that would be so unimaginably complex to render in real time...
@maxman2324
13 жыл бұрын
1 set of hair is nice but can the pc run like 20 of those moving all around doing other stuff then showing off the hair?
@EXHellfire
12 жыл бұрын
looks like underwater xD
@colleenfrances
12 жыл бұрын
Looks beautiful! I hate how so many games now, the creators get lazy and just give everyone short hair = no need to animate Or the hair isn't animated at all...
@papirus00000
14 жыл бұрын
she will look nice in game !
@uchan284
11 жыл бұрын
oh my ! thats cool!
@bananakid01
12 жыл бұрын
This would be much better if it wasn't an advert
@kitebabe05
10 жыл бұрын
thats great!
@KeyAttendant
14 жыл бұрын
@Spetznaz Alright, the Fermi 10x series cards have great shader support, so it should be much better. The 460 does alright on its own, it's slightly above the 260 in terms of polygons, but the shaders are something else. Get two of them if you can. they have 90-100% scalability.
@yabetabe
12 жыл бұрын
Because you're worth it!
@Dan_Dan_Ruu
14 жыл бұрын
Cool, not even real hair moves that good, that surely is realistic.
@-Banoffee
4 жыл бұрын
10 years later.
@CaBdosdos
14 жыл бұрын
thats just sick
@edgey642
13 жыл бұрын
A year on from this video and characters still have short/shaved hair lol
@oozly9291
3 жыл бұрын
Same
@LyntonMinty
4 жыл бұрын
2020- nobody uses still
@StevePelcz
12 жыл бұрын
I like pretending shes bobbing her head around like a sassy black woman. It really adds to the experience.
@Spook59812
11 жыл бұрын
No, no it wasn't annoying, haha. Also, yes, I do make games, well more like demos. I've never actually finished anything or came close it. And just like you said, I tried using Blender but was so overwhelmed by the options I didn't know what to do first. I can only imagine what the learning curve would be like. Currently, I don't use any 3D software, but I do still plan on learning Blender.
@elafranco
10 жыл бұрын
though I would certainly get a laugh if someone designed a game with in low poly but the hair was highly detailed such as this. lol
@Clarensee
13 жыл бұрын
@ArchedThunder It's ridiculous how far we're from photorealism.
@PapaYaga1
13 жыл бұрын
where can i get demos like this to check my card?
12 жыл бұрын
Imagine how long hair they will be able to render using DX12 !
@JoshMainesArt
11 жыл бұрын
It's not the engine at fault. The animators can make the hair react to any kind of physics data they want, from different amounts of gravity and friction to wind forces and collision objects. The more they have to calculate, however, the slower the hair will be rendered and moved, so the real problem is that you need a very powerful GPU in conjunction with a powerful CPU in order to get decent framerates.
@Nekros4442
12 жыл бұрын
k thats great for 1 character. now make it practical for multiple npcs
@ItsPeppermint
9 жыл бұрын
How to run that without any lag: Get a NASA Alien high-tec computer.
@naughtyadventuresofmcbrouh5410
5 жыл бұрын
Real hair doesn't move in individual pieces but as lumps tied together
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